Player Matchup

Yu Huang
Yu Huang
Ayo KmAr
Yu Huang
Level 142
God Stats
51W - 33L
1,539 SR
Queue Stats
837W - 699L
1,515 Elo+
Solo
Serqet
Serqet
FIyingHighAgain
Serqet
Level 148
God Stats
1W - 0L
1,615 SR
Queue Stats
18W - 16L
1,751 Elo+
Party 1
Sylvanus
Sylvanus
Orangemnm01
Sylvanus
Level 119
God Stats
4W - 3L
1,538 SR
Queue Stats
28W - 8L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
SeaScorpio231
Gilgamesh
Level 146
God Stats
2W - 0L
1,791 SR
Queue Stats
8W - 4L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
kohalakai
Danzaburou
Level 128
God Stats
2W - 1L
1,819 SR
Queue Stats
47W - 45L
1,549 Elo+
Party 1
Team Averages
Level 137
1,661 SR
1,654 Elo+

VS

Team Averages
Level 72
1,567 SR
1,518 Elo+
Kukulkan
Kukulkan
Alcoholtism
Kukulkan
Level 47
God Stats
2W - 4L
1,453 SR
Queue Stats
161W - 171L
1,469 Elo+
Party 2
Cupid
Cupid
Buuchie
Cupid
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
28W - 14L
1,600 Elo+
Party 3
Hel
Hel
EmpressOfLight
Hel
Level 123
God Stats
5W - 4L
1,457 SR
Queue Stats
176W - 194L
1,439 Elo+
Solo
Geb
Geb
JuniorKnave
Geb
Level 15
God Stats
1W - 1L
1,741 SR
Queue Stats
21W - 14L
1,594 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RiceFrisky
Ah Muzen Cab
Level 46
God Stats
33W - 39L
1,449 SR
Queue Stats
136W - 148L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ayo KmAr
Yu Huang
20
6 / 3 / 15
16,884
993
32,806
18,207
8,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 7 / 6
17,615
1,036
27,317
29,758
15,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Orangemnm01
Sylvanus
20
2 / 2 / 22
17,919
1,054
20,758
29,568
54,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SeaScorpio231
Gilgamesh
20
7 / 9 / 17
18,737
1,102
29,587
54,267
34,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
kohalakai
Danzaburou
20
6 / 8 / 17
18,735
1,102
30,191
50,636
38,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alcoholtism
Kukulkan
20
5 / 3 / 13
16,677
981
29,594
16,712
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Buuchie
Cupid
20
7 / 10 / 16
17,500
1,029
42,478
34,054
13,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 23
16,741
985
23,979
33,480
36,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 3 / 23
17,715
1,042
27,049
27,289
21,674
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
RiceFrisky
Ah Muzen Cab
20
11 / 7 / 14
18,327
1,078
50,254
34,150
16,786
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
118
31
Kills
29
29
Deaths
31
77
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alcoholtism
Kukulkan
5
3
13
3.83
W
Yu Huang
Ayo KmAr
Yu Huang
6
3
15
4.5
L
Cupid
Buuchie
Cupid
7
10
16
1.5
L
4
8
23
1.94
W
10
7
6
1.86
L
2
3
23
4.5
W
Sylvanus
Orangemnm01
Sylvanus
2
2
22
6.5
L
Ah Muzen Cab
RiceFrisky
Ah Muzen Cab
11
7
14
2.57
W
Gilgamesh
SeaScorpio231
Gilgamesh
7
9
17
1.72
W
Danzaburou
kohalakai
Danzaburou
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,659
Damage
173,354
182,436
Taken
145,685
151,529
Mitigated
94,642
35,065
Healing
49,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alcoholtism
Kukulkan
29,594
3,405
0
219
16,712
6,396
0
5,733
10,361
79,884
0
W
Yu Huang
Ayo KmAr
Yu Huang
32,806
473
0
7
18,207
8,245
0
8,521
9,686
58,456
0
L
Cupid
Buuchie
Cupid
42,478
32,288
1,035
9,273
34,054
13,003
0
14,989
18,845
0
72,570
L
23,979
565
13,288
11,733
33,480
36,783
0
13,419
20,061
36,145
0
W
27,317
6,732
0
1,377
29,758
15,774
0
11,872
17,886
0
49,458
L
27,049
2,641
0
2,144
27,289
21,674
0
12,521
14,491
49,152
0
W
Sylvanus
Orangemnm01
Sylvanus
20,758
2,498
6,998
9,286
29,568
54,078
0
13,498
16,070
43,373
0
L
Ah Muzen Cab
RiceFrisky
Ah Muzen Cab
50,254
33,779
0
11,938
34,150
16,786
0
12,167
21,080
0
70,133
W
Gilgamesh
SeaScorpio231
Gilgamesh
29,587
12,510
2,450
7,588
54,267
34,805
0
22,504
31,763
3,982
49,675
W
Danzaburou
kohalakai
Danzaburou
30,191
10,483
2,293
5,066
50,636
38,627
0
24,227
26,409
3,242
63,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,890
Gold Earned
86,960
348
Minions Killed
331
7
Camps Cleared
6
1,503,187
Distance Traveled
1,581,755
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,677
981
143
8
2
321,205
0
W
Yu Huang
16,884
993
76
4
1
316,066
0
L
Cupid
17,500
1,029
75
4
1
295,093
0
L
Hel
16,741
985
36
2
0
299,668
0
W
Serqet
17,615
1,036
71
4
3
313,572
2
L
Geb
17,715
1,042
42
2
0
347,543
6
W
Sylvanus
17,919
1,054
64
4
1
298,348
0
L
Ah Muzen Cab
18,327
1,078
35
2
3
318,246
0
W
Gilgamesh
18,737
1,102
58
3
2
294,788
0
W
Danzaburou
18,735
1,102
79
5
0
280,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role