Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
EmotionalCritDmg
Ganesha
Level 147
God Stats
7W - 4L
1,495 SR
Queue Stats
508W - 397L
1,613 Elo+
Party 2
Apollo
Apollo
JayMGA
Apollo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 91L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
SShio
Ah Puch
Level 128
God Stats
9W - 11L
1,574 SR
Queue Stats
495W - 393L
1,617 Elo+
Party 2
Team Averages
Level 125
1,514 SR
1,549 Elo+

VS

Team Averages
Level 45
1,421 SR
1,579 Elo+
Loki
Loki
ReLoaDeDro
Loki
Level 58
God Stats
2W - 2L
1,442 SR
Queue Stats
5W - 3L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
Whityy06
Erlang Shen
Level 146
God Stats
4W - 14L
1,368 SR
Queue Stats
189W - 201L
1,518 Elo+
Solo
Neith
Neith
laurik321
Neith
Level 6
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Ymir
Ymir
nq3ufe
Ymir
Level 12
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 1
Ra
Ra
rabgo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 3 / 4
8,755
876
11,071
10,175
10,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
 
Merlin
15
3 / 0 / 10
8,553
855
8,237
2,890
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 21
8,724
872
5,649
8,979
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
JayMGA
Apollo
16
7 / 2 / 3
9,002
900
7,846
8,585
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SShio
Ah Puch
17
13 / 1 / 9
9,795
980
18,571
8,261
3,761
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,546
755
4,647
9,175
3,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Erlang Shen
Whityy06
Erlang Shen
15
3 / 3 / 4
8,163
816
7,496
12,107
7,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
laurik321
Neith
12
0 / 6 / 3
6,320
632
2,820
10,766
3,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
nq3ufe
Ymir
13
2 / 6 / 2
7,714
771
4,923
15,942
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
12
0 / 9 / 1
6,445
645
4,876
9,504
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
30
Kills
7
7
Deaths
30
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
3
4
3
W
Merlin
 
Merlin
3
0
10
8
W
0
1
21
10.5
W
Apollo
JayMGA
Apollo
7
2
3
4.25
L
2
6
3
0.58
W
Ah Puch
SShio
Ah Puch
13
1
9
17.5
L
Erlang Shen
Whityy06
Erlang Shen
3
3
4
1.67
L
Neith
laurik321
Neith
0
6
3
0.25
L
Ymir
nq3ufe
Ymir
2
6
2
0.5
L
Ra
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,374
Damage
24,762
38,890
Taken
57,494
28,013
Mitigated
32,275
13,062
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,071
6,761
0
3,223
10,175
10,114
3,063
1,595
8,330
0
26,512
W
Merlin
 
Merlin
8,237
206
0
250
2,890
1,109
820
1,064
1,771
33,531
0
W
5,649
756
338
2,047
8,979
9,261
0
3,669
5,269
14,347
0
W
Apollo
JayMGA
Apollo
7,846
5,717
0
2,427
8,585
3,768
5,429
1,189
7,215
0
34,796
L
4,647
1,014
0
836
9,175
3,039
0
3,691
5,484
0
13,634
W
Ah Puch
SShio
Ah Puch
18,571
1,450
0
4,777
8,261
3,761
473
2,282
5,849
41,894
0
L
Erlang Shen
Whityy06
Erlang Shen
7,496
3,271
0
2,361
12,107
7,473
0
4,952
7,155
0
15,748
L
Neith
laurik321
Neith
2,820
1,597
0
353
10,766
3,342
0
8,612
2,154
0
8,002
L
Ymir
nq3ufe
Ymir
4,923
667
0
231
15,942
15,340
0
7,279
8,663
9,931
0
L
Ra
4,876
738
998
604
9,504
3,081
0
7,923
1,581
15,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
36,188
219
Minions Killed
78
0
Camps Cleared
0
1,049,222
Distance Traveled
845,074
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,755
876
36
4
0
207,062
0
W
Merlin
8,553
855
57
6
0
204,981
3
W
Ganesha
8,724
872
6
1
0
205,157
4
W
Apollo
9,002
900
80
8
0
225,268
3
L
Loki
7,546
755
17
2
0
196,275
0
W
Ah Puch
9,795
980
40
4
0
206,754
3
L
Erlang Shen
8,163
816
19
2
0
195,353
4
L
Neith
6,320
632
10
1
0
145,029
0
L
Ymir
7,714
771
6
1
0
161,098
0
L
Ra
6,445
645
26
3
0
147,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role