Player Matchup

Hel
Hel
Diamond IV
Bustr
Hel
Diamond IV
Level 148
God Stats
0W - 1L
1,874 SR
Queue Stats
58W - 29L
2,367 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
KingHobojoe1
Ah Muzen Cab
Diamond II
Level 159
God Stats
8W - 6L
1,788 SR
Queue Stats
244W - 200L
2,169 MMR
Party 1
Chaac
Chaac
Diamond IV
iMystik KYT
Chaac
Diamond IV
Level 125
God Stats
87W - 48L
1,803 SR
Queue Stats
695W - 455L
2,131 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,821 SR
2,222 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,636 SR
2,139 MMR
The Morrigan
The Morrigan
Diamond III
Darklurkr23
The Morrigan
Diamond III
Level 160
God Stats
1W - 0L
1,466 SR
Queue Stats
231W - 293L
2,169 MMR
Solo
Da Ji
Da Ji
Diamond V
mattparker012
Da Ji
Diamond V
Level 154
God Stats
3W - 3L
1,880 SR
Queue Stats
427W - 463L
2,052 MMR
Solo
Ares
Ares
Diamond II
raveknave
Ares
Diamond II
Level 115
God Stats
5W - 5L
1,562 SR
Queue Stats
176W - 203L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bustr
Hel
17
6 / 8 / 7
13,433
672
13,763
20,095
12,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
KingHobojoe1
Ah Muzen Cab
19
4 / 5 / 8
14,357
718
20,149
26,093
14,027
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 6
13,814
691
16,418
32,880
35,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioAtlasAchillesBastetShiva

VS

Bans
ThothMedusaCabrakanHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darklurkr23
The Morrigan
20
8 / 5 / 9
15,058
753
21,292
16,133
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 8
16,341
817
21,893
23,807
22,625
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
2 / 6 / 14
14,495
725
17,929
29,408
41,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
14
Kills
19
19
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
Bustr
Hel
6
8
7
1.19
W
The Morrigan
Darklurkr23
The Morrigan
8
5
9
2.5
L
Ah Muzen Cab
KingHobojoe1
Ah Muzen Cab
4
5
8
1.6
L
4
6
6
1.17
W
9
3
8
4.33
W
Ares
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,330
Damage
61,114
79,068
Taken
69,348
62,136
Mitigated
71,258
27,737
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bustr
Hel
13,763
1,815
9,643
6,977
20,095
12,650
839
6,715
12,716
39,957
0
W
The Morrigan
Darklurkr23
The Morrigan
21,292
3,270
542
2,908
16,133
7,540
1,213
1,992
14,083
72,641
10,675
L
Ah Muzen Cab
KingHobojoe1
Ah Muzen Cab
20,149
5,287
0
3,391
26,093
14,027
1,553
8,771
16,633
0
91,985
L
16,418
2,723
852
6,874
32,880
35,459
523
15,819
16,155
2,088
50,147
W
21,893
4,185
0
3,224
23,807
22,625
1,838
5,282
18,525
0
78,414
W
Ares
17,929
474
0
4,066
29,408
41,093
246
7,170
22,238
34,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
45,894
236
Minions Killed
231
10
Camps Cleared
8
1,062,876
Distance Traveled
1,035,483
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,433
672
57
3
3
303,547
1
W
The Morrigan
15,058
753
135
7
2
317,048
5
L
Ah Muzen Cab
14,357
718
117
6
6
393,660
1
L
Chaac
13,814
691
62
3
1
365,669
2
W
Da Ji
16,341
817
69
3
5
367,585
2
W
Ares
14,495
725
27
1
1
350,850
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role