Player Matchup

Ymir
Ymir
Hikahoo
Ymir
Level 57
God Stats
0W - 3L
1,319 SR
Queue Stats
151W - 155L
1,359 Elo+
Party 1
King Arthur
King Arthur
LtDownSyndrome0
King Arthur
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 55L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
TlMMMYT
Heimdallr
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 131L
1,543 Elo+
Party 1
Team Averages
Level 61
1,440 SR
1,403 Elo+

VS

Team Averages
Level 40
1,487 SR
1,264 Elo+
Bacchus
Bacchus
Edd Elite
Bacchus
Level 28
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 7L
1,153 Elo+
Party 2
Bellona
Bellona
FinnTheHuman_824
Bellona
Level 29
God Stats
3W - 5L
1,656 SR
Queue Stats
16W - 25L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_Lee_Scoresby
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hikahoo
Ymir
12
0 / 1 / 2
7,570
688
7,015
10,161
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LtDownSyndrome0
King Arthur
10
0 / 4 / 1
6,603
600
2,568
8,864
8,822
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
TlMMMYT
Heimdallr
12
1 / 5 / 0
7,314
665
7,464
9,082
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edd Elite
Bacchus
13
3 / 1 / 6
8,814
801
6,614
9,619
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
7,935
721
6,246
9,594
4,734
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mr_Lee_Scoresby
Baron Samedi
14
4 / 0 / 6
8,488
772
10,964
7,382
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Edd Elite
Bacchus
3
1
6
6
W
3
1
6
6
L
Ymir
Hikahoo
Ymir
0
1
2
1
L
King Arthur
LtDownSyndrome0
King Arthur
0
4
1
0.13
W
Baron Samedi
Mr_Lee_Scoresby
Baron Samedi
4
0
6
7
L
Heimdallr
TlMMMYT
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
23,824
28,107
Taken
26,595
21,580
Mitigated
20,866
3,872
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Edd Elite
Bacchus
6,614
678
755
2,164
9,619
12,892
50
3,145
6,410
17,812
0
W
6,246
1,276
0
1,382
9,594
4,734
0
2,191
7,403
0
12,167
L
Ymir
Hikahoo
Ymir
7,015
637
0
2,128
10,161
9,100
0
6,616
3,545
17,631
0
L
King Arthur
LtDownSyndrome0
King Arthur
2,568
360
0
982
8,864
8,822
0
4,744
4,120
0
9,838
W
Baron Samedi
Mr_Lee_Scoresby
Baron Samedi
10,964
720
3,358
4,930
7,382
3,240
627
2,075
5,272
43,987
0
L
Heimdallr
TlMMMYT
Heimdallr
7,464
3,658
0
762
9,082
3,658
0
6,432
2,650
0
32,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,487
Gold Earned
25,237
107
Minions Killed
104
5
Camps Cleared
4
586,976
Distance Traveled
676,861
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,814
801
24
2
3
222,436
1
W
Bellona
7,935
721
24
2
0
265,671
0
L
Ymir
7,570
688
25
2
2
220,835
2
L
King Arthur
6,603
600
18
2
1
200,435
1
W
Baron Samedi
8,488
772
56
5
1
188,754
2
L
Heimdallr
7,314
665
64
6
2
165,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role