Player Matchup

Shiva
Shiva
ActiveRagdoll
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 32L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
Ballyhoo01
Ah Puch
Level 111
God Stats
2W - 0L
1,587 SR
Queue Stats
52W - 25L
1,623 Elo+
Party 2
Sobek
Sobek
CraftyRipple
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 34L
1,625 Elo+
Party 2
King Arthur
King Arthur
ThidBoi
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,736 Elo+
Party 2
Fenrir
Fenrir
trikitaka9
Fenrir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,362 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,597 Elo+

VS

Team Averages
Level 64
1,508 SR
1,413 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Fejk0
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Kukulkan
Kukulkan
MrLamaFarmer
Kukulkan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 84L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Peteal
Morgan Le Fay
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
388W - 226L
1,500 Elo+
Solo
King Arthur
King Arthur
SorTTo
King Arthur
Level 160
God Stats
0W - 1L
1,540 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 29
10,670
762
11,207
16,518
18,393
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Ballyhoo01
Ah Puch
20
11 / 1 / 17
13,547
968
29,715
8,605
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 4 / 21
11,068
791
11,374
23,009
28,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
ThidBoi
King Arthur
19
6 / 5 / 21
11,322
809
14,597
20,057
13,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
trikitaka9
Fenrir
17
12 / 6 / 11
11,584
827
13,463
14,269
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 11 / 6
9,119
651
4,858
14,916
6,886
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Fejk0
Fafnir
18
3 / 7 / 13
11,001
786
6,611
23,344
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
MrLamaFarmer
Kukulkan
15
0 / 8 / 12
8,924
637
9,134
11,159
5,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Peteal
Morgan Le Fay
19
9 / 4 / 8
11,398
814
23,282
14,187
5,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SorTTo
King Arthur
18
6 / 4 / 10
11,119
794
19,137
23,982
16,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
69
34
Kills
20
20
Deaths
34
99
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
11
6
0.45
W
1
4
29
3.88
W
Ah Puch
Ballyhoo01
Ah Puch
11
1
17
19.5
W
4
4
21
3.63
L
Fafnir
Fejk0
Fafnir
3
7
13
1.36
L
Kukulkan
MrLamaFarmer
Kukulkan
0
8
12
0.75
L
Morgan Le Fay
Peteal
Morgan Le Fay
9
4
8
3.25
L
King Arthur
SorTTo
King Arthur
6
4
10
2.75
W
King Arthur
ThidBoi
King Arthur
6
5
21
3.3
W
Fenrir
trikitaka9
Fenrir
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,356
Damage
63,022
82,458
Taken
87,588
78,520
Mitigated
62,919
30,925
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,858
2,110
1,859
1,329
14,916
6,886
0
6,508
8,289
12,974
0
W
11,207
937
3,217
2,906
16,518
18,393
1,136
8,680
7,838
0
17,291
W
Ah Puch
Ballyhoo01
Ah Puch
29,715
1,225
1,601
3,917
8,605
4,572
2,552
2,810
5,795
72,553
0
W
11,374
714
837
5,615
23,009
28,751
407
13,938
9,071
17,955
0
L
Fafnir
Fejk0
Fafnir
6,611
2,442
978
5,135
23,344
28,685
764
12,016
11,124
13,882
0
L
Kukulkan
MrLamaFarmer
Kukulkan
9,134
2,051
309
666
11,159
5,103
343
4,060
6,909
18,162
0
L
Morgan Le Fay
Peteal
Morgan Le Fay
23,282
1,233
0
2,667
14,187
5,695
540
7,034
7,069
45,487
0
L
King Arthur
SorTTo
King Arthur
19,137
1,872
1,558
7,608
23,982
16,550
185
11,471
12,387
0
33,790
W
King Arthur
ThidBoi
King Arthur
14,597
1,214
964
5,679
20,057
13,805
1,164
11,023
9,034
0
29,605
W
Fenrir
trikitaka9
Fenrir
13,463
2,064
3,840
2,349
14,269
12,999
328
7,434
6,835
0
15,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
51,561
170
Minions Killed
150
0
Camps Cleared
0
1,329,107
Distance Traveled
1,223,478
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,119
651
27
2
0
198,391
0
W
Shiva
10,670
762
13
1
0
278,015
3
W
Ah Puch
13,547
968
106
8
0
266,251
0
W
Sobek
11,068
791
14
1
0
267,029
0
L
Fafnir
11,001
786
15
1
0
237,763
0
L
Kukulkan
8,924
637
23
2
0
216,031
1
L
Morgan Le Fay
11,398
814
51
4
0
289,083
2
L
King Arthur
11,119
794
34
2
0
282,210
0
W
King Arthur
11,322
809
26
2
0
252,998
0
W
Fenrir
11,584
827
11
1
0
264,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role