Player Matchup

Ah Puch
Ah Puch
MRPIHO
Ah Puch
Level 34
God Stats
5W - 2L
1,514 SR
Queue Stats
71W - 58L
1,540 Elo+
Party 1
Thanatos
Thanatos
Vobatrone
Thanatos
Level 88
God Stats
9W - 10L
1,473 SR
Queue Stats
209W - 211L
1,456 Elo+
Party 1
Medusa
Medusa
hellborn100
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,435 Elo+
Party 3
Cu Chulainn
Cu Chulainn
madsineto
Cu Chulainn
Level 30
God Stats
0W - 2L
1,274 SR
Queue Stats
10W - 16L
1,398 Elo+
Party 3
Achilles
Achilles
swamiii
Achilles
Level 60
God Stats
18W - 29L
1,491 SR
Queue Stats
324W - 342L
1,454 Elo+
Party 1
Team Averages
Level 54
1,450 SR
1,457 Elo+

VS

Team Averages
Level 89
1,468 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DCTSoul
Athena
Level 28
God Stats
10W - 10L
1,524 SR
Queue Stats
43W - 53L
1,428 Elo+
Party 2
Nemesis
Nemesis
Driksharr
Nemesis
Level 126
God Stats
3W - 4L
1,265 SR
Queue Stats
121W - 125L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
EugeneKOTOV
Amaterasu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Sevrix
Cernunnos
Level 122
God Stats
31W - 23L
1,552 SR
Queue Stats
116W - 123L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MRPIHO
Ah Puch
15
1 / 6 / 4
9,295
443
17,998
12,110
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Vobatrone
Thanatos
15
5 / 5 / 1
9,929
473
7,675
18,136
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
13
0 / 9 / 1
8,222
392
4,556
15,237
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
madsineto
Cu Chulainn
16
5 / 6 / 3
10,257
488
15,389
19,809
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
swamiii
Achilles
10
0 / 12 / 2
7,288
347
5,312
23,230
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 3 / 10
12,700
605
14,523
14,499
6,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
DCTSoul
Athena
13
1 / 1 / 21
10,538
502
7,520
15,658
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Driksharr
Nemesis
20
8 / 2 / 13
12,783
609
17,607
19,963
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
EugeneKOTOV
Amaterasu
17
5 / 4 / 14
11,962
570
7,904
16,903
14,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cernunnos
Sevrix
Cernunnos
18
13 / 2 / 12
13,431
640
21,764
17,793
7,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
11
Kills
38
38
Deaths
12
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
10
5.33
W
Athena
DCTSoul
Athena
1
1
21
11.5
W
Nemesis
Driksharr
Nemesis
8
2
13
7.25
W
Amaterasu
EugeneKOTOV
Amaterasu
5
4
14
3
L
Ah Puch
MRPIHO
Ah Puch
1
6
4
0.5
W
Cernunnos
Sevrix
Cernunnos
13
2
12
9.5
L
Thanatos
Vobatrone
Thanatos
5
5
1
1.1
L
Medusa
0
9
1
0.06
L
Cu Chulainn
madsineto
Cu Chulainn
5
6
3
1.08
L
Achilles
swamiii
Achilles
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,930
Damage
69,318
88,522
Taken
84,816
49,309
Mitigated
53,888
25,997
Healing
33,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,523
350
0
6,127
14,499
6,888
415
5,532
8,807
78,798
0
W
Athena
DCTSoul
Athena
7,520
2,421
0
2,546
15,658
15,972
326
4,992
10,596
16,639
5,791
W
Nemesis
Driksharr
Nemesis
17,607
8,580
0
9,175
19,963
8,547
2,251
4,549
15,244
0
105,927
W
Amaterasu
EugeneKOTOV
Amaterasu
7,904
4,165
604
6,632
16,903
14,952
488
3,565
12,850
0
48,987
L
Ah Puch
MRPIHO
Ah Puch
17,998
979
0
2,111
12,110
3,885
0
3,439
8,671
69,776
0
W
Cernunnos
Sevrix
Cernunnos
21,764
10,915
0
8,512
17,793
7,529
3,179
3,380
14,309
0
114,466
L
Thanatos
Vobatrone
Thanatos
7,675
1,528
0
13,961
18,136
5,835
0
3,627
14,509
0
57,546
L
Medusa
4,556
2,369
0
3,375
15,237
4,224
0
2,940
12,297
0
47,006
L
Cu Chulainn
madsineto
Cu Chulainn
15,389
2,189
0
4,522
19,809
20,464
288
4,710
15,099
1,046
56,858
L
Achilles
swamiii
Achilles
5,312
1,090
0
2,028
23,230
14,901
0
6,526
16,704
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
61,414
441
Minions Killed
527
0
Camps Cleared
0
1,850,455
Distance Traveled
1,972,282
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,700
605
148
7
0
361,523
10
W
Athena
10,538
502
24
1
0
387,868
2
W
Nemesis
12,783
609
125
6
0
440,241
4
W
Amaterasu
11,962
570
103
5
0
400,330
2
L
Ah Puch
9,295
443
109
5
0
347,835
4
W
Cernunnos
13,431
640
127
6
0
382,320
5
L
Thanatos
9,929
473
106
5
0
415,991
7
L
Medusa
8,222
392
92
4
0
321,950
1
L
Cu Chulainn
10,257
488
99
5
0
390,984
4
L
Achilles
7,288
347
35
2
0
373,695
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role