Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bormensin
Nike
Level 154
God Stats
0W - 3L
1,512 SR
Queue Stats
131W - 125L
1,630 Elo+
Solo
Ymir
Ymir
Kihn
Ymir
Level 160
God Stats
0W - 3L
1,533 SR
Queue Stats
125W - 153L
1,536 Elo+
Solo
Medusa
Medusa
MrKongMTC
Medusa
Level 99
God Stats
3W - 2L
1,701 SR
Queue Stats
101W - 91L
1,593 Elo+
Solo
Da Ji
Da Ji
Reap Matthew
Da Ji
Level 158
God Stats
6W - 15L
1,599 SR
Queue Stats
767W - 745L
1,594 Elo+
Solo
Team Averages
Level 144
1,569 SR
1,570 Elo+

VS

Team Averages
Level 111
1,640 SR
1,608 Elo+
Nu Wa
Nu Wa
FantasticGreyFox
Nu Wa
Level 160
God Stats
5W - 3L
1,403 SR
Queue Stats
246W - 270L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Hornedbull
Sun Wukong
Level 69
God Stats
2W - 0L
1,836 SR
Queue Stats
210W - 187L
1,622 Elo+
Party 1
Vulcan
Vulcan
I_Hate_Tests
Vulcan
Level 109
God Stats
3W - 3L
1,501 SR
Queue Stats
284W - 298L
1,629 Elo+
Solo
Artemis
Artemis
SnappCracklePop
Artemis
Level 89
God Stats
6W - 3L
1,648 SR
Queue Stats
252W - 236L
1,621 Elo+
Party 1
Hun Batz
Hun Batz
Yoshetsune
Hun Batz
Level 126
God Stats
5W - 1L
1,810 SR
Queue Stats
239W - 240L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 5 / 7
10,807
720
15,675
13,621
5,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
19
6 / 9 / 9
11,652
777
10,986
20,534
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
Kihn
Ymir
16
2 / 9 / 7
10,368
691
6,958
25,656
26,909
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
MrKongMTC
Medusa
17
2 / 6 / 8
10,018
668
10,871
15,646
6,523
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 9 / 9
11,278
752
11,233
17,151
7,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 26
11,704
780
17,979
10,532
4,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hornedbull
Sun Wukong
20
6 / 3 / 28
12,076
805
15,715
17,192
17,905
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
19
5 / 4 / 22
11,830
789
18,094
9,418
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 18
11,602
773
15,577
11,973
5,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Yoshetsune
Hun Batz
20
12 / 5 / 22
12,524
835
14,508
18,454
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
152
21
Kills
36
38
Deaths
21
40
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
7
1.7
L
Nike
6
9
9
1.17
W
5
4
26
4.5
W
Sun Wukong
Hornedbull
Sun Wukong
6
3
28
6.67
W
Vulcan
5
4
22
4
L
Ymir
Kihn
Ymir
2
9
7
0.61
L
Medusa
MrKongMTC
Medusa
2
6
8
1
L
6
9
9
1.17
W
8
5
18
3.4
W
Hun Batz
Yoshetsune
Hun Batz
12
5
22
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
81,873
92,608
Taken
67,569
66,222
Mitigated
48,140
10,491
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,675
304
0
1,879
13,621
5,069
947
5,366
7,915
40,111
0
L
Nike
10,986
851
1,496
3,522
20,534
20,428
236
10,276
9,753
0
30,622
W
17,979
6,316
1,697
1,438
10,532
4,036
1,362
2,585
7,778
35,084
0
W
Sun Wukong
Hornedbull
Sun Wukong
15,715
2,825
1,397
1,345
17,192
17,905
1,215
6,775
10,243
0
28,736
W
Vulcan
18,094
7,398
1,255
1,220
9,418
4,254
1,026
2,006
7,220
41,006
0
L
Ymir
Kihn
Ymir
6,958
645
0
902
25,656
26,909
287
9,418
15,678
19,473
0
L
Medusa
MrKongMTC
Medusa
10,871
2,131
348
953
15,646
6,523
1,830
5,133
10,176
0
44,105
L
11,233
1,427
470
921
17,151
7,293
0
4,838
11,957
0
17,783
W
15,577
5,349
1,050
761
11,973
5,389
1,090
4,153
7,735
0
28,170
W
Hun Batz
Yoshetsune
Hun Batz
14,508
2,704
1,448
2,893
18,454
16,556
1,468
7,114
11,022
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
59,736
173
Minions Killed
165
0
Camps Cleared
0
1,218,068
Distance Traveled
1,305,746
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,807
720
47
3
0
279,714
0
L
Nike
11,652
777
45
3
0
265,619
2
W
Nu Wa
11,704
780
28
2
0
246,319
2
W
Sun Wukong
12,076
805
29
2
0
290,330
0
W
Vulcan
11,830
789
58
4
0
270,514
1
L
Ymir
10,368
691
20
1
0
203,876
0
L
Medusa
10,018
668
41
3
0
266,165
4
L
Da Ji
11,278
752
20
1
0
202,694
2
W
Artemis
11,602
773
28
2
0
229,635
0
W
Hun Batz
12,524
835
22
1
0
268,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role