Player Matchup

The Morrigan
The Morrigan
Calcifire
The Morrigan
Level 126
God Stats
0W - 1L
1,862 SR
Queue Stats
13W - 10L
1,579 Elo+
Party 3
Erlang Shen
Erlang Shen
Suxmuhdix
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 3
Danzaburou
Danzaburou
Woofem
Danzaburou
Level 128
God Stats
1W - 2L
1,477 SR
Queue Stats
65W - 75L
1,530 Elo+
Party 2
Achilles
Achilles
caffeinepg
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 2
Apollo
Apollo
frogllturtle
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,518 Elo+
Solo
Team Averages
Level 65
1,568 SR
1,534 Elo+

VS

Team Averages
Level 69
1,388 SR
1,501 Elo+
Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bman2488
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
HandyJ5Dolla
Bellona
Level 127
God Stats
1W - 2L
1,174 SR
Queue Stats
139W - 148L
1,484 Elo+
Solo
Serqet
Serqet
WedgeTing
Serqet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
woodrowilson
Amaterasu
Level 145
God Stats
1W - 1L
1,266 SR
Queue Stats
99W - 96L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Calcifire
The Morrigan
16
5 / 8 / 4
10,034
717
12,653
10,752
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Suxmuhdix
Erlang Shen
16
2 / 9 / 6
9,755
697
7,351
25,742
19,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Woofem
Danzaburou
20
5 / 6 / 5
11,830
845
14,316
13,542
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
caffeinepg
Achilles
17
3 / 7 / 5
9,994
714
9,117
21,982
30,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
1 / 7 / 4
8,773
627
3,568
8,379
4,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 2 / 29
11,372
812
14,810
9,965
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Bman2488
Kukulkan
19
9 / 4 / 19
11,639
831
16,125
11,093
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HandyJ5Dolla
Bellona
19
11 / 5 / 19
12,353
882
17,777
18,795
24,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
WedgeTing
Serqet
15
5 / 5 / 14
10,043
717
7,892
10,749
5,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
woodrowilson
Amaterasu
19
9 / 2 / 24
12,205
872
14,054
17,340
24,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
142
16
Kills
37
37
Deaths
18
24
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
29
8.75
W
Kukulkan
Bman2488
Kukulkan
9
4
19
4.63
L
The Morrigan
Calcifire
The Morrigan
5
8
4
0.88
W
Bellona
HandyJ5Dolla
Bellona
11
5
19
4.1
L
Erlang Shen
Suxmuhdix
Erlang Shen
2
9
6
0.56
W
Serqet
WedgeTing
Serqet
5
5
14
2.4
L
Danzaburou
Woofem
Danzaburou
5
6
5
1.25
L
Achilles
caffeinepg
Achilles
3
7
5
0.79
L
Apollo
1
7
4
0.43
W
Amaterasu
woodrowilson
Amaterasu
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
70,658
80,397
Taken
67,942
65,252
Mitigated
64,941
15,245
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,810
6,504
579
2,782
9,965
4,692
986
2,824
7,141
40,757
0
W
Kukulkan
Bman2488
Kukulkan
16,125
4,627
1,158
2,234
11,093
5,566
593
2,839
8,254
41,721
0
L
The Morrigan
Calcifire
The Morrigan
12,653
1,591
799
939
10,752
4,667
284
3,459
7,230
19,369
2,187
W
Bellona
HandyJ5Dolla
Bellona
17,777
5,738
1,171
4,200
18,795
24,960
748
3,191
15,604
0
35,398
L
Erlang Shen
Suxmuhdix
Erlang Shen
7,351
2,945
263
6,311
25,742
19,449
0
11,152
14,390
0
13,439
W
Serqet
WedgeTing
Serqet
7,892
2,442
1,457
1,673
10,749
5,045
608
2,266
8,483
0
14,137
L
Danzaburou
Woofem
Danzaburou
14,316
5,997
643
3,700
13,542
6,082
1,672
3,309
9,983
0
39,467
L
Achilles
caffeinepg
Achilles
9,117
2,381
555
1,978
21,982
30,502
0
9,653
11,915
6,267
12,888
L
Apollo
3,568
938
0
57
8,379
4,552
0
3,362
5,017
0
7,571
W
Amaterasu
woodrowilson
Amaterasu
14,054
7,581
2,417
7,426
17,340
24,678
1,720
2,159
15,181
0
25,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
57,612
113
Minions Killed
171
0
Camps Cleared
0
960,948
Distance Traveled
1,233,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,372
812
63
5
0
230,750
1
W
Kukulkan
11,639
831
51
4
0
232,032
0
L
The Morrigan
10,034
717
25
2
0
212,437
0
W
Bellona
12,353
882
32
2
0
241,487
0
L
Erlang Shen
9,755
697
14
1
0
205,975
0
W
Serqet
10,043
717
12
1
0
247,028
0
L
Danzaburou
11,830
845
50
4
0
212,276
0
L
Achilles
9,994
714
14
1
0
185,482
1
L
Apollo
8,773
627
10
1
0
144,778
0
W
Amaterasu
12,205
872
13
1
0
282,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role