Player Matchup

Sol
Sol
kukyrunner
Sol
Level 69
God Stats
8W - 11L
1,437 SR
Queue Stats
116W - 173L
1,304 Elo+
Party 1
Izanami
Izanami
polar10000
Izanami
Level 34
God Stats
2W - 1L
1,434 SR
Queue Stats
57W - 75L
1,349 Elo+
Party 1
Geb
Geb
zamora_j007
Geb
Level 140
God Stats
11W - 13L
1,321 SR
Queue Stats
191W - 238L
1,439 Elo+
Solo
Team Averages
Level 81
1,397 SR
1,364 Elo+

VS

Team Averages
Level 101
1,519 SR
1,501 Elo+
Discordia
Discordia
Beats By Neo
Discordia
Level 22
God Stats
2W - 1L
1,761 SR
Queue Stats
153W - 128L
1,571 Elo+
Party 2
Mulan
Mulan
PRINCEGAbbBy
Mulan
Level 146
God Stats
13W - 33L
1,396 SR
Queue Stats
395W - 430L
1,479 Elo+
Solo
Chiron
Chiron
The Klutter
Chiron
Level 135
God Stats
4W - 7L
1,400 SR
Queue Stats
83W - 101L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,310
707
9,941
13,353
8,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
polar10000
Izanami
16
5 / 6 / 6
11,745
734
12,423
13,948
5,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 8
12,205
763
17,313
19,866
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beats By Neo
Discordia
14
1 / 7 / 8
10,000
625
9,706
12,011
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 4
11,414
713
12,367
18,115
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
16
7 / 5 / 3
11,514
720
18,533
19,218
7,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
12
12
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Beats By Neo
Discordia
1
7
8
0.71
L
4
3
4
2
L
Chiron
7
5
3
1.7
W
4
3
9
2.83
W
Izanami
polar10000
Izanami
5
6
6
1.33
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
40,606
47,167
Taken
49,344
30,262
Mitigated
29,306
7,788
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Beats By Neo
Discordia
9,706
612
49
1,457
12,011
4,346
400
6,665
5,346
24,699
0
L
12,367
1,195
0
3,129
18,115
17,816
369
9,282
8,833
0
30,107
L
Chiron
18,533
6,771
1,041
7,844
19,218
7,144
441
11,402
7,594
0
57,087
W
9,941
2,017
863
2,140
13,353
8,760
236
3,527
9,570
44,537
0
W
Izanami
polar10000
Izanami
12,423
6,047
278
872
13,948
5,033
875
4,301
9,471
0
31,992
W
17,313
2,573
0
3,635
19,866
16,469
0
3,026
16,450
41,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
32,928
160
Minions Killed
148
9
Camps Cleared
5
889,300
Distance Traveled
806,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,000
625
34
2
0
266,099
0
L
Mulan
11,414
713
36
2
0
282,515
1
L
Chiron
11,514
720
78
5
5
257,507
3
W
Sol
11,310
707
76
5
4
285,753
0
W
Izanami
11,745
734
53
3
2
283,388
1
W
Geb
12,205
763
31
2
3
320,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role