Player Matchup

Bacchus
Bacchus
Edd Elite
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 1
Bellona
Bellona
FinnTheHuman_824
Bellona
Level 29
God Stats
3W - 5L
1,824 SR
Queue Stats
16W - 25L
1,330 Elo+
Party 1
Merlin
Merlin
Mr_Lee_Scoresby
Merlin
Level 63
God Stats
0W - 2L
1,489 SR
Queue Stats
16W - 24L
1,344 Elo+
Party 1
Team Averages
Level 40
1,604 SR
1,290 Elo+

VS

Team Averages
Level 96
1,571 SR
1,316 Elo+
Chaac
Chaac
Zever20
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,481 Elo+
Solo
Chiron
Chiron
jigglebear69
Chiron
Level 126
God Stats
4W - 4L
1,468 SR
Queue Stats
83W - 97L
1,146 Elo+
Solo
Nox
Nox
kimiskis23
Nox
Level 62
God Stats
1W - 0L
1,746 SR
Queue Stats
23W - 28L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edd Elite
Bacchus
11
0 / 5 / 3
8,678
620
6,391
13,540
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 0
8,808
629
7,785
11,239
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
8,137
581
11,220
7,712
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Zever20
Chaac
16
4 / 0 / 9
10,226
730
9,917
17,747
13,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
4 / 1 / 7
10,182
727
9,010
9,414
3,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 4
10,257
733
6,651
7,802
3,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Edd Elite
Bacchus
0
5
3
0.3
L
3
5
0
0.6
L
0
4
1
0.13
W
Chaac
Zever20
Chaac
4
0
9
8.5
W
Chiron
4
1
7
7.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
25,578
32,491
Taken
34,963
24,348
Mitigated
20,246
2,467
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Edd Elite
Bacchus
6,391
739
481
1,428
13,540
15,371
0
3,309
10,231
11,197
0
L
7,785
2,379
0
558
11,239
6,487
0
1,103
10,136
0
16,608
L
11,220
596
0
0
7,712
2,490
0
2,860
4,852
47,533
0
W
Chaac
Zever20
Chaac
9,917
1,129
454
9,585
17,747
13,567
177
8,911
8,527
0
29,219
W
Chiron
9,010
2,407
979
4,746
9,414
3,564
1,587
5,203
4,133
0
46,283
W
6,651
973
355
1,904
7,802
3,115
818
4,032
3,674
27,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
30,665
114
Minions Killed
164
3
Camps Cleared
9
708,553
Distance Traveled
726,950
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,678
620
13
1
0
246,714
2
L
Bellona
8,808
629
18
1
0
223,887
1
L
Merlin
8,137
581
83
6
3
237,952
4
W
Chaac
10,226
730
37
3
1
264,354
4
W
Chiron
10,182
727
79
6
6
227,908
2
W
Nox
10,257
733
48
3
2
234,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role