Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Deadinzoid
Mercury
Level 89
God Stats
7W - 6L
1,383 SR
Queue Stats
34W - 47L
1,278 Elo+
Party 2
Baba Yaga
Baba Yaga
Laethron
Baba Yaga
Level 41
God Stats
8W - 15L
1,354 SR
Queue Stats
30W - 48L
1,277 Elo+
Party 2
Medusa
Medusa
Pinselu
Medusa
Level 59
God Stats
4W - 4L
1,419 SR
Queue Stats
9W - 24L
1,194 Elo+
Party 2
Sol
Sol
cooonsie
Sol
Level 33
God Stats
4W - 2L
1,444 SR
Queue Stats
18W - 36L
1,229 Elo+
Party 2
Team Averages
Level 70
1,420 SR
1,296 Elo+

VS

Team Averages
Level 63
1,470 SR
1,400 Elo+
Hercules
Hercules
ItzJaeger
Hercules
Level 87
God Stats
3W - 4L
1,519 SR
Queue Stats
187W - 250L
1,269 Elo+
Party 3
Kuzenbo
Kuzenbo
Orbitaljunk
Kuzenbo
Level 76
God Stats
15W - 16L
1,513 SR
Queue Stats
81W - 92L
1,454 Elo+
Solo
Arachne
Arachne
Puma696
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TruebornAlloy65
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
217W - 325L
1,279 Elo+
Party 3
Thor
Thor
trivium31rnd
Thor
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 6
6,738
518
5,010
10,351
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Deadinzoid
Mercury
13
5 / 0 / 1
7,424
571
5,310
5,388
1,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Laethron
Baba Yaga
12
4 / 1 / 0
7,503
577
4,095
4,950
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Pinselu
Medusa
12
4 / 1 / 2
7,015
540
4,526
4,410
1,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
6,671
513
3,071
5,548
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItzJaeger
Hercules
12
0 / 1 / 0
7,288
561
4,072
7,211
6,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Orbitaljunk
Kuzenbo
10
2 / 1 / 0
6,218
478
3,925
7,656
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Puma696
Arachne
9
1 / 4 / 0
5,732
441
1,102
8,373
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
TruebornAlloy65
Morgan Le Fay
11
0 / 5 / 1
6,454
496
3,263
6,434
1,804
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,701
439
3,586
6,896
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
6
4
W
Mercury
Deadinzoid
Mercury
5
0
1
5.5
L
Hercules
ItzJaeger
Hercules
0
1
0
0
W
Baba Yaga
Laethron
Baba Yaga
4
1
0
4
L
Kuzenbo
Orbitaljunk
Kuzenbo
2
1
0
2
W
Medusa
Pinselu
Medusa
4
1
2
5
L
Arachne
Puma696
Arachne
1
4
0
0.25
L
Morgan Le Fay
TruebornAlloy65
Morgan Le Fay
0
5
1
0.1
W
0
1
3
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
15,948
30,647
Taken
36,570
14,599
Mitigated
19,006
9,315
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,010
905
524
4,233
10,351
7,824
54
1,888
8,463
21,201
0
W
Mercury
Deadinzoid
Mercury
5,310
2,082
0
455
5,388
1,774
831
481
4,907
0
44,692
L
Hercules
ItzJaeger
Hercules
4,072
988
0
1,583
7,211
6,473
233
3,071
4,140
0
42,113
W
Baba Yaga
Laethron
Baba Yaga
4,095
259
0
1,990
4,950
1,990
1,208
3,376
1,574
34,471
0
L
Kuzenbo
Orbitaljunk
Kuzenbo
3,925
1,778
176
3,121
7,656
6,699
0
2,753
4,869
19,756
0
W
Medusa
Pinselu
Medusa
4,526
1,852
0
630
4,410
1,441
828
1,443
2,967
0
32,098
L
Arachne
Puma696
Arachne
1,102
893
0
706
8,373
2,329
0
1,389
6,964
0
23,915
L
Morgan Le Fay
TruebornAlloy65
Morgan Le Fay
3,263
563
0
445
6,434
1,804
0
3,335
2,854
36,336
0
W
3,071
1,323
0
1,483
5,548
1,570
258
0
5,548
28,387
0
L
3,586
878
0
1,092
6,896
1,701
0
1,468
5,428
0
25,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
31,393
317
Minions Killed
303
0
Camps Cleared
0
1,342,247
Distance Traveled
1,206,418
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,738
518
31
2
0
279,671
5
W
Mercury
7,424
571
82
6
0
311,817
0
L
Hercules
7,288
561
110
8
0
268,156
1
W
Baba Yaga
7,503
577
82
6
0
256,377
2
L
Kuzenbo
6,218
478
31
2
0
241,669
4
W
Medusa
7,015
540
71
5
0
236,962
0
L
Arachne
5,732
441
52
4
0
221,795
0
L
Morgan Le Fay
6,454
496
68
5
0
226,920
1
W
Sol
6,671
513
51
4
0
257,420
3
L
Thor
5,701
439
42
3
0
247,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role