Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DarthVesskel
Odin
Level 121
God Stats
1W - 2L
1,401 SR
Queue Stats
68W - 80L
1,423 Elo+
Party 2
Persephone
Persephone
HunterOfSleep
Persephone
Level 87
God Stats
14W - 13L
1,630 SR
Queue Stats
148W - 118L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kristophurian
Ah Muzen Cab
Level 97
God Stats
1W - 1L
2,026 SR
Queue Stats
27W - 29L
1,599 Elo+
Party 2
Camazotz
Camazotz
WolfHunter117
Camazotz
Level 124
God Stats
1W - 0L
1,305 SR
Queue Stats
39W - 37L
1,543 Elo+
Party 2
Team Averages
Level 99
1,572 SR
1,518 Elo+

VS

Team Averages
Level 49
1,435 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
Cactusjonesdad
Morgan Le Fay
Level 37
God Stats
2W - 3L
1,388 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 1
Tiamat
Tiamat
FoReVeRtHeUnIt
Tiamat
Level 28
God Stats
1W - 3L
1,388 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Medusa
Medusa
MyRule
Medusa
Level 147
God Stats
1W - 3L
1,433 SR
Queue Stats
61W - 73L
1,455 Elo+
Party 3
Mulan
Mulan
Queen_Auri0928
Mulan
Level 13
God Stats
10W - 13L
1,468 SR
Queue Stats
13W - 23L
1,371 Elo+
Party 3
Chang'e
Chang'e
josh110198
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
9 / 5 / 18
14,526
1,321
13,104
19,048
17,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 1 / 29
12,445
1,131
11,218
14,906
16,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
HunterOfSleep
Persephone
19
5 / 5 / 23
13,011
1,183
16,422
9,144
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Kristophurian
Ah Muzen Cab
20
17 / 4 / 22
16,495
1,500
40,520
16,139
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
WolfHunter117
Camazotz
19
9 / 3 / 21
13,657
1,242
15,587
18,575
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cactusjonesdad
Morgan Le Fay
19
4 / 11 / 12
13,196
1,200
25,586
24,194
9,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 10 / 12
13,180
1,198
14,929
20,174
12,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MyRule
Medusa
17
6 / 6 / 5
12,946
1,177
13,296
17,766
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 5
10,330
939
3,387
18,734
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
josh110198
Chang'e
18
5 / 8 / 10
12,723
1,157
13,718
20,576
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
62
43
Kills
18
18
Deaths
43
113
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
5
18
3.6
L
Morgan Le Fay
Cactusjonesdad
Morgan Le Fay
4
11
12
0.91
W
3
1
29
17.5
L
3
10
12
0.9
W
Persephone
HunterOfSleep
Persephone
5
5
23
3.3
W
Ah Muzen Cab
Kristophurian
Ah Muzen Cab
17
4
22
7
L
Medusa
MyRule
Medusa
6
6
5
1.42
L
0
8
5
0.31
W
Camazotz
WolfHunter117
Camazotz
9
3
21
6.5
L
Chang'e
josh110198
Chang'e
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,851
Damage
70,916
77,812
Taken
101,444
49,001
Mitigated
48,187
19,622
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,104
3,806
857
1,494
19,048
17,202
0
13,438
5,416
0
26,840
L
Morgan Le Fay
Cactusjonesdad
Morgan Le Fay
25,586
4,268
123
3,121
24,194
9,606
0
3,757
20,151
48,360
0
W
11,218
3,500
536
2,750
14,906
16,687
0
9,374
5,418
0
14,760
L
14,929
920
288
2,541
20,174
12,861
0
3,457
16,564
40,367
0
W
Persephone
HunterOfSleep
Persephone
16,422
2,385
0
1,725
9,144
3,024
0
6,972
2,129
39,371
0
W
Ah Muzen Cab
Kristophurian
Ah Muzen Cab
40,520
17,472
0
4,437
16,139
5,473
0
12,527
3,586
0
95,630
L
Medusa
MyRule
Medusa
13,296
6,739
0
1,096
17,766
6,509
0
2,673
14,865
0
47,773
L
3,387
587
0
744
18,734
12,534
0
4,155
14,439
1,175
11,538
W
Camazotz
WolfHunter117
Camazotz
15,587
5,473
0
7,823
18,575
6,615
0
12,281
6,251
0
31,454
L
Chang'e
josh110198
Chang'e
13,718
1,299
2,766
2,928
20,576
6,677
0
2,380
18,151
23,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,134
Gold Earned
62,375
253
Minions Killed
262
13
Camps Cleared
4
1,190,523
Distance Traveled
1,032,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,526
1,321
26
2
5
230,252
0
L
Morgan Le Fay
13,196
1,200
44
4
2
188,295
2
W
Odin
12,445
1,131
10
1
0
253,564
0
L
Tiamat
13,180
1,198
71
6
0
219,189
2
W
Persephone
13,011
1,183
60
5
0
218,848
1
W
Ah Muzen Cab
16,495
1,500
123
11
7
243,083
3
L
Medusa
12,946
1,177
85
8
1
216,411
1
L
Mulan
10,330
939
31
3
1
190,315
2
W
Camazotz
13,657
1,242
34
3
1
244,776
1
L
Chang'e
12,723
1,157
31
3
0
218,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role