Player Matchup

Nox
Nox
DaintyGamer
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 3
Izanami
Izanami
EzloMidget
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 3
Athena
Athena
Raiton-chan
Athena
Level 156
God Stats
3W - 2L
1,643 SR
Queue Stats
322W - 333L
1,485 Elo+
Party 2
Cerberus
Cerberus
TheDarkOnni
Cerberus
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
29W - 40L
1,397 Elo+
Party 3
Fenrir
Fenrir
harci
Fenrir
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
578W - 591L
1,485 Elo+
Party 2
Team Averages
Level 130
1,485 SR
1,474 Elo+

VS

Team Averages
Level 140
1,588 SR
1,452 Elo+
Ares
Ares
Desintegrator
Ares
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Ragedor
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Tacosaurs
Cernunnos
Level 109
God Stats
9W - 1L
1,707 SR
Queue Stats
490W - 467L
1,470 Elo+
Solo
Merlin
Merlin
kentonee
Merlin
Level 117
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
marcmoi
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,586
759
5,896
8,777
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
EzloMidget
Izanami
14
0 / 5 / 7
7,200
720
8,445
9,725
6,822
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 7 / 7
7,701
770
4,210
13,731
16,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TheDarkOnni
Cerberus
14
3 / 6 / 5
8,352
835
4,780
16,295
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
harci
Fenrir
14
3 / 8 / 4
8,417
842
10,531
15,609
11,119
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 16
10,382
1,038
8,685
13,119
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Ragedor
Nu Wa
14
5 / 3 / 18
9,054
905
11,526
8,145
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Tacosaurs
Cernunnos
16
10 / 2 / 8
9,722
972
19,575
8,901
4,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
kentonee
Merlin
16
5 / 1 / 17
9,556
956
11,558
7,735
3,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
marcmoi
Jormungandr
15
5 / 2 / 18
9,277
928
6,600
11,071
12,188
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
8
Kills
33
33
Deaths
9
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
8
1
16
16
L
Izanami
EzloMidget
Izanami
0
5
7
0.7
W
Nu Wa
Ragedor
Nu Wa
5
3
18
4.67
L
Athena
1
7
7
0.64
W
Cernunnos
Tacosaurs
Cernunnos
10
2
8
7
L
Cerberus
TheDarkOnni
Cerberus
3
6
5
0.92
L
Fenrir
harci
Fenrir
3
8
4
0.63
W
Merlin
kentonee
Merlin
5
1
17
13.5
W
Jormungandr
marcmoi
Jormungandr
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
57,944
64,137
Taken
48,971
55,030
Mitigated
40,642
7,425
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
681
305
148
8,777
3,205
0
5,514
3,263
15,299
0
W
8,685
208
1,415
3,069
13,119
16,222
303
4,257
8,862
11,359
0
L
Izanami
EzloMidget
Izanami
8,445
3,395
0
609
9,725
6,822
0
6,692
3,033
0
26,400
W
Nu Wa
Ragedor
Nu Wa
11,526
3,492
239
871
8,145
4,188
1,500
2,052
6,093
24,045
0
L
Athena
4,210
1,021
867
417
13,731
16,922
0
9,619
4,112
10,766
0
W
Cernunnos
Tacosaurs
Cernunnos
19,575
11,012
475
2,016
8,901
4,428
2,221
1,801
7,100
0
38,511
L
Cerberus
TheDarkOnni
Cerberus
4,780
494
0
1,705
16,295
16,962
0
8,406
7,889
12,037
0
L
Fenrir
harci
Fenrir
10,531
2,430
1,552
1,822
15,609
11,119
0
8,138
7,471
0
16,225
W
Merlin
kentonee
Merlin
11,558
1,427
917
845
7,735
3,616
607
3,066
4,669
26,793
0
W
Jormungandr
marcmoi
Jormungandr
6,600
1,640
1,493
1,236
11,071
12,188
329
3,710
7,361
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
47,991
91
Minions Killed
100
0
Camps Cleared
0
831,363
Distance Traveled
1,011,356
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,586
759
22
2
0
154,780
0
W
Ares
10,382
1,038
2
0
0
225,462
0
L
Izanami
7,200
720
30
3
0
168,158
0
W
Nu Wa
9,054
905
19
2
0
192,482
1
L
Athena
7,701
770
14
1
0
182,992
0
W
Cernunnos
9,722
972
28
3
0
191,228
0
L
Cerberus
8,352
835
18
2
0
159,169
0
L
Fenrir
8,417
842
7
1
0
166,264
0
W
Merlin
9,556
956
38
4
0
199,435
1
W
Jormungandr
9,277
928
13
1
0
202,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role