Player Matchup

Izanami
Izanami
Arya-22
Izanami
Level 137
God Stats
5W - 3L
1,304 SR
Queue Stats
77W - 85L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Borg
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,338 Elo+
Party 3
Ganesha
Ganesha
Deveztator
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 3
Thor
Thor
Scissus
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,353 Elo+
Party 1
Nox
Nox
skinofthenight
Nox
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 29L
1,259 Elo+
Party 3
Team Averages
Level 77
1,461 SR
1,307 Elo+

VS

Team Averages
Level 73
1,504 SR
1,427 Elo+
Hachiman
Hachiman
DarkKiritoX
Hachiman
Level 95
God Stats
2W - 1L
1,501 SR
Queue Stats
145W - 135L
1,432 Elo+
Party 2
Thanatos
Thanatos
Gh0st Spoon
Thanatos
Level 87
God Stats
1W - 1L
1,305 SR
Queue Stats
177W - 171L
1,409 Elo+
Solo
Hun Batz
Hun Batz
ShisuiOhara
Hun Batz
Level 101
God Stats
7W - 5L
1,729 SR
Queue Stats
394W - 421L
1,512 Elo+
Party 2
He Bo
He Bo
alfaDuch
He Bo
Level 64
God Stats
9W - 3L
1,486 SR
Queue Stats
465W - 446L
1,466 Elo+
Solo
Sol
Sol
steelhammernw
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arya-22
Izanami
20
17 / 5 / 10
15,096
944
20,010
15,130
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Borg
Danzaburou
16
3 / 7 / 16
10,888
681
10,238
14,598
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Deveztator
Ganesha
20
0 / 6 / 29
12,563
785
13,216
19,112
21,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Scissus
Thor
17
9 / 7 / 11
11,577
724
9,978
18,590
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 5 / 21
12,340
771
9,244
10,150
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkKiritoX
Hachiman
20
6 / 8 / 10
12,929
808
14,977
14,725
4,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Gh0st Spoon
Thanatos
18
6 / 9 / 10
12,389
774
11,860
19,285
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
ShisuiOhara
Hun Batz
20
11 / 8 / 13
13,583
849
18,173
15,562
6,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
alfaDuch
He Bo
19
3 / 7 / 14
12,348
772
11,267
11,590
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 11
12,520
783
11,620
11,921
3,575
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
88
36
Kills
30
30
Deaths
36
87
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arya-22
Izanami
17
5
10
4.4
L
Danzaburou
Borg
Danzaburou
3
7
16
1.57
W
Hachiman
DarkKiritoX
Hachiman
6
8
10
1.38
L
Ganesha
Deveztator
Ganesha
0
6
29
2.42
W
Thanatos
Gh0st Spoon
Thanatos
6
9
10
1.22
L
Thor
Scissus
Thor
9
7
11
2.07
W
Hun Batz
ShisuiOhara
Hun Batz
11
8
13
2.19
W
He Bo
alfaDuch
He Bo
3
7
14
1.43
L
7
5
21
3.5
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
67,897
77,580
Taken
73,083
46,158
Mitigated
28,319
16,641
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arya-22
Izanami
20,010
13,379
1,890
5,487
15,130
6,266
3,210
4,407
10,534
0
47,244
L
Danzaburou
Borg
Danzaburou
10,238
3,069
325
1,768
14,598
4,880
641
3,777
10,638
0
26,427
W
Hachiman
DarkKiritoX
Hachiman
14,977
8,761
920
1,826
14,725
4,314
1,264
4,204
10,478
0
34,723
L
Ganesha
Deveztator
Ganesha
13,216
438
0
1,546
19,112
21,519
198
6,246
12,618
23,412
0
W
Thanatos
Gh0st Spoon
Thanatos
11,860
1,258
441
8,936
19,285
10,383
0
5,533
13,516
0
22,690
L
Thor
Scissus
Thor
9,978
1,107
1,114
2,915
18,590
9,223
0
5,416
12,882
0
17,546
W
Hun Batz
ShisuiOhara
Hun Batz
18,173
1,346
551
696
15,562
6,681
893
5,302
10,092
0
35,491
W
He Bo
alfaDuch
He Bo
11,267
312
860
1,539
11,590
3,366
349
3,763
7,725
16,104
0
L
9,244
809
934
662
10,150
4,270
1,014
2,017
8,021
20,668
0
W
11,620
2,407
1,248
4,343
11,921
3,575
3,007
3,658
8,094
37,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,464
Gold Earned
63,769
160
Minions Killed
150
0
Camps Cleared
0
1,293,131
Distance Traveled
1,263,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,096
944
66
4
0
281,573
0
L
Danzaburou
10,888
681
31
2
0
254,292
0
W
Hachiman
12,929
808
34
2
0
220,133
0
L
Ganesha
12,563
785
0
0
0
270,833
0
W
Thanatos
12,389
774
11
1
0
271,444
0
L
Thor
11,577
724
24
2
0
241,591
0
W
Hun Batz
13,583
849
29
2
0
259,411
1
W
He Bo
12,348
772
6
0
0
257,742
1
L
Nox
12,340
771
39
2
0
244,842
0
W
Sol
12,520
783
70
4
0
254,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role