Player Matchup

Atlas
Atlas
The-Demente8
Atlas
Level 12
God Stats
2W - 9L
1,102 SR
Queue Stats
26W - 32L
1,344 Elo+
Party 1
Hachiman
Hachiman
VENDETTA_0406
Hachiman
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 23L
1,353 Elo+
Solo
Janus
Janus
ViiiRaL BoSS
Janus
Level 109
God Stats
15W - 28L
1,254 SR
Queue Stats
596W - 626L
1,447 Elo+
Solo
Thor
Thor
calilaxfiend
Thor
Level 89
God Stats
1W - 2L
1,543 SR
Queue Stats
23W - 29L
1,444 Elo+
Solo
Mulan
Mulan
lExotiK
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,344 Elo+
Party 1
Team Averages
Level 47
1,380 SR
1,387 Elo+

VS

Team Averages
Level 28
1,474 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dailo123
Cthulhu
Level 8
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hel
Hel
Kop4193
Hel
Level 46
God Stats
3W - 9L
1,255 SR
Queue Stats
171W - 209L
1,365 Elo+
Solo
Thanatos
Thanatos
Zweilyx
Thanatos
Level 10
God Stats
2W - 3L
1,323 SR
Queue Stats
8W - 9L
1,746 Elo+
Party 2
Neith
Neith
livluvlife
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,645
695
6,105
12,139
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
VENDETTA_0406
Hachiman
14
1 / 2 / 3
7,439
676
6,076
8,381
2,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 2
7,744
704
5,538
6,034
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
7,581
689
4,364
9,818
3,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
lExotiK
Mulan
15
4 / 2 / 3
8,331
757
5,488
9,792
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 1 / 3
8,661
787
9,779
5,245
2,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Dailo123
Cthulhu
16
3 / 0 / 9
8,940
813
11,310
8,901
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
14
0 / 2 / 0
7,588
690
4,014
4,687
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Zweilyx
Thanatos
15
7 / 3 / 7
8,717
792
9,294
10,924
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
15
3 / 2 / 8
8,492
772
4,821
5,934
2,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
18
18
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
3
6.5
W
Cthulhu
Dailo123
Cthulhu
3
0
9
7.5
W
Hel
0
2
0
0
L
0
5
5
0.5
L
Hachiman
VENDETTA_0406
Hachiman
1
2
3
1.25
L
1
2
2
1
W
Thanatos
Zweilyx
Thanatos
7
3
7
3.5
L
2
7
1
0.36
L
Mulan
lExotiK
Mulan
4
2
3
2.75
W
Neith
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
39,218
46,164
Taken
35,691
26,017
Mitigated
21,494
4,303
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,779
2,955
174
896
5,245
2,202
195
1,600
3,541
33,039
0
W
Cthulhu
Dailo123
Cthulhu
11,310
1,026
482
922
8,901
9,490
104
2,738
5,897
25,716
0
W
Hel
4,014
257
805
1,013
4,687
1,876
662
807
3,880
20,497
0
L
6,105
2,188
0
360
12,139
8,293
140
8,656
3,457
18,226
0
L
Hachiman
VENDETTA_0406
Hachiman
6,076
3,012
0
2,493
8,381
2,338
997
4,380
3,846
0
20,303
L
5,538
104
0
860
6,034
1,838
225
2,891
3,078
24,120
0
W
Thanatos
Zweilyx
Thanatos
9,294
983
0
8,346
10,924
5,487
0
3,619
6,967
0
20,837
L
4,364
998
0
0
9,818
3,757
0
4,723
4,968
0
9,406
L
Mulan
lExotiK
Mulan
5,488
503
0
590
9,792
9,791
0
4,453
5,087
707
15,973
W
Neith
4,821
418
0
524
5,934
2,439
466
2,637
3,065
0
23,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
42,398
166
Minions Killed
200
0
Camps Cleared
0
1,027,313
Distance Traveled
1,055,008
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,661
787
47
4
0
214,141
0
W
Cthulhu
8,940
813
35
3
0
214,005
4
W
Hel
7,588
690
50
5
0
170,689
2
L
Atlas
7,645
695
34
3
0
205,124
0
L
Hachiman
7,439
676
40
4
0
199,725
2
L
Janus
7,744
704
57
5
0
221,509
3
W
Thanatos
8,717
792
23
2
0
252,492
0
L
Thor
7,581
689
12
1
0
178,658
0
L
Mulan
8,331
757
23
2
0
222,297
2
W
Neith
8,492
772
45
4
0
203,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role