Player Matchup

Pele
Pele
 
Pele
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CoachPathe
Agni
Level 70
God Stats
1W - 1L
1,283 SR
Queue Stats
85W - 74L
1,412 Elo+
Party 1
Hera
Hera
ImNayrah
Hera
Level 86
God Stats
2W - 0L
1,277 SR
Queue Stats
35W - 31L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
XeNoX_V
Heimdallr
Level 28
God Stats
1W - 0L
1,417 SR
Queue Stats
53W - 52L
1,422 Elo+
Party 1
Eset
Eset
ZoRoArK129
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,407 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,435 Elo+

VS

Team Averages
Level 40
1,510 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
EEEVOLETTT
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,429 Elo+
Solo
Merlin
Merlin
Nøzdørmu
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Hera
Hera
Tavengo
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Cthulhu
Cthulhu
agilium
Cthulhu
Level 123
God Stats
9W - 2L
1,550 SR
Queue Stats
258W - 285L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 4 / 12
9,308
931
11,921
11,354
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 2 / 14
9,851
985
11,164
7,941
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
9 / 1 / 14
10,269
1,027
15,186
7,563
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
XeNoX_V
Heimdallr
13
6 / 3 / 13
8,594
859
8,174
9,272
3,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 13
8,881
888
6,138
8,544
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 8 / 3
7,148
715
5,186
9,813
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
EEEVOLETTT
The Morrigan
12
4 / 5 / 4
7,831
783
4,108
6,567
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Nøzdørmu
Merlin
12
0 / 9 / 7
7,243
724
3,420
10,350
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Tavengo
Hera
13
2 / 6 / 6
7,605
761
5,846
9,896
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
agilium
Cthulhu
18
4 / 2 / 3
9,362
936
14,115
19,755
14,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
30
Kills
12
12
Deaths
30
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
12
3
L
Ah Muzen Cab
 
Ah Muzen Cab
2
8
3
0.44
W
5
2
14
6
L
The Morrigan
EEEVOLETTT
The Morrigan
4
5
4
1.2
W
Hera
9
1
14
16
L
Merlin
Nøzdørmu
Merlin
0
9
7
0.39
L
Hera
Tavengo
Hera
2
6
6
0.83
W
Heimdallr
XeNoX_V
Heimdallr
6
3
13
4.17
W
4
2
13
5.25
L
Cthulhu
agilium
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
32,675
44,674
Taken
56,381
20,314
Mitigated
26,437
18,021
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,921
3,028
544
3,255
11,354
7,045
963
5,732
5,622
0
20,674
L
Ah Muzen Cab
 
Ah Muzen Cab
5,186
1,922
112
523
9,813
3,173
0
5,851
3,924
0
7,336
W
11,164
756
796
3,087
7,941
3,105
1,195
4,747
3,194
30,450
0
L
The Morrigan
EEEVOLETTT
The Morrigan
4,108
755
330
591
6,567
2,313
0
4,073
2,293
5,165
1,147
W
Hera
15,186
1,990
1,218
2,789
7,563
2,768
1,575
3,926
3,637
26,224
0
L
Merlin
Nøzdørmu
Merlin
3,420
144
163
508
10,350
3,564
0
6,164
4,061
7,173
0
L
Hera
Tavengo
Hera
5,846
1,762
945
1,711
9,896
3,154
0
4,963
4,805
14,314
0
W
Heimdallr
XeNoX_V
Heimdallr
8,174
2,061
918
2,020
9,272
3,689
882
6,030
3,242
0
18,132
W
6,138
358
1,081
2,313
8,544
3,707
1,099
6,268
2,276
13,190
0
L
Cthulhu
agilium
Cthulhu
14,115
313
918
9,711
19,755
14,233
0
11,304
8,150
32,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
39,189
125
Minions Killed
83
0
Camps Cleared
0
1,014,580
Distance Traveled
940,282
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,308
931
19
2
0
201,170
1
L
Ah Muzen Cab
7,148
715
4
0
0
179,468
0
W
Agni
9,851
985
35
4
0
192,549
1
L
The Morrigan
7,831
783
3
0
0
167,288
0
W
Hera
10,269
1,027
41
4
0
213,947
0
L
Merlin
7,243
724
14
1
0
173,896
0
L
Hera
7,605
761
24
2
0
185,352
0
W
Heimdallr
8,594
859
18
2
0
185,283
0
W
Eset
8,881
888
12
1
0
221,631
0
L
Cthulhu
9,362
936
38
4
0
234,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role