Player Matchup

Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JiMBO32beast
Olorun
Level 138
God Stats
3W - 2L
1,789 SR
Queue Stats
155W - 147L
1,481 Elo+
Party 3
Hercules
Hercules
MoonManXXV
Hercules
Level 29
God Stats
6W - 10L
1,479 SR
Queue Stats
228W - 255L
1,448 Elo+
Party 3
Loki
Loki
NOLAKKIN KJ
Loki
Level 86
God Stats
17W - 27L
1,409 SR
Queue Stats
610W - 574L
1,551 Elo+
Party 2
Scylla
Scylla
keatoncurtis348
Scylla
Level 39
God Stats
7W - 7L
1,514 SR
Queue Stats
187W - 135L
1,633 Elo+
Solo
Team Averages
Level 82
1,538 SR
1,523 Elo+

VS

Team Averages
Level 78
1,439 SR
1,478 Elo+
Thanatos
Thanatos
Derek3rd
Thanatos
Level 134
God Stats
6W - 8L
1,428 SR
Queue Stats
66W - 49L
1,623 Elo+
Party 1
King Arthur
King Arthur
Spidermankey26
King Arthur
Level 37
God Stats
120W - 100L
1,485 SR
Queue Stats
168W - 173L
1,531 Elo+
Solo
Geb
Geb
Zcristobal-X
Geb
Level 43
God Stats
1W - 2L
1,289 SR
Queue Stats
14W - 23L
1,416 Elo+
Solo
Charybdis
Charybdis
blackcrow93
Charybdis
Level 160
God Stats
4W - 0L
1,435 SR
Queue Stats
77W - 65L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
iShock666
Baron Samedi
Level 18
God Stats
1W - 2L
1,556 SR
Queue Stats
7W - 6L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 2 / 0
3,337
477
256
3,681
1,438
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
7
2 / 2 / 0
4,057
580
3,044
3,682
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
MoonManXXV
Hercules
6
0 / 0 / 2
3,951
564
528
3,321
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 0
4,328
618
1,654
4,635
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 2
4,477
640
1,509
2,508
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derek3rd
Thanatos
8
3 / 2 / 2
4,842
692
3,269
5,847
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Spidermankey26
King Arthur
9
1 / 0 / 1
4,971
710
3,066
3,896
2,114
6
0 / 0 / 1
3,997
571
578
3,330
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
blackcrow93
Charybdis
7
2 / 1 / 0
4,330
619
2,167
3,418
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
iShock666
Baron Samedi
8
2 / 1 / 0
4,683
669
1,605
2,600
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
8
8
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Thanatos
Derek3rd
Thanatos
3
2
2
2
L
Olorun
2
2
0
1
L
Hercules
MoonManXXV
Hercules
0
0
2
1
L
2
2
0
1
W
King Arthur
Spidermankey26
King Arthur
1
0
1
1.5
W
0
0
1
0.5
W
Charybdis
blackcrow93
Charybdis
2
1
0
2
W
Baron Samedi
iShock666
Baron Samedi
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
10,685
17,827
Taken
19,091
5,743
Mitigated
7,119
5,010
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
256
0
0
893
3,681
1,438
0
0
3,681
0
5,498
W
Thanatos
Derek3rd
Thanatos
3,269
904
0
5,341
5,847
2,125
0
1,298
4,549
0
23,321
L
Olorun
3,044
1,361
180
717
3,682
1,051
132
107
3,575
17,095
2,724
L
Hercules
MoonManXXV
Hercules
528
82
594
831
3,321
1,768
0
471
2,850
0
5,027
L
1,654
448
0
1,428
4,635
973
0
630
4,005
0
15,134
W
King Arthur
Spidermankey26
King Arthur
3,066
515
0
1,320
3,896
2,114
0
0
3,896
0
29,750
W
578
29
67
529
3,330
1,230
0
732
2,598
4,848
0
W
Charybdis
blackcrow93
Charybdis
2,167
958
0
1,882
3,418
809
126
1,109
2,309
0
21,106
W
Baron Samedi
iShock666
Baron Samedi
1,605
185
0
890
2,600
841
0
992
1,608
19,069
0
L
1,509
121
0
367
2,508
513
0
975
1,533
21,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
22,823
149
Minions Killed
197
0
Camps Cleared
0
667,063
Distance Traveled
702,189
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,337
477
21
3
0
95,226
1
W
Thanatos
4,842
692
40
6
0
159,435
1
L
Olorun
4,057
580
39
6
0
129,940
3
L
Hercules
3,951
564
8
1
0
154,126
1
L
Loki
4,328
618
38
5
0
163,166
0
W
King Arthur
4,971
710
58
8
0
131,494
3
W
Geb
3,997
571
8
1
0
154,888
0
W
Charybdis
4,330
619
45
6
0
125,113
1
W
Baron Samedi
4,683
669
46
7
0
131,259
2
L
Scylla
4,477
640
43
6
0
124,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role