Player Matchup

Fenrir
Fenrir
DOMOALLCAPS
Fenrir
Level 74
God Stats
7W - 5L
1,596 SR
Queue Stats
179W - 179L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Linkzzyy--
Tsukuyomi
Level 85
God Stats
40W - 21L
1,708 SR
Queue Stats
284W - 279L
1,532 Elo+
Party 1
Artio
Artio
TypicalApples
Artio
Level 89
God Stats
6W - 7L
1,497 SR
Queue Stats
83W - 64L
1,581 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
crexmz
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,400 SR
Queue Stats
9W - 11L
1,305 Elo+
Party 1
Cupid
Cupid
djheart83
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,581 Elo+
Party 3
Team Averages
Level 62
1,540 SR
1,509 Elo+

VS

Team Averages
Level 65
1,470 SR
1,522 Elo+
Sylvanus
Sylvanus
PAN5S
Sylvanus
Level 43
God Stats
1W - 1L
1,817 SR
Queue Stats
11W - 7L
1,724 Elo+
Party 2
Bastet
Bastet
RobbieJudd
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,447 Elo+
Party 4
Osiris
Osiris
SeriousPandaKun
Osiris
Level 86
God Stats
1W - 3L
1,296 SR
Queue Stats
276W - 272L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
SirFluffigans
Cthulhu
Level 45
God Stats
2W - 2L
1,238 SR
Queue Stats
34W - 27L
1,466 Elo+
Party 4
Janus
Janus
TonysBackup
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 3 / 3
11,028
501
8,202
15,706
11,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Linkzzyy--
Tsukuyomi
20
6 / 1 / 6
12,612
573
10,147
14,794
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 6
9,445
429
6,425
16,404
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
crexmz
Morgan Le Fay
17
7 / 7 / 4
11,585
527
13,073
14,883
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
djheart83
Cupid
17
2 / 3 / 3
10,803
491
9,834
15,400
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PAN5S
Sylvanus
16
6 / 3 / 4
10,634
483
15,769
14,369
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
RobbieJudd
Bastet
17
5 / 4 / 6
10,301
468
7,833
17,658
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 7
9,851
448
11,915
18,370
18,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
19
1 / 1 / 2
10,950
498
10,630
12,914
14,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 3
8,675
394
7,214
12,620
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
18
Kills
18
18
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
3
1.17
W
Tsukuyomi
Linkzzyy--
Tsukuyomi
6
1
6
9
L
Sylvanus
PAN5S
Sylvanus
6
3
4
2.67
L
Bastet
RobbieJudd
Bastet
5
4
6
2
L
5
3
7
2.83
L
Cthulhu
1
1
2
2
L
1
7
3
0.36
W
1
4
6
1
W
Morgan Le Fay
crexmz
Morgan Le Fay
7
7
4
1.29
W
Cupid
djheart83
Cupid
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
53,361
77,187
Taken
75,931
44,703
Mitigated
49,861
29,468
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,202
2,589
0
4,717
15,706
11,536
42
8,128
7,578
0
59,802
W
Tsukuyomi
Linkzzyy--
Tsukuyomi
10,147
3,007
0
8,761
14,794
6,486
0
4,484
10,310
0
109,570
L
Sylvanus
PAN5S
Sylvanus
15,769
6,392
1,080
4,637
14,369
7,547
213
2,559
11,810
57,073
16,889
L
Bastet
RobbieJudd
Bastet
7,833
3,084
0
7,646
17,658
6,195
0
5,978
11,680
0
61,803
L
11,915
3,350
0
3,404
18,370
18,156
0
4,638
13,732
0
42,545
L
Cthulhu
10,630
1,183
0
2,691
12,914
14,656
333
927
11,987
75,533
0
L
7,214
756
0
1,906
12,620
3,307
0
5,396
7,224
51,083
0
W
6,425
383
444
4,286
16,404
16,196
0
6,773
9,631
28,570
0
W
Morgan Le Fay
crexmz
Morgan Le Fay
13,073
731
0
2,409
14,883
5,282
154
4,854
10,029
61,644
0
W
Cupid
djheart83
Cupid
9,834
5,694
447
8,404
15,400
5,203
3,543
7,007
8,393
0
72,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
50,411
546
Minions Killed
513
0
Camps Cleared
0
2,175,139
Distance Traveled
2,085,130
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,028
501
95
4
0
433,929
2
W
Tsukuyomi
12,612
573
178
8
0
509,546
10
L
Sylvanus
10,634
483
130
6
0
376,852
1
L
Bastet
10,301
468
100
5
0
457,867
8
L
Osiris
9,851
448
42
2
0
422,748
1
L
Cthulhu
10,950
498
147
7
0
459,266
5
L
Janus
8,675
394
94
4
0
368,397
4
W
Artio
9,445
429
34
2
0
455,402
9
W
Morgan Le Fay
11,585
527
101
5
0
367,635
2
W
Cupid
10,803
491
138
6
0
408,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role