Player Matchup

Tyr
Tyr
 
Tyr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ArreVarr
Awilix
Level 8
God Stats
0W - 2L
1,218 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
Ra
Ra
HisameZero
Ra
Level 4
God Stats
0W - 1L
1,097 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
Rama
Rama
OpendWeevil99
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Jormungandr
Jormungandr
TarNDust
Jormungandr
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Team Averages
Level 18
1,307 SR
1,299 Elo+

VS

Team Averages
Level 50
1,513 SR
1,340 Elo+
Rama
Rama
CziwKiw
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 2
Chronos
Chronos
DrGnar
Chronos
Level 32
God Stats
1W - 2L
1,602 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 2
Atlas
Atlas
Hosame
Atlas
Level 68
God Stats
3W - 0L
1,683 SR
Queue Stats
9W - 10L
1,531 Elo+
Party 3
Shiva
Shiva
MleeczQo
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 2
Ravana
Ravana
gerykando47
Ravana
Level 128
God Stats
4W - 8L
1,280 SR
Queue Stats
97W - 104L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 11 / 4
9,023
430
7,576
26,908
16,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
ArreVarr
Awilix
17
8 / 11 / 1
11,905
567
11,838
18,668
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 16 / 4
9,115
434
6,943
16,097
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 13 / 4
7,286
347
5,809
16,445
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TarNDust
Jormungandr
13
1 / 6 / 3
8,078
385
10,655
15,145
10,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CziwKiw
Rama
17
7 / 2 / 10
11,451
545
9,143
15,978
6,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
DrGnar
Chronos
20
24 / 3 / 7
13,695
652
22,967
14,658
7,162
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Hosame
Atlas
16
8 / 1 / 18
11,288
538
12,267
19,372
23,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
MleeczQo
Shiva
16
2 / 5 / 19
10,761
512
9,667
17,020
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
19
16 / 1 / 15
12,679
604
19,752
13,521
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
126
12
Kills
57
57
Deaths
12
16
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
11
4
0.18
L
Awilix
ArreVarr
Awilix
8
11
1
0.77
W
Rama
CziwKiw
Rama
7
2
10
6
W
Chronos
DrGnar
Chronos
24
3
7
9.17
L
3
16
4
0.31
W
Atlas
Hosame
Atlas
8
1
18
17
W
Shiva
MleeczQo
Shiva
2
5
19
2.3
L
0
13
4
0.15
L
Jormungandr
TarNDust
Jormungandr
1
6
3
0.42
W
Ravana
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
73,796
93,263
Taken
80,549
42,978
Mitigated
65,797
11,094
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,576
2,139
0
4,510
26,908
16,860
0
10,070
16,275
3,861
49,498
L
Awilix
ArreVarr
Awilix
11,838
4,921
0
2,680
18,668
6,182
0
7,009
11,616
0
48,697
W
Rama
CziwKiw
Rama
9,143
8,272
0
6,974
15,978
6,677
2,526
1,892
14,086
0
78,123
W
Chronos
DrGnar
Chronos
22,967
11,336
0
5,569
14,658
7,162
7,728
2,568
12,090
88,044
0
L
6,943
1,698
610
805
16,097
4,825
0
7,150
8,830
39,340
0
W
Atlas
Hosame
Atlas
12,267
3,853
288
2,445
19,372
23,805
443
6,167
13,205
26,414
0
W
Shiva
MleeczQo
Shiva
9,667
1,855
141
2,482
17,020
20,421
169
2,240
14,780
98
38,375
L
5,809
4,417
0
914
16,445
4,385
134
4,756
11,646
0
22,141
L
Jormungandr
TarNDust
Jormungandr
10,655
3,891
0
1,575
15,145
10,726
0
6,347
8,798
32,249
0
W
Ravana
19,752
6,671
0
3,015
13,521
7,732
2,227
5,728
7,793
0
94,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
59,874
312
Minions Killed
493
0
Camps Cleared
0
1,801,307
Distance Traveled
1,912,054
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,023
430
96
5
0
365,086
2
L
Awilix
11,905
567
80
4
0
413,521
2
W
Rama
11,451
545
127
6
0
369,181
3
W
Chronos
13,695
652
136
6
0
378,601
0
L
Ra
9,115
434
62
3
0
317,495
2
W
Atlas
11,288
538
25
1
0
399,820
4
W
Shiva
10,761
512
61
3
0
310,321
1
L
Rama
7,286
347
30
1
0
327,856
0
L
Jormungandr
8,078
385
44
2
0
377,349
0
W
Ravana
12,679
604
144
7
0
454,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role