Player Matchup

Geb
Geb
AbyssalDrogoz
Geb
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 65L
1,333 Elo+
Party 2
Izanami
Izanami
Fummelpo
Izanami
Level 57
God Stats
5W - 3L
1,168 SR
Queue Stats
160W - 172L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
SchattenInferno
Nu Wa
Level 46
God Stats
5W - 6L
1,358 SR
Queue Stats
226W - 253L
1,392 Elo+
Party 3
Cliodhna
Cliodhna
Sensaiii42
Cliodhna
Level 69
God Stats
7W - 5L
1,542 SR
Queue Stats
366W - 379L
1,431 Elo+
Party 3
Bellona
Bellona
SjulG
Bellona
Level 32
God Stats
3W - 2L
1,611 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 2
Team Averages
Level 44
1,436 SR
1,406 Elo+

VS

Team Averages
Level 28
1,557 SR
1,430 Elo+
Sobek
Sobek
CziwKiw
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Neith
Neith
DrGnar
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 4
Bellona
Bellona
IcyveinsTobi
Bellona
Level 46
God Stats
4W - 8L
1,747 SR
Queue Stats
863W - 957L
1,411 Elo+
Party 1
Arachne
Arachne
MleeczQo
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Chiron
Chiron
xXxDiinoxXx
Chiron
Level 42
God Stats
17W - 28L
1,536 SR
Queue Stats
540W - 640L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 20
12,188
508
9,010
20,789
30,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Fummelpo
Izanami
20
8 / 4 / 10
13,491
562
19,574
16,219
6,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 4 / 6
13,120
547
23,286
14,413
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Sensaiii42
Cliodhna
19
9 / 6 / 11
13,089
545
17,523
18,634
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SjulG
Bellona
17
5 / 3 / 11
12,268
511
18,011
21,433
26,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CziwKiw
Sobek
14
3 / 7 / 4
10,155
423
5,537
23,061
28,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
DrGnar
Neith
17
4 / 7 / 5
11,030
460
13,942
14,091
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
IcyveinsTobi
Bellona
16
2 / 2 / 7
10,800
450
15,487
27,029
27,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
MleeczQo
Arachne
15
2 / 15 / 2
10,023
418
8,737
26,087
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
16
7 / 6 / 4
10,801
450
15,600
16,391
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
37
Kills
18
18
Deaths
37
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
L
Sobek
CziwKiw
Sobek
3
7
4
0.71
L
Neith
DrGnar
Neith
4
7
5
0.93
W
Izanami
Fummelpo
Izanami
8
4
10
3.25
L
Bellona
IcyveinsTobi
Bellona
2
2
7
2.75
L
Arachne
MleeczQo
Arachne
2
15
2
0.2
W
12
4
6
3.75
W
Cliodhna
Sensaiii42
Cliodhna
9
6
11
2.42
W
Bellona
SjulG
Bellona
5
3
11
3.5
L
Chiron
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,404
Damage
59,303
91,488
Taken
106,659
78,052
Mitigated
75,751
26,247
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,010
1,580
1,147
5,545
20,789
30,878
25
1,242
19,547
32,970
0
L
Sobek
CziwKiw
Sobek
5,537
1,041
0
2,824
23,061
28,390
328
4,619
18,442
21,112
0
L
Neith
DrGnar
Neith
13,942
4,985
0
2,483
14,091
6,189
504
2,967
11,124
0
85,941
W
Izanami
Fummelpo
Izanami
19,574
14,239
0
8,798
16,219
6,901
2,171
1,994
14,225
0
111,871
L
Bellona
IcyveinsTobi
Bellona
15,487
5,089
0
8,140
27,029
27,216
460
8,279
18,750
120
72,425
L
Arachne
MleeczQo
Arachne
8,737
5,777
0
3,713
26,087
8,179
0
9,167
16,920
0
49,440
W
23,286
5,640
287
3,437
14,413
5,942
3,588
879
13,534
102,012
0
W
Cliodhna
Sensaiii42
Cliodhna
17,523
4,584
0
3,242
18,634
7,621
731
1,055
17,579
0
89,052
W
Bellona
SjulG
Bellona
18,011
5,823
0
3,791
21,433
26,710
576
430
21,003
0
62,657
L
Chiron
15,600
6,120
935
3,533
16,391
5,777
338
7,264
9,127
0
58,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,156
Gold Earned
52,809
580
Minions Killed
462
0
Camps Cleared
0
2,380,433
Distance Traveled
2,162,981
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,188
508
41
2
0
506,284
9
L
Sobek
10,155
423
25
1
0
447,248
3
L
Neith
11,030
460
131
5
0
416,077
2
W
Izanami
13,491
562
164
7
0
458,996
8
L
Bellona
10,800
450
128
5
0
468,089
6
L
Arachne
10,023
418
80
3
0
381,461
2
W
Nu Wa
13,120
547
143
6
0
405,028
7
W
Cliodhna
13,089
545
116
5
0
490,040
6
W
Bellona
12,268
511
116
5
0
520,085
3
L
Chiron
10,801
450
98
4
0
450,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role