Player Matchup

Da Ji
Da Ji
Knalboom
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,443 Elo+
Party 1
Odin
Odin
Shorty2895
Odin
Level 107
God Stats
1W - 1L
1,241 SR
Queue Stats
203W - 210L
1,431 Elo+
Solo
Danzaburou
Danzaburou
SirrBeele
Danzaburou
Level 109
God Stats
2W - 0L
1,471 SR
Queue Stats
10W - 7L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
jentelinho
Hun Batz
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
samvanlent
Sylvanus
Level 145
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,426 SR
1,463 Elo+

VS

Team Averages
Level 108
1,485 SR
1,434 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CogumelosMagicos
Poseidon
Level 113
God Stats
13W - 13L
1,606 SR
Queue Stats
485W - 511L
1,433 Elo+
Solo
Pele
Pele
PatooDrew
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,378 Elo+
Solo
Charybdis
Charybdis
Theonlydk2
Charybdis
Level 122
God Stats
11W - 11L
1,521 SR
Queue Stats
619W - 687L
1,407 Elo+
Party 2
Horus
Horus
iNORcal87
Horus
Level 109
God Stats
0W - 3L
1,296 SR
Queue Stats
131W - 159L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Knalboom
Da Ji
16
6 / 6 / 7
9,987
908
6,848
10,648
4,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 15
8,782
798
6,451
14,201
13,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SirrBeele
Danzaburou
16
10 / 3 / 8
10,975
998
11,146
14,073
6,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
jentelinho
Hun Batz
13
1 / 5 / 11
8,468
770
4,557
9,523
3,707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
samvanlent
Sylvanus
17
3 / 3 / 12
10,009
910
11,718
12,688
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 6 / 11
9,260
842
6,057
9,758
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 6 / 11
9,773
888
15,017
7,703
1,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
8 / 4 / 7
9,938
903
7,757
11,962
8,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Theonlydk2
Charybdis
15
6 / 2 / 11
9,262
842
13,646
7,995
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iNORcal87
Horus
13
0 / 3 / 14
8,049
732
2,720
7,514
7,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
75
20
Kills
21
21
Deaths
21
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
11
1.58
L
3
6
11
1.42
W
Da Ji
Knalboom
Da Ji
6
6
7
1.58
L
Pele
8
4
7
2.88
W
0
4
15
1.88
W
Danzaburou
SirrBeele
Danzaburou
10
3
8
4.67
L
Charybdis
Theonlydk2
Charybdis
6
2
11
5.75
L
Horus
iNORcal87
Horus
0
3
14
2.33
W
Hun Batz
jentelinho
Hun Batz
1
5
11
1.3
W
Sylvanus
samvanlent
Sylvanus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
45,197
61,133
Taken
44,932
34,828
Mitigated
24,777
23,955
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,057
1,972
358
244
9,758
4,412
968
2,413
7,345
0
8,785
L
15,017
1,562
161
520
7,703
1,999
288
1,256
6,447
29,430
0
W
Da Ji
Knalboom
Da Ji
6,848
908
271
674
10,648
4,928
1,262
2,015
8,633
0
12,935
L
Pele
7,757
1,358
553
3,336
11,962
8,427
910
2,743
9,219
0
22,457
W
6,451
597
391
1,455
14,201
13,014
316
2,291
11,910
0
15,474
W
Danzaburou
SirrBeele
Danzaburou
11,146
3,865
1,551
4,364
14,073
6,263
1,705
5,262
8,811
0
26,025
L
Charybdis
Theonlydk2
Charybdis
13,646
6,351
1,322
2,831
7,995
2,428
1,214
1,737
6,258
0
23,999
L
Horus
iNORcal87
Horus
2,720
1,576
2,093
1,733
7,514
7,511
391
3,004
4,510
0
3,628
W
Hun Batz
jentelinho
Hun Batz
4,557
615
0
1,280
9,523
3,707
935
2,352
7,171
0
10,001
W
Sylvanus
samvanlent
Sylvanus
11,718
2,120
9,063
4,906
12,688
6,916
1,048
3,097
9,591
26,707
3,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
46,282
104
Minions Killed
116
0
Camps Cleared
0
994,503
Distance Traveled
983,310
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,260
842
6
1
0
194,714
0
L
Poseidon
9,773
888
34
3
0
160,207
1
W
Da Ji
9,987
908
12
1
0
207,772
0
L
Pele
9,938
903
35
3
0
222,930
1
W
Odin
8,782
798
20
2
0
211,727
0
W
Danzaburou
10,975
998
25
2
0
194,493
3
L
Charybdis
9,262
842
37
3
0
193,145
1
L
Horus
8,049
732
4
0
0
212,314
5
W
Hun Batz
8,468
770
8
1
0
200,111
0
W
Sylvanus
10,009
910
39
4
0
180,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role