Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Adezof
Olorun
Level 103
God Stats
3W - 0L
1,421 SR
Queue Stats
90W - 85L
1,489 Elo+
Solo
Arachne
Arachne
Haladar
Arachne
Level 117
God Stats
5W - 4L
1,176 SR
Queue Stats
71W - 65L
1,419 Elo+
Party 1
Camazotz
Camazotz
RogerWtf
Camazotz
Level 139
God Stats
3W - 3L
1,314 SR
Queue Stats
149W - 139L
1,443 Elo+
Party 1
Ymir
Ymir
lacobabo
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo
Team Averages
Level 125
1,382 SR
1,451 Elo+

VS

Team Averages
Level 102
1,444 SR
1,458 Elo+
Zhong Kui
Zhong Kui
DestroyUniverse
Zhong Kui
Level 158
God Stats
12W - 6L
1,385 SR
Queue Stats
422W - 436L
1,463 Elo+
Party 3
Skadi
Skadi
PTyCCa
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,475 Elo+
Party 2
He Bo
He Bo
Proontos
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,461 Elo+
Party 3
Cupid
Cupid
huntersnake_ru
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,426 Elo+
Party 2
Thanatos
Thanatos
kxnna
Thanatos
Level 68
God Stats
4W - 7L
1,333 SR
Queue Stats
215W - 207L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 2 / 13
12,359
772
22,807
11,948
6,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Adezof
Olorun
20
6 / 2 / 16
12,030
752
20,702
16,362
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Haladar
Arachne
18
6 / 2 / 16
11,238
702
10,911
9,678
5,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
RogerWtf
Camazotz
18
5 / 4 / 15
11,472
717
13,338
31,784
18,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
19
5 / 2 / 22
11,358
710
8,147
25,399
29,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DestroyUniverse
Zhong Kui
16
2 / 5 / 6
9,576
599
17,232
19,727
27,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
PTyCCa
Skadi
17
2 / 6 / 8
9,886
618
19,989
16,270
7,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Proontos
He Bo
16
3 / 7 / 3
10,174
636
11,392
13,778
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 7 / 7
9,860
616
8,922
17,818
10,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thanatos
kxnna
Thanatos
17
2 / 6 / 7
10,019
626
15,507
13,987
6,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
31
Kills
10
12
Deaths
31
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
13
7.75
W
Olorun
Adezof
Olorun
6
2
16
7
L
Zhong Kui
DestroyUniverse
Zhong Kui
2
5
6
1
W
Arachne
Haladar
Arachne
6
2
16
7
L
Skadi
PTyCCa
Skadi
2
6
8
1
L
He Bo
Proontos
He Bo
3
7
3
0.64
W
Camazotz
RogerWtf
Camazotz
5
4
15
3.13
L
1
7
7
0.64
L
Thanatos
kxnna
Thanatos
2
6
7
0.92
W
Ymir
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,905
Damage
73,042
95,171
Taken
81,580
68,163
Mitigated
56,351
42,615
Healing
30,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,807
877
4,243
2,591
11,948
6,257
1,689
3,769
8,119
53,943
0
W
Olorun
Adezof
Olorun
20,702
12,629
4,416
5,289
16,362
9,039
1,760
5,550
10,732
53,731
0
L
Zhong Kui
DestroyUniverse
Zhong Kui
17,232
853
2,337
4,525
19,727
27,137
45
11,913
7,814
37,809
0
W
Arachne
Haladar
Arachne
10,911
9,467
2,180
2,145
9,678
5,088
1,259
3,047
6,593
0
16,523
L
Skadi
PTyCCa
Skadi
19,989
7,370
1,272
2,862
16,270
7,257
0
11,774
4,496
0
44,851
L
He Bo
Proontos
He Bo
11,392
1,000
1,440
1,830
13,778
5,872
0
10,031
3,747
25,651
0
W
Camazotz
RogerWtf
Camazotz
13,338
1,988
772
14,785
31,784
18,652
1,165
8,469
23,053
3,859
18,366
L
8,922
4,287
3,072
4,922
17,818
10,033
264
8,945
8,873
0
27,470
L
Thanatos
kxnna
Thanatos
15,507
2,076
1,068
7,123
13,987
6,052
0
10,338
3,649
0
22,924
W
Ymir
8,147
263
2,149
4,045
25,399
29,127
713
7,167
18,050
12,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
49,515
160
Minions Killed
204
0
Camps Cleared
0
1,432,981
Distance Traveled
1,248,194
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,359
772
56
4
0
259,381
0
W
Olorun
12,030
752
62
4
0
283,924
1
L
Zhong Kui
9,576
599
45
3
0
251,300
1
W
Arachne
11,238
702
18
1
0
329,818
0
L
Skadi
9,886
618
53
3
0
254,307
1
L
He Bo
10,174
636
42
3
0
222,876
0
W
Camazotz
11,472
717
17
1
0
259,365
0
L
Cupid
9,860
616
38
2
0
240,287
0
L
Thanatos
10,019
626
26
2
0
279,424
0
W
Ymir
11,358
710
7
0
0
300,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role