Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LazyTitan210
Medusa
Level 44
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 5L
1,284 Elo+
Party 2
Hel
Hel
SpecialKelly10
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 2
Ravana
Ravana
kHeeD_Gaming
Ravana
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,502 Elo+
Party 3
Hera
Hera
lil_bompz
Hera
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 81L
1,370 Elo+
Party 3
Team Averages
Level 59
1,458 SR
1,388 Elo+

VS

Team Averages
Level 88
1,475 SR
1,394 Elo+
Medusa
Medusa
Asludinov
Medusa
Level 85
God Stats
38W - 48L
1,438 SR
Queue Stats
129W - 198L
1,355 Elo+
Party 1
Arachne
Arachne
Owrelij
Arachne
Level 89
God Stats
61W - 76L
1,497 SR
Queue Stats
148W - 217L
1,390 Elo+
Party 1
Apollo
Apollo
SK_Kelocke
Apollo
Level 86
God Stats
39W - 43L
1,465 SR
Queue Stats
241W - 255L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
VORONELLO
Baron Samedi
Level 113
God Stats
93W - 136L
1,475 SR
Queue Stats
101W - 170L
1,353 Elo+
Party 1
Ao Kuang
Ao Kuang
dragJP
Ao Kuang
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,242
477
3,468
3,776
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
0 / 3 / 0
5,002
455
2,398
5,917
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,271
388
827
3,666
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
7
0 / 5 / 0
4,441
404
1,588
5,847
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
8
1 / 8 / 0
4,879
444
5,832
6,714
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asludinov
Medusa
11
4 / 0 / 3
6,666
606
4,076
5,992
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Owrelij
Arachne
12
12 / 0 / 1
7,709
701
7,672
6,054
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
SK_Kelocke
Apollo
10
1 / 1 / 5
5,999
545
2,923
7,817
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VORONELLO
Baron Samedi
11
1 / 0 / 3
6,431
585
2,977
4,462
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
dragJP
Ao Kuang
10
3 / 0 / 2
6,085
553
1,539
7,129
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
21
21
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Medusa
Asludinov
Medusa
4
0
3
5.5
L
Medusa
0
3
0
0
W
Arachne
Owrelij
Arachne
12
0
1
12.5
W
Apollo
SK_Kelocke
Apollo
1
1
5
3.5
L
0
3
0
0
W
Baron Samedi
VORONELLO
Baron Samedi
1
0
3
2.5
W
Ao Kuang
dragJP
Ao Kuang
3
0
2
4
L
Ravana
0
5
0
0
L
Hera
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
19,187
25,920
Taken
31,454
6,916
Mitigated
10,273
3,128
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,468
1,028
0
800
3,776
1,261
0
488
3,288
0
28,023
W
Medusa
Asludinov
Medusa
4,076
1,466
0
1,751
5,992
1,790
1,522
1,312
4,680
0
34,649
L
Medusa
2,398
1,122
0
1,179
5,917
1,669
946
3,320
2,597
0
29,605
W
Arachne
Owrelij
Arachne
7,672
5,923
0
2,476
6,054
1,967
0
648
5,406
0
44,702
W
Apollo
SK_Kelocke
Apollo
2,923
1,428
0
4,463
7,817
2,264
941
4,249
3,568
0
28,539
L
827
341
474
279
3,666
1,002
32
271
3,395
10,196
0
W
Baron Samedi
VORONELLO
Baron Samedi
2,977
0
0
2,960
4,462
1,576
500
45
4,417
31,495
0
W
Ao Kuang
dragJP
Ao Kuang
1,539
356
201
3,351
7,129
2,676
0
405
6,724
20,688
0
L
Ravana
1,588
453
0
46
5,847
1,485
0
40
5,807
0
19,903
L
Hera
5,832
1,123
0
350
6,714
1,499
0
397
6,317
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
32,890
209
Minions Killed
297
0
Camps Cleared
0
900,880
Distance Traveled
1,059,168
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,242
477
65
6
0
169,795
0
W
Medusa
6,666
606
80
7
0
204,353
0
L
Medusa
5,002
455
50
5
0
186,135
0
W
Arachne
7,709
701
76
7
0
261,388
3
W
Apollo
5,999
545
33
3
0
203,189
3
L
Hel
4,271
388
15
1
0
166,461
0
W
Baron Samedi
6,431
585
65
6
0
194,083
1
W
Ao Kuang
6,085
553
43
4
0
196,155
3
L
Ravana
4,441
404
36
3
0
202,238
0
L
Hera
4,879
444
43
4
0
176,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role