Player Matchup

Cupid
Cupid
Fayetonix
Cupid
Level 86
God Stats
5W - 6L
1,593 SR
Queue Stats
283W - 307L
1,468 Elo+
Party 1
Tyr
Tyr
Peloño13
Tyr
Level 45
God Stats
16W - 18L
1,488 SR
Queue Stats
169W - 271L
1,339 Elo+
Solo
Sol
Sol
yoeski
Sol
Level 122
God Stats
1W - 1L
1,664 SR
Queue Stats
143W - 124L
1,554 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,454 Elo+

VS

Team Averages
Level 81
1,520 SR
1,455 Elo+
Fenrir
Fenrir
Anterpen
Fenrir
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 61L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Manuelignacio33
Sun Wukong
Level 95
God Stats
30W - 20L
1,561 SR
Queue Stats
595W - 689L
1,414 Elo+
Solo
Anubis
Anubis
McdonalsxD316
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fayetonix
Cupid
20
8 / 3 / 3
17,121
685
20,144
14,238
4,810
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 9 / 5
13,406
536
11,364
31,327
27,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
yoeski
Sol
20
3 / 7 / 7
14,983
599
24,812
20,628
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anterpen
Fenrir
19
8 / 9 / 7
16,204
648
13,379
23,589
11,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Manuelignacio33
Sun Wukong
20
5 / 0 / 11
16,700
668
14,359
26,087
31,124
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 2 / 10
17,765
711
28,539
21,663
11,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
19
19
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anterpen
Fenrir
8
9
7
1.28
L
Cupid
Fayetonix
Cupid
8
3
3
3.17
W
Sun Wukong
Manuelignacio33
Sun Wukong
5
0
11
10.5
W
6
2
10
5.5
L
0
9
5
0.28
L
Sol
yoeski
Sol
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
56,277
66,193
Taken
71,339
38,399
Mitigated
53,966
14,142
Healing
26,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anterpen
Fenrir
13,379
2,827
0
1,946
23,589
11,674
658
7,931
15,322
0
30,010
L
Cupid
Fayetonix
Cupid
20,144
14,092
1,295
4,581
14,238
4,810
832
6,419
7,396
0
97,505
W
Sun Wukong
Manuelignacio33
Sun Wukong
14,359
1,376
83
9,744
26,087
31,124
833
6,972
18,604
790
62,679
W
28,539
1,500
0
14,838
21,663
11,168
1,712
7,772
13,547
115,037
0
L
11,364
1,415
0
4,025
31,327
27,607
264
15,729
14,823
0
38,836
L
Sol
yoeski
Sol
24,812
10,722
0
4,241
20,628
5,982
701
7,269
13,024
58,608
8,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
50,669
266
Minions Killed
247
9
Camps Cleared
11
1,213,679
Distance Traveled
1,260,854
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,204
648
36
1
0
409,034
1
L
Cupid
17,121
685
145
6
4
411,886
0
W
Sun Wukong
16,700
668
72
3
4
446,454
0
W
Anubis
17,765
711
139
6
7
405,366
5
L
Tyr
13,406
536
42
2
0
416,138
0
L
Sol
14,983
599
79
3
5
385,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role