Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
NightShade6415
Sylvanus
Gold IV
Level 145
God Stats
9W - 5L
1,871 SR
Queue Stats
224W - 209L
1,245 MMR
Solo
Serqet
Serqet
Silver I
Smurffled
Serqet
Silver I
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 58L
1,291 MMR
Solo
Neith
Neith
Gold V
rush7712
Neith
Gold V
Level 123
God Stats
50W - 35L
1,644 SR
Queue Stats
510W - 512L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,603 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,548 SR
1,299 MMR
Freya
Freya
Bronze I
BexZerk
Freya
Bronze I
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
107W - 115L
1,300 MMR
Solo
Bacchus
Bacchus
Gold IV
Leozim_zikka
Bacchus
Gold IV
Level 132
God Stats
0W - 1L
1,290 SR
Queue Stats
197W - 198L
1,308 MMR
Solo
Vulcan
Vulcan
Bronze I
WhosVas
Vulcan
Bronze I
Level 99
God Stats
5W - 8L
1,382 SR
Queue Stats
64W - 70L
1,237 MMR
Solo
Shiva
Shiva
Gold V
micmar0
Shiva
Gold V
Level 103
God Stats
4W - 8L
1,827 SR
Queue Stats
231W - 222L
1,327 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
rudeawakening935
Ao Kuang
Gold V
Level 160
God Stats
49W - 60L
1,528 SR
Queue Stats
265W - 288L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 1 / 5
12,989
684
5,873
10,538
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
 
Chiron
19
7 / 1 / 6
12,512
659
9,381
11,387
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
4 / 6 / 11
9,674
509
8,511
21,118
16,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Smurffled
Serqet
17
8 / 2 / 7
11,607
611
13,090
13,352
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
rush7712
Neith
18
5 / 2 / 12
11,974
630
8,869
10,045
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ArachneMedusaChaacAtlasHera

VS

Bans
AwilixBastetNemesisCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BexZerk
Freya
14
2 / 6 / 4
8,714
459
5,007
11,573
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Leozim_zikka
Bacchus
13
1 / 3 / 10
8,447
445
6,475
12,878
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
WhosVas
Vulcan
13
2 / 7 / 5
8,288
436
10,072
11,237
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
micmar0
Shiva
16
1 / 5 / 0
9,803
516
6,261
13,937
6,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 6 / 1
9,924
522
10,109
17,877
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
27
Kills
12
12
Deaths
27
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
5
5.5
W
Chiron
 
Chiron
7
1
6
10
L
Freya
BexZerk
Freya
2
6
4
0.67
L
Bacchus
Leozim_zikka
Bacchus
1
3
10
2
W
Sylvanus
4
6
11
1.58
W
Serqet
Smurffled
Serqet
8
2
7
5.75
L
Vulcan
WhosVas
Vulcan
2
7
5
0.64
L
Shiva
micmar0
Shiva
1
5
0
0.2
L
6
6
1
1.08
W
Neith
rush7712
Neith
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
37,924
66,440
Taken
67,502
37,328
Mitigated
36,502
29,047
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,873
380
998
6,537
10,538
7,445
2,108
1,663
8,875
103,845
0
W
Chiron
 
Chiron
9,381
3,028
713
4,624
11,387
4,312
4,612
5,362
6,025
0
92,185
L
Freya
BexZerk
Freya
5,007
2,174
0
2,567
11,573
3,317
0
2,662
8,756
45,401
0
L
Bacchus
Leozim_zikka
Bacchus
6,475
568
0
1,827
12,878
14,923
0
3,387
9,491
25,094
0
W
Sylvanus
8,511
2,733
1,748
5,260
21,118
16,143
544
10,115
11,003
28,644
11,310
W
Serqet
Smurffled
Serqet
13,090
3,551
0
4,731
13,352
5,278
500
6,467
6,885
0
61,493
L
Vulcan
WhosVas
Vulcan
10,072
4,575
0
750
11,237
3,721
259
2,353
8,649
55,141
0
L
Shiva
micmar0
Shiva
6,261
856
0
1,147
13,937
6,708
552
3,169
10,768
0
79,315
L
10,109
3,354
0
5,940
17,877
7,833
754
1,784
15,937
63,314
12,170
W
Neith
rush7712
Neith
8,869
4,370
0
4,436
10,045
4,150
1,704
7,194
2,851
0
76,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,756
Gold Earned
45,176
656
Minions Killed
487
0
Camps Cleared
0
1,870,383
Distance Traveled
1,801,464
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,989
684
208
11
0
376,637
6
W
Chiron
12,512
659
153
8
0
390,747
6
L
Freya
8,714
459
83
4
0
347,425
3
L
Bacchus
8,447
445
35
2
0
372,403
3
W
Sylvanus
9,674
509
48
3
0
319,986
12
W
Serqet
11,607
611
88
5
0
430,318
5
L
Vulcan
8,288
436
100
5
0
337,150
1
L
Shiva
9,803
516
151
8
0
385,089
2
L
Ao Kuang
9,924
522
118
6
0
359,397
2
W
Neith
11,974
630
159
8
0
352,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role