Player Matchup

Raijin
Raijin
Gcm7
Raijin
Level 125
God Stats
8W - 5L
1,646 SR
Queue Stats
286W - 309L
1,474 Elo+
Party 2
Ullr
Ullr
Mossticular
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,486 Elo+
Solo
Tyr
Tyr
OAK52
Tyr
Level 106
God Stats
4W - 4L
1,739 SR
Queue Stats
334W - 345L
1,473 Elo+
Solo
Anhur
Anhur
SteffieLa
Anhur
Level 123
God Stats
1W - 4L
1,374 SR
Queue Stats
279W - 302L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
Tukru
Ao Kuang
Level 101
God Stats
2W - 4L
1,365 SR
Queue Stats
121W - 123L
1,471 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,475 Elo+

VS

Team Averages
Level 110
1,457 SR
1,344 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FakeFriendz
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,063 Elo+
Party 1
Hercules
Hercules
Swagadon9000
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,309 Elo+
Party 1
Chiron
Chiron
frencio
Chiron
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,399 Elo+
Party 3
Anubis
Anubis
xXxzappoxXx
Anubis
Level 146
God Stats
2W - 0L
1,287 SR
Queue Stats
76W - 84L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gcm7
Raijin
17
1 / 3 / 3
9,435
726
13,116
7,984
3,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,870
605
6,469
7,938
2,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Tyr
OAK52
Tyr
16
1 / 4 / 1
8,398
646
5,846
19,903
15,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
SteffieLa
Anhur
13
1 / 5 / 4
7,735
595
7,048
8,682
3,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Tukru
Ao Kuang
12
2 / 5 / 2
7,498
577
6,215
8,821
2,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 1 / 15
10,204
785
5,985
12,178
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 18
9,347
719
9,747
9,147
9,568
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Swagadon9000
Hercules
17
5 / 1 / 12
9,818
755
9,055
10,560
11,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
frencio
Chiron
18
8 / 1 / 12
10,493
807
11,512
9,441
3,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
4 / 1 / 17
10,229
787
11,563
8,086
4,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
6
Kills
21
21
Deaths
6
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
15
9.5
W
2
2
18
5.5
L
Raijin
Gcm7
Raijin
1
3
3
0.83
L
1
4
2
0.5
L
Tyr
OAK52
Tyr
1
4
1
0.38
L
Anhur
SteffieLa
Anhur
1
5
4
0.6
W
Hercules
Swagadon9000
Hercules
5
1
12
11
L
Ao Kuang
Tukru
Ao Kuang
2
5
2
0.6
W
Chiron
frencio
Chiron
8
1
12
14
W
Anubis
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,694
Damage
47,862
53,328
Taken
49,412
27,415
Mitigated
41,876
16,616
Healing
26,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,985
324
2,052
2,604
12,178
12,324
299
3,623
8,491
16,064
0
W
9,747
1,432
2,819
2,081
9,147
9,568
85
2,816
6,206
0
10,736
L
Raijin
Gcm7
Raijin
13,116
634
1,085
1,881
7,984
3,632
0
1,751
5,960
44,061
0
L
6,469
2,588
660
804
7,938
2,422
0
3,581
4,199
0
8,777
L
Tyr
OAK52
Tyr
5,846
621
396
7,569
19,903
15,801
0
6,848
12,417
0
19,473
L
Anhur
SteffieLa
Anhur
7,048
2,891
484
989
8,682
3,533
0
2,053
6,486
176
11,952
W
Hercules
Swagadon9000
Hercules
9,055
1,885
2,571
2,847
10,560
11,602
0
2,610
7,844
690
11,059
L
Ao Kuang
Tukru
Ao Kuang
6,215
1,637
1,128
1,620
8,821
2,027
0
3,686
4,870
8,213
0
W
Chiron
frencio
Chiron
11,512
6,601
1,603
2,630
9,441
3,923
2,716
4,638
4,732
0
27,167
W
Anubis
11,563
612
4,411
2,516
8,086
4,459
559
5,820
2,226
44,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
50,091
125
Minions Killed
145
0
Camps Cleared
0
1,022,608
Distance Traveled
1,206,401
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,204
785
24
2
0
207,734
4
W
Mulan
9,347
719
4
0
0
273,443
3
L
Raijin
9,435
726
62
5
0
178,159
0
L
Ullr
7,870
605
11
1
0
181,157
1
L
Tyr
8,398
646
38
3
0
241,104
0
L
Anhur
7,735
595
13
1
0
207,603
0
W
Hercules
9,818
755
9
1
0
255,519
5
L
Ao Kuang
7,498
577
1
0
0
214,585
2
W
Chiron
10,493
807
38
3
0
239,527
0
W
Anubis
10,229
787
70
5
0
230,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role