Player Matchup

Mercury
Mercury
Armageddon300h
Mercury
Level 123
God Stats
2W - 6L
1,522 SR
Queue Stats
170W - 154L
1,518 Elo+
Party 1
Neith
Neith
Dolm4n
Neith
Level 5
God Stats
3W - 2L
1,723 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 1
Ymir
Ymir
RampageSock
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,501 Elo+
Party 1
Poseidon
Poseidon
Rapid300
Poseidon
Level 147
God Stats
3W - 4L
1,269 SR
Queue Stats
251W - 232L
1,544 Elo+
Party 1
Shiva
Shiva
xXxR3VOLV3RxXx
Shiva
Level 125
God Stats
10W - 12L
1,501 SR
Queue Stats
148W - 131L
1,630 Elo+
Party 1
Team Averages
Level 86
1,503 SR
1,559 Elo+

VS

Team Averages
Level 53
1,599 SR
1,592 Elo+
Freya
Freya
Darktemplarjr
Freya
Level 64
God Stats
4W - 5L
1,529 SR
Queue Stats
185W - 179L
1,456 Elo+
Party 2
Nemesis
Nemesis
FsuAtll
Nemesis
Level 25
God Stats
11W - 19L
1,448 SR
Queue Stats
71W - 76L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
ValaynDravneel
Sun Wukong
Level 48
God Stats
9W - 8L
1,798 SR
Queue Stats
59W - 43L
1,811 Elo+
Party 3
Athena
Athena
WhyAreWeHere777
Athena
Level 47
God Stats
5W - 9L
1,532 SR
Queue Stats
310W - 265L
1,624 Elo+
Party 3
Chiron
Chiron
ragingyouko
Chiron
Level 79
God Stats
7W - 4L
1,686 SR
Queue Stats
214W - 183L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,319
523
4,024
10,194
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Dolm4n
Neith
11
1 / 2 / 1
6,822
487
2,008
4,351
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
6,485
463
1,992
11,429
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Rapid300
Poseidon
12
1 / 7 / 0
7,010
501
3,317
8,726
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 0
7,931
567
9,301
13,856
8,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,168
655
7,630
8,414
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
FsuAtll
Nemesis
13
3 / 1 / 6
7,859
561
7,091
9,225
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ValaynDravneel
Sun Wukong
10
0 / 3 / 1
6,167
441
2,423
8,365
4,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 9
7,811
558
3,982
11,126
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
10 / 0 / 6
9,178
656
12,662
6,541
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
21
21
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
6
1
2
7
L
Neith
Dolm4n
Neith
1
2
1
0.75
W
Nemesis
FsuAtll
Nemesis
3
1
6
6
L
1
3
1
0.5
L
Poseidon
Rapid300
Poseidon
1
7
0
0.14
W
Sun Wukong
ValaynDravneel
Sun Wukong
0
3
1
0.17
W
2
1
9
6.5
W
Chiron
10
0
6
13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
33,788
48,556
Taken
43,671
23,353
Mitigated
24,616
7,770
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,024
1,618
0
635
10,194
2,958
0
1,878
8,316
0
49,756
W
7,630
2,885
0
4,372
8,414
2,925
884
1,020
7,388
52,757
0
L
Neith
Dolm4n
Neith
2,008
645
0
1,036
4,351
1,296
0
2,595
1,756
0
33,648
W
Nemesis
FsuAtll
Nemesis
7,091
3,051
0
458
9,225
3,655
0
1,377
7,744
0
45,220
L
1,992
322
0
1,189
11,429
8,562
0
2,930
8,499
13,008
2,348
L
Poseidon
Rapid300
Poseidon
3,317
422
0
509
8,726
2,172
224
1,915
6,811
49,008
0
W
Sun Wukong
ValaynDravneel
Sun Wukong
2,423
342
0
1,907
8,365
4,436
549
0
8,365
0
25,588
W
3,982
1,013
0
1,844
11,126
10,989
80
956
10,124
12,948
0
W
Chiron
12,662
5,263
674
2,357
6,541
2,611
896
1,470
5,041
0
72,328
L
9,301
1,210
32
4,369
13,856
8,365
0
2,294
11,562
0
55,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
40,183
416
Minions Killed
378
0
Camps Cleared
0
1,406,233
Distance Traveled
1,414,879
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,319
523
99
7
0
312,360
4
W
Freya
9,168
655
100
7
0
284,830
2
L
Neith
6,822
487
77
6
0
238,313
1
W
Nemesis
7,859
561
89
6
0
330,333
1
L
Ymir
6,485
463
30
2
0
282,420
3
L
Poseidon
7,010
501
87
6
0
270,503
4
W
Sun Wukong
6,167
441
48
3
0
213,697
5
W
Athena
7,811
558
16
1
0
304,854
8
W
Chiron
9,178
656
125
9
0
281,165
5
L
Shiva
7,931
567
123
9
0
302,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role