Player Matchup

Ratatoskr
Ratatoskr
Magariño13
Ratatoskr
Level 109
God Stats
6W - 8L
1,559 SR
Queue Stats
215W - 220L
1,568 Elo+
Solo
Fafnir
Fafnir
Sonnyi
Fafnir
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
38W - 35L
1,510 Elo+
Solo
Apollo
Apollo
jlanning1996
Apollo
Level 107
God Stats
8W - 8L
1,450 SR
Queue Stats
36W - 27L
1,523 Elo+
Solo
Chaac
Chaac
rawrrscream
Chaac
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 130L
1,432 Elo+
Solo
Hera
Hera
xaolinfantastic
Hera
Level 128
God Stats
1W - 2L
1,416 SR
Queue Stats
125W - 105L
1,557 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,518 Elo+

VS

Team Averages
Level 109
1,502 SR
1,535 Elo+
Medusa
Medusa
BOK69_
Medusa
Level 128
God Stats
38W - 44L
1,439 SR
Queue Stats
381W - 399L
1,539 Elo+
Solo
Zeus
Zeus
Manny00034
Zeus
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
428W - 474L
1,478 Elo+
Solo
Khepri
Khepri
MetrosaurMosa
Khepri
Level 120
God Stats
1W - 4L
1,320 SR
Queue Stats
150W - 158L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
NAENAEWATCHER
Hun Batz
Level 105
God Stats
3W - 0L
1,798 SR
Queue Stats
102W - 101L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
mar3d
Sun Wukong
Level 89
God Stats
5W - 5L
1,455 SR
Queue Stats
160W - 170L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Magariño13
Ratatoskr
20
7 / 4 / 2
12,801
557
16,469
18,620
8,564
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Sonnyi
Fafnir
14
0 / 4 / 2
9,729
423
6,405
23,998
33,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
18
0 / 7 / 0
10,601
461
8,839
19,180
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 6 / 2
11,544
502
13,272
36,725
33,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 6 / 4
12,344
537
12,720
13,958
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOK69_
Medusa
17
1 / 2 / 6
12,183
530
7,505
14,450
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 1 / 7
14,470
629
13,769
10,258
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 13
12,440
541
9,329
21,128
29,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
NAENAEWATCHER
Hun Batz
20
14 / 4 / 4
15,214
661
19,750
20,110
11,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
mar3d
Sun Wukong
20
2 / 0 / 5
14,862
646
23,222
25,922
27,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
27
27
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
BOK69_
Medusa
1
2
6
2
L
Ratatoskr
Magariño13
Ratatoskr
7
4
2
2
W
9
1
7
12.5
W
1
3
13
2.5
W
Hun Batz
NAENAEWATCHER
Hun Batz
14
4
4
4
L
Fafnir
Sonnyi
Fafnir
0
4
2
0.25
L
Apollo
0
7
0
0
W
Sun Wukong
mar3d
Sun Wukong
2
0
5
4.5
L
0
6
2
0.17
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
73,575
112,481
Taken
91,868
88,047
Mitigated
77,444
25,254
Healing
35,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BOK69_
Medusa
7,505
2,317
0
4,888
14,450
4,793
5,156
4,116
10,274
0
65,895
L
Ratatoskr
Magariño13
Ratatoskr
16,469
5,600
0
459
18,620
8,564
0
6,090
12,360
0
97,407
W
13,769
1,593
0
2,828
10,258
3,938
2,367
2,237
7,893
82,946
0
W
9,329
2,241
0
3,773
21,128
29,594
365
5,911
14,975
29,863
0
W
Hun Batz
NAENAEWATCHER
Hun Batz
19,750
7,358
0
8,419
20,110
11,709
5,598
6,494
13,398
0
103,800
L
Fafnir
Sonnyi
Fafnir
6,405
1,750
905
3,912
23,998
33,200
0
6,562
17,328
25,048
4,152
L
Apollo
8,839
5,262
0
4,767
19,180
7,225
1,999
5,255
13,785
0
94,672
W
Sun Wukong
mar3d
Sun Wukong
23,222
5,029
0
15,436
25,922
27,410
3,280
2,178
23,744
8,437
108,181
L
13,272
3,997
0
13,014
36,725
33,502
0
4,599
32,084
0
88,093
L
12,720
3,008
0
2,197
13,958
5,556
2,106
3,083
10,594
95,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
69,169
708
Minions Killed
639
0
Camps Cleared
0
2,141,444
Distance Traveled
2,315,076
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,183
530
108
5
0
457,504
11
L
Ratatoskr
12,801
557
164
7
0
539,056
4
W
Zeus
14,470
629
147
6
0
448,879
4
W
Khepri
12,440
541
32
1
0
439,959
6
W
Hun Batz
15,214
661
142
6
0
497,776
2
L
Fafnir
9,729
423
46
2
0
407,556
7
L
Apollo
10,601
461
143
6
0
409,566
5
W
Sun Wukong
14,862
646
210
9
0
470,958
6
L
Chaac
11,544
502
179
8
0
398,014
2
L
Hera
12,344
537
176
8
0
387,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role