Player Matchup

Achilles
Achilles
K1ngBean Pr0
Achilles
Level 66
God Stats
3W - 0L
1,823 SR
Queue Stats
17W - 16L
1,446 Elo+
Party 1
Sobek
Sobek
Ram1150
Sobek
Level 24
God Stats
6W - 2L
1,682 SR
Queue Stats
8W - 4L
1,492 Elo+
Party 1
Neith
Neith
castellatus
Neith
Level 28
God Stats
4W - 0L
1,895 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1
Team Averages
Level 39
1,800 SR
1,575 Elo+

VS

Team Averages
Level 96
1,583 SR
1,537 Elo+
Ymir
Ymir
GentlemanPudge
Ymir
Level 27
God Stats
5W - 1L
1,956 SR
Queue Stats
88W - 62L
1,556 Elo+
Party 2
Chiron
Chiron
ShieldedSoul
Chiron
Level 137
God Stats
1W - 2L
1,219 SR
Queue Stats
99W - 74L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
TheDrunkFairy
Ah Puch
Level 123
God Stats
6W - 6L
1,575 SR
Queue Stats
69W - 56L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K1ngBean Pr0
Achilles
17
2 / 4 / 9
12,596
630
9,002
24,031
28,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Ram1150
Sobek
17
0 / 3 / 10
13,628
681
5,372
27,663
45,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 2
15,897
795
38,013
17,675
9,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
13,172
659
8,422
23,647
29,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
18
7 / 5 / 2
13,800
690
21,863
19,658
6,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
18
1 / 5 / 7
12,787
639
24,559
16,631
5,516
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
9
9
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Achilles
K1ngBean Pr0
Achilles
2
4
9
1.63
W
Sobek
Ram1150
Sobek
0
3
10
1.67
L
Chiron
7
5
2
1.6
L
Ah Puch
1
5
7
0.9
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,387
Damage
54,844
69,369
Taken
59,936
83,003
Mitigated
41,789
17,754
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,422
1,220
0
1,744
23,647
29,281
120
3,365
20,282
17,441
0
W
Achilles
K1ngBean Pr0
Achilles
9,002
2,555
0
3,033
24,031
28,041
436
13,047
10,984
0
30,111
W
Sobek
Ram1150
Sobek
5,372
547
0
8,073
27,663
45,590
0
12,888
14,775
16,228
0
L
Chiron
21,863
7,427
1,326
3,037
19,658
6,992
732
1,405
18,253
0
82,269
L
Ah Puch
24,559
443
0
2,910
16,631
5,516
0
821
15,810
61,090
0
W
38,013
12,861
0
6,648
17,675
9,372
2,454
7,622
10,053
0
136,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
39,759
236
Minions Killed
201
11
Camps Cleared
4
1,100,611
Distance Traveled
1,019,657
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,172
659
15
1
0
351,245
1
W
Achilles
12,596
630
29
1
0
355,058
0
W
Sobek
13,628
681
23
1
1
380,603
2
L
Chiron
13,800
690
121
6
3
318,685
2
L
Ah Puch
12,787
639
65
3
1
349,727
6
W
Neith
15,897
795
184
9
10
364,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role