Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Gyomeei
Thor
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 189L
1,389 Elo+
Party 2
Eset
Eset
Vinlash
Eset
Level 83
God Stats
15W - 12L
1,578 SR
Queue Stats
75W - 91L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
macasar
Cabrakan
Level 62
God Stats
4W - 3L
1,659 SR
Queue Stats
32W - 31L
1,449 Elo+
Solo
Jormungandr
Jormungandr
stalelarry
Jormungandr
Level 112
God Stats
10W - 10L
1,560 SR
Queue Stats
47W - 63L
1,399 Elo+
Party 3
Team Averages
Level 82
1,559 SR
1,437 Elo+

VS

Team Averages
Level 79
1,549 SR
1,407 Elo+
Camazotz
Camazotz
Boss_Paragon_God
Camazotz
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 274L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ed-Berd
Cu Chulainn
Level 69
God Stats
2W - 2L
1,408 SR
Queue Stats
108W - 100L
1,401 Elo+
Party 1
Merlin
Merlin
LegacY_iExotiC
Merlin
Level 72
God Stats
12W - 13L
1,545 SR
Queue Stats
237W - 246L
1,454 Elo+
Solo
Apollo
Apollo
Serpents_Death
Apollo
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
123W - 112L
1,404 Elo+
Party 1
Atlas
Atlas
struncis
Atlas
Level 68
God Stats
31W - 35L
1,574 SR
Queue Stats
200W - 180L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 7 / 6
9,711
405
10,316
14,944
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Gyomeei
Thor
15
4 / 10 / 5
10,082
420
14,168
25,252
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Vinlash
Eset
17
4 / 8 / 6
11,450
477
16,967
18,281
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
macasar
Cabrakan
15
6 / 7 / 4
10,310
430
11,788
22,460
22,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
stalelarry
Jormungandr
14
4 / 6 / 7
10,164
424
14,762
24,574
18,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 11
12,519
522
20,659
27,864
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Ed-Berd
Cu Chulainn
18
6 / 6 / 15
12,281
512
16,999
20,757
15,576
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 12
11,121
463
12,890
10,610
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 2 / 12
13,444
560
16,787
17,986
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
struncis
Atlas
15
4 / 5 / 13
10,872
453
9,641
23,191
27,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
20
Kills
38
38
Deaths
20
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
6
0.71
W
12
5
11
3.5
W
Cu Chulainn
Ed-Berd
Cu Chulainn
6
6
15
2.25
L
Thor
Gyomeei
Thor
4
10
5
0.65
W
6
2
12
6
W
10
2
12
8
L
Eset
Vinlash
Eset
4
8
6
0.88
L
Cabrakan
macasar
Cabrakan
6
7
4
1.14
L
Jormungandr
stalelarry
Jormungandr
4
6
7
1.25
W
Atlas
struncis
Atlas
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,001
Damage
76,976
105,511
Taken
100,408
59,078
Mitigated
64,761
17,915
Healing
31,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,316
4,042
0
3,739
14,944
5,146
92
4,152
10,792
0
45,684
W
20,659
8,491
0
14,245
27,864
10,175
885
8,292
19,282
0
79,699
W
Cu Chulainn
Ed-Berd
Cu Chulainn
16,999
4,793
0
1,761
20,757
15,576
946
10,461
10,034
0
65,358
L
Thor
Gyomeei
Thor
14,168
3,816
0
2,770
25,252
7,724
0
1,568
23,684
0
64,360
W
12,890
1,169
0
3,093
10,610
3,320
929
6,798
3,392
49,933
0
W
16,787
12,607
0
8,491
17,986
7,833
2,522
7,794
10,134
0
107,830
L
Eset
Vinlash
Eset
16,967
801
381
3,721
18,281
4,914
0
4,259
14,022
62,505
0
L
Cabrakan
macasar
Cabrakan
11,788
1,478
0
2,464
22,460
22,530
669
4,961
17,499
50,735
0
L
Jormungandr
stalelarry
Jormungandr
14,762
4,943
424
4,416
24,574
18,764
239
7,611
16,963
55,712
0
W
Atlas
struncis
Atlas
9,641
3,599
0
3,940
23,191
27,857
275
9,174
13,907
30,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
60,237
406
Minions Killed
466
0
Camps Cleared
0
1,940,753
Distance Traveled
2,250,025
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,711
405
66
3
0
378,366
2
W
Camazotz
12,519
522
82
3
0
459,736
1
W
Cu Chulainn
12,281
512
110
5
0
422,233
2
L
Thor
10,082
420
77
3
0
364,900
4
W
Merlin
11,121
463
79
3
0
442,829
4
W
Apollo
13,444
560
158
7
0
493,629
1
L
Eset
11,450
477
97
4
0
434,426
3
L
Cabrakan
10,310
430
86
4
0
350,723
1
L
Jormungandr
10,164
424
80
3
0
412,338
4
W
Atlas
10,872
453
37
2
0
431,598
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role