Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CadetCaligula
Loki
Level 105
God Stats
12W - 6L
1,675 SR
Queue Stats
223W - 208L
1,570 Elo+
Solo
Freya
Freya
Mailtime
Freya
Level 152
God Stats
6W - 4L
1,862 SR
Queue Stats
175W - 168L
1,563 Elo+
Party 1
Horus
Horus
Notcody69
Horus
Level 85
God Stats
15W - 13L
1,398 SR
Queue Stats
322W - 296L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
tieguy100
Zhong Kui
Level 87
God Stats
14W - 10L
1,595 SR
Queue Stats
113W - 79L
1,600 Elo+
Solo
Team Averages
Level 118
1,606 SR
1,558 Elo+

VS

Team Averages
Level 127
1,675 SR
1,569 Elo+
Jing Wei
Jing Wei
Di1ks
Jing Wei
Level 153
God Stats
1W - 2L
1,772 SR
Queue Stats
328W - 311L
1,570 Elo+
Solo
Pele
Pele
GodFatherPain
Pele
Level 149
God Stats
4W - 5L
1,659 SR
Queue Stats
150W - 140L
1,590 Elo+
Solo
Scylla
Scylla
RangerFett2017
Scylla
Level 145
God Stats
6W - 5L
1,869 SR
Queue Stats
229W - 218L
1,589 Elo+
Party 2
Terra
Terra
WolfPeeSipper
Terra
Level 68
God Stats
14W - 10L
1,500 SR
Queue Stats
662W - 666L
1,527 Elo+
Solo
Susano
Susano
synGambit
Susano
Level 120
God Stats
7W - 7L
1,577 SR
Queue Stats
164W - 161L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 1 / 4
8,622
616
5,150
8,687
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 1
8,277
591
6,500
9,941
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Mailtime
Freya
15
9 / 0 / 0
10,174
727
10,036
9,786
3,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Notcody69
Horus
10
0 / 2 / 6
6,754
482
4,771
9,716
4,379
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
tieguy100
Zhong Kui
14
1 / 0 / 1
8,695
621
9,177
9,504
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Di1ks
Jing Wei
12
3 / 3 / 1
7,535
538
5,885
8,418
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
6,859
490
5,288
12,803
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 1 / 3
6,792
485
6,216
5,781
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 4
6,196
443
3,159
12,763
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
synGambit
Susano
13
0 / 1 / 0
7,178
513
4,519
11,077
5,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
4
4
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
4
2
W
3
1
1
3.5
L
Jing Wei
Di1ks
Jing Wei
3
3
1
1.17
L
1
4
2
0.5
W
Freya
Mailtime
Freya
9
0
0
9
W
Horus
Notcody69
Horus
0
2
6
1.5
L
0
1
3
1.5
L
0
5
4
0.4
L
Susano
synGambit
Susano
0
1
0
0
W
Zhong Kui
tieguy100
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,634
Damage
25,067
47,634
Taken
50,842
22,632
Mitigated
22,684
18,132
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,150
2,548
0
1,975
8,687
3,014
0
2,140
6,547
0
68,461
W
6,500
1,530
0
725
9,941
3,562
0
1,980
7,961
0
62,877
L
Jing Wei
Di1ks
Jing Wei
5,885
3,778
0
2,603
8,418
2,138
0
5,138
3,280
0
38,159
L
5,288
940
0
3,455
12,803
3,984
0
2,358
10,404
0
48,763
W
Freya
Mailtime
Freya
10,036
4,471
0
6,458
9,786
3,538
90
1,255
8,531
59,321
0
W
Horus
Notcody69
Horus
4,771
2,898
2,138
1,863
9,716
4,379
50
3,066
6,650
0
21,217
L
6,216
463
0
2,647
5,781
1,788
0
35
5,746
48,994
0
L
3,159
547
588
3,569
12,763
8,890
0
4,595
8,127
11,718
0
L
Susano
synGambit
Susano
4,519
586
0
4,987
11,077
5,884
0
6,455
4,072
0
44,382
W
Zhong Kui
tieguy100
Zhong Kui
9,177
2,228
24
4,949
9,504
8,139
670
934
8,570
57,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
34,560
508
Minions Killed
391
0
Camps Cleared
0
1,462,476
Distance Traveled
1,401,195
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,622
616
140
10
0
276,131
6
W
Loki
8,277
591
91
7
0
342,446
4
L
Jing Wei
7,535
538
87
6
0
235,893
5
L
Pele
6,859
490
94
7
0
305,321
3
W
Freya
10,174
727
122
9
0
287,678
7
W
Horus
6,754
482
28
2
0
304,420
2
L
Scylla
6,792
485
89
6
0
287,174
6
L
Terra
6,196
443
17
1
0
277,717
2
L
Susano
7,178
513
104
7
0
295,090
4
W
Zhong Kui
8,695
621
127
9
0
251,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role