Player Matchup

Horus
Horus
Platinum IV
EMS ChocoMilk
Horus
Platinum IV
Level 120
God Stats
4W - 12L
1,585 SR
Queue Stats
218W - 251L
1,867 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Mr Insouciantz
Ah Muzen Cab
Platinum I
Level 126
God Stats
58W - 45L
1,634 SR
Queue Stats
862W - 1,098L
1,941 MMR
Solo
Hel
Hel
Platinum I
deadlock99056kil
Hel
Platinum I
Level 124
God Stats
2W - 4L
1,657 SR
Queue Stats
131W - 158L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,625 SR
1,898 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,689 SR
1,924 MMR
Fenrir
Fenrir
Platinum II
AsM
Fenrir
Platinum II
Level 123
God Stats
31W - 29L
1,637 SR
Queue Stats
589W - 615L
1,687 MMR
Solo
Chiron
Chiron
Platinum V
CaptnD
Chiron
Platinum V
Level 120
God Stats
5W - 3L
1,867 SR
Queue Stats
82W - 95L
1,806 MMR
Party 1
Scylla
Scylla
Diamond II
raveknave
Scylla
Diamond II
Level 115
God Stats
17W - 17L
1,562 SR
Queue Stats
176W - 203L
2,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
12,478
693
11,945
19,397
20,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Mr Insouciantz
Ah Muzen Cab
19
7 / 4 / 6
13,360
742
21,070
19,927
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 4
10,706
595
4,090
7,926
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaAresPersephoneAtlasBastet

VS

Bans
GilgameshSobekChaacGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsM
Fenrir
16
0 / 7 / 6
12,233
680
8,025
22,034
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
CaptnD
Chiron
19
5 / 5 / 4
13,462
748
14,835
15,738
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
raveknave
Scylla
20
6 / 2 / 4
13,519
751
16,036
9,685
2,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
11
11
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AsM
Fenrir
0
7
6
0.43
W
Chiron
CaptnD
Chiron
5
5
4
1.4
L
4
4
10
2.25
L
Ah Muzen Cab
Mr Insouciantz
Ah Muzen Cab
7
4
6
2.5
L
3
3
4
1.67
W
Scylla
raveknave
Scylla
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,105
Damage
38,896
47,250
Taken
47,457
30,623
Mitigated
24,691
15,951
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AsM
Fenrir
8,025
2,252
0
6,401
22,034
16,553
491
1,604
19,268
447
37,182
W
Chiron
CaptnD
Chiron
14,835
4,101
1,549
5,136
15,738
5,301
1,710
1,476
13,127
0
53,701
L
11,945
4,998
1,462
4,060
19,397
20,450
0
6,259
13,138
0
20,924
L
Ah Muzen Cab
Mr Insouciantz
Ah Muzen Cab
21,070
7,789
0
5,244
19,927
8,094
2,452
7,451
12,476
0
75,746
L
4,090
190
2,193
2,992
7,926
2,079
0
3,213
4,713
24,554
0
W
Scylla
raveknave
Scylla
16,036
1,383
0
0
9,685
2,837
905
1,493
7,615
63,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
39,214
178
Minions Killed
261
6
Camps Cleared
9
809,350
Distance Traveled
953,283
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,233
680
44
2
4
296,364
4
W
Chiron
13,462
748
111
6
1
317,990
7
L
Horus
12,478
693
19
1
1
324,463
1
L
Ah Muzen Cab
13,360
742
116
6
3
313,972
1
L
Hel
10,706
595
43
2
2
170,915
0
W
Scylla
13,519
751
106
6
4
338,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role