Player Matchup

Tiamat
Tiamat
DamnitSHOTGUN
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 157L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
IceCold KEV3000
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Sobek
Sobek
PrksofRoslyn
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Ravana
Ravana
SaaVtuber
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,567 Elo+
Solo
Scylla
Scylla
Ysn x Greenz
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,450 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,402 Elo+

VS

Team Averages
Level 50
1,613 SR
1,442 Elo+
Zhong Kui
Zhong Kui
AnimeAllDay
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,289 Elo+
Solo
Amaterasu
Amaterasu
BurninExcalibur
Amaterasu
Level 118
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1
Neith
Neith
OrangeBandit313
Neith
Level 25
God Stats
1W - 0L
1,444 SR
Queue Stats
16W - 12L
1,504 Elo+
Party 1
Bakasura
Bakasura
TheSunsBlaze
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
accadianz
Nu Wa
Level 64
God Stats
1W - 1L
1,847 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 19
11,394
814
11,753
13,388
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
16
7 / 7 / 12
10,514
751
15,084
14,178
4,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 5 / 17
10,337
738
8,197
20,005
17,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
SaaVtuber
Ravana
18
9 / 5 / 12
10,815
773
10,867
17,069
10,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
19
5 / 7 / 16
11,793
842
14,374
12,545
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnimeAllDay
Zhong Kui
17
3 / 7 / 4
10,274
734
8,758
12,063
6,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
BurninExcalibur
Amaterasu
17
8 / 9 / 8
11,829
845
9,078
20,453
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 3 / 10
12,401
886
19,764
10,361
3,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
TheSunsBlaze
Bakasura
18
3 / 7 / 14
11,190
799
9,649
15,574
12,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
accadianz
Nu Wa
20
8 / 7 / 14
12,480
891
21,297
15,388
4,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
79
32
Kills
29
29
Deaths
33
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnimeAllDay
Zhong Kui
3
7
4
0.71
W
Amaterasu
BurninExcalibur
Amaterasu
8
9
8
1.33
L
7
5
19
3.3
L
Cliodhna
7
7
12
1.86
W
7
3
10
4
L
4
5
17
2.5
L
Ravana
SaaVtuber
Ravana
9
5
12
3
W
Bakasura
TheSunsBlaze
Bakasura
3
7
14
1.43
L
Scylla
5
7
16
1.86
W
Nu Wa
accadianz
Nu Wa
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,275
Damage
68,546
77,185
Taken
73,839
42,594
Mitigated
50,123
26,740
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnimeAllDay
Zhong Kui
8,758
917
308
1,220
12,063
6,102
0
5,602
6,331
17,624
0
W
Amaterasu
BurninExcalibur
Amaterasu
9,078
2,749
1,123
2,412
20,453
23,133
1,030
8,516
11,721
0
16,168
L
11,753
1,378
2,279
3,784
13,388
6,550
490
6,436
6,663
28,164
0
L
Cliodhna
15,084
1,122
1,805
3,084
14,178
4,288
0
6,799
7,279
0
28,396
W
19,764
4,550
64
2,367
10,361
3,619
2,293
5,336
4,893
0
50,954
L
8,197
1,050
1,611
6,186
20,005
17,486
150
5,519
13,761
13,942
0
L
Ravana
SaaVtuber
Ravana
10,867
2,390
917
4,726
17,069
10,439
512
5,354
10,508
0
19,884
W
Bakasura
TheSunsBlaze
Bakasura
9,649
6,306
820
1,435
15,574
12,368
1,085
6,362
9,162
0
10,104
L
Scylla
14,374
1,834
1,348
1,000
12,545
3,831
648
5,947
6,368
40,826
0
W
Nu Wa
accadianz
Nu Wa
21,297
5,123
3,085
3,609
15,388
4,901
1,075
7,916
7,408
37,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
58,174
156
Minions Killed
147
0
Camps Cleared
0
1,220,894
Distance Traveled
1,282,900
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,274
734
27
2
0
202,679
1
W
Amaterasu
11,829
845
7
1
0
271,273
3
L
Tiamat
11,394
814
31
2
0
236,398
0
L
Cliodhna
10,514
751
29
2
0
269,669
3
W
Neith
12,401
886
65
5
0
278,465
4
L
Sobek
10,337
738
9
1
0
260,992
0
L
Ravana
10,815
773
17
1
0
241,117
0
W
Bakasura
11,190
799
12
1
0
284,690
0
L
Scylla
11,793
842
70
5
0
212,718
2
W
Nu Wa
12,480
891
36
3
0
245,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role