Player Matchup

Cu Chulainn
Cu Chulainn
ILoveLizzos9343
Cu Chulainn
Level 84
God Stats
5W - 6L
1,501 SR
Queue Stats
157W - 147L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sherkdaddy
Ah Muzen Cab
Level 105
God Stats
11W - 0L
1,829 SR
Queue Stats
130W - 84L
1,627 Elo+
Party 2
Merlin
Merlin
ThiccSmite420
Merlin
Level 43
God Stats
4W - 1L
1,711 SR
Queue Stats
14W - 9L
1,454 Elo+
Party 2
Team Averages
Level 77
1,680 SR
1,502 Elo+

VS

Team Averages
Level 74
1,605 SR
1,366 Elo+
Cernunnos
Cernunnos
HumongousPizzas
Cernunnos
Level 108
God Stats
5W - 2L
1,816 SR
Queue Stats
86W - 77L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
IEM Devil
Ne Zha
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,241 Elo+
Solo
Zhong Kui
Zhong Kui
OscorMike
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ILoveLizzos9343
Cu Chulainn
18
6 / 6 / 7
13,824
768
7,557
17,138
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sherkdaddy
Ah Muzen Cab
20
7 / 2 / 11
13,812
767
20,595
11,436
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
7 / 7 / 13
13,728
763
22,300
14,127
8,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HumongousPizzas
Cernunnos
18
6 / 5 / 8
13,531
752
19,818
22,230
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
IEM Devil
Ne Zha
15
3 / 7 / 9
11,402
633
6,579
13,120
7,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
OscorMike
Zhong Kui
16
6 / 8 / 7
12,404
689
7,950
21,155
15,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
15
15
Deaths
20
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HumongousPizzas
Cernunnos
6
5
8
2
L
Ne Zha
IEM Devil
Ne Zha
3
7
9
1.07
W
Cu Chulainn
ILoveLizzos9343
Cu Chulainn
6
6
7
1.58
L
Zhong Kui
OscorMike
Zhong Kui
6
8
7
1.19
W
Ah Muzen Cab
Sherkdaddy
Ah Muzen Cab
7
2
11
6.25
W
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,452
Damage
34,347
42,701
Taken
56,505
36,549
Mitigated
33,683
11,508
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HumongousPizzas
Cernunnos
19,818
9,557
0
5,507
22,230
10,944
175
9,295
12,935
0
71,472
L
Ne Zha
IEM Devil
Ne Zha
6,579
861
507
1,347
13,120
7,314
74
4,131
8,989
0
21,191
W
Cu Chulainn
ILoveLizzos9343
Cu Chulainn
7,557
1,445
0
4,006
17,138
20,286
378
3,786
13,352
0
22,757
L
Zhong Kui
OscorMike
Zhong Kui
7,950
986
0
2,366
21,155
15,425
366
8,960
12,195
26,493
0
W
Ah Muzen Cab
Sherkdaddy
Ah Muzen Cab
20,595
7,672
0
4,639
11,436
7,333
1,151
1,133
10,303
0
79,689
W
22,300
1,394
0
2,863
14,127
8,930
1,370
3,816
10,311
69,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
37,337
220
Minions Killed
196
12
Camps Cleared
4
903,693
Distance Traveled
832,574
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,531
752
123
7
3
296,934
1
L
Ne Zha
11,402
633
26
1
1
295,396
2
W
Cu Chulainn
13,824
768
25
1
0
308,284
0
L
Zhong Kui
12,404
689
47
3
0
240,244
0
W
Ah Muzen Cab
13,812
767
99
6
8
359,509
0
W
Merlin
13,728
763
96
5
4
235,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role