Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Doctor Doom7250
Neith
Level 40
God Stats
2W - 0L
1,823 SR
Queue Stats
46W - 26L
1,699 Elo+
Party 1
Agni
Agni
Kurai HellHound
Agni
Level 116
God Stats
1W - 1L
1,334 SR
Queue Stats
47W - 68L
1,469 Elo+
Solo
Chaac
Chaac
RannisThong
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 134L
1,432 Elo+
Solo
Sylvanus
Sylvanus
XstickLeex
Sylvanus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 32L
1,291 Elo+
Party 1
Team Averages
Level 70
1,531 SR
1,478 Elo+

VS

Team Averages
Level 91
1,500 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kyleferd
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Masterrabbit125
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
10 / 3 / 16
10,140
1,014
11,353
17,844
14,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 1 / 15
10,531
1,053
22,650
7,862
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 3 / 17
9,314
931
11,298
7,492
3,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 26
9,337
934
13,179
15,890
17,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
XstickLeex
Sylvanus
14
1 / 2 / 27
8,918
892
7,433
11,030
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 6 / 4
8,303
830
6,980
17,955
12,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
 
Cabrakan
14
1 / 5 / 8
8,153
815
7,434
15,221
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
13
3 / 8 / 3
7,741
774
5,888
17,446
9,161
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Kyleferd
Raijin
14
3 / 7 / 5
8,460
846
7,235
9,357
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Masterrabbit125
Tsukuyomi
15
3 / 7 / 2
8,162
816
10,814
15,253
6,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
33
Kills
12
12
Deaths
33
101
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
3
16
6
L
Horus
 
Horus
2
6
4
0.67
L
Cabrakan
 
Cabrakan
1
5
8
1
L
Artio
 
Artio
3
8
3
0.56
W
13
1
15
20.5
W
6
3
17
4.83
L
Raijin
Kyleferd
Raijin
3
7
5
0.79
L
Tsukuyomi
Masterrabbit125
Tsukuyomi
3
7
2
0.57
W
3
3
26
5.33
W
Sylvanus
XstickLeex
Sylvanus
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
38,351
60,118
Taken
75,232
48,860
Mitigated
52,693
24,571
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,353
1,476
809
6,197
17,844
14,370
708
4,930
12,914
24,597
0
L
Horus
 
Horus
6,980
2,876
3,278
5,281
17,955
12,719
160
7,981
9,974
0
15,317
L
Cabrakan
 
Cabrakan
7,434
757
963
3,538
15,221
19,981
522
7,764
7,457
10,566
0
L
Artio
 
Artio
5,888
631
1,825
3,795
17,446
9,161
307
6,401
11,045
13,748
0
W
22,650
10,467
1,131
2,911
7,862
3,874
2,149
2,117
5,745
0
33,723
W
11,298
1,388
92
933
7,492
3,130
908
3,306
4,186
24,469
0
L
Raijin
Kyleferd
Raijin
7,235
1,060
371
336
9,357
4,228
39
2,331
7,026
13,870
0
L
Tsukuyomi
Masterrabbit125
Tsukuyomi
10,814
1,670
343
3,852
15,253
6,604
0
5,607
9,646
0
23,061
W
13,179
3,139
270
4,177
15,890
17,296
452
5,550
10,340
0
25,822
W
Sylvanus
XstickLeex
Sylvanus
7,433
2,261
4,398
3,653
11,030
10,190
222
4,654
6,376
9,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
40,819
108
Minions Killed
87
0
Camps Cleared
0
988,118
Distance Traveled
834,712
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,140
1,014
33
3
0
190,076
4
L
Horus
8,303
830
14
1
0
175,424
0
L
Cabrakan
8,153
815
8
1
0
156,142
0
L
Artio
7,741
774
16
2
0
178,621
0
W
Neith
10,531
1,053
19
2
0
195,951
3
W
Agni
9,314
931
30
3
0
193,769
0
L
Raijin
8,460
846
19
2
0
140,709
0
L
Tsukuyomi
8,162
816
30
3
0
183,816
1
W
Chaac
9,337
934
24
2
0
210,568
1
W
Sylvanus
8,918
892
2
0
0
197,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role