Player Matchup

Nu Wa
Nu Wa
Gold III
CoNsCriPtEe
Nu Wa
Gold III
Level 130
God Stats
20W - 13L
1,663 SR
Queue Stats
34W - 36L
1,503 MMR
Party 4
Bellona
Bellona
Gold III
Joker0426
Bellona
Gold III
Level 149
God Stats
25W - 20L
1,703 SR
Queue Stats
34W - 36L
1,503 MMR
Party 4
Awilix
Awilix
Gold II
LostDestiny
Awilix
Gold II
Level 128
God Stats
61W - 61L
1,654 SR
Queue Stats
256W - 240L
1,586 MMR
Solo
Apollo
Apollo
Gold I
Phantomima
Apollo
Gold I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 182L
1,655 MMR
Party 3
Geb
Geb
Silver I
w610d
Geb
Silver I
Level 144
God Stats
5W - 2L
1,875 SR
Queue Stats
34W - 35L
1,413 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,679 SR
1,532 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,552 SR
1,524 MMR
Chaac
Chaac
Bronze III
GLADIATORVT
Chaac
Bronze III
Level 111
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Lightningless
Arachne
Silver II
Level 88
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 4L
1,513 MMR
Party 2
Ymir
Ymir
Silver IV
NokopzBlazeIt
Ymir
Silver IV
Level 107
God Stats
8W - 3L
1,631 SR
Queue Stats
13W - 11L
1,452 MMR
Party 1
Scylla
Scylla
Silver II
hdthinke
Scylla
Silver II
Level 65
God Stats
5W - 1L
1,615 SR
Queue Stats
10W - 9L
1,500 MMR
Party 2
Anhur
Anhur
Gold V
jveps
Anhur
Gold V
Level 122
God Stats
2W - 4L
1,483 SR
Queue Stats
43W - 45L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,007
616
9,771
3,766
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Joker0426
Bellona
14
4 / 1 / 2
8,480
652
11,615
11,002
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
14
3 / 2 / 3
7,734
595
4,876
8,225
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Phantomima
Apollo
14
6 / 2 / 5
8,092
622
10,327
9,952
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
w610d
Geb
11
3 / 0 / 10
7,470
575
5,457
11,599
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
UllrAgniAresThoth

VS

Bans
Erlang ShenAtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,436
495
5,259
13,097
8,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
11
3 / 3 / 0
6,599
508
4,012
10,939
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 5 / 2
5,279
406
3,634
11,035
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
hdthinke
Scylla
11
1 / 2 / 0
6,537
503
5,571
5,242
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
jveps
Anhur
10
1 / 6 / 1
6,270
482
7,700
13,306
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
5
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
4
2
0.25
W
Bellona
Joker0426
Bellona
4
1
2
5
L
Arachne
3
3
0
1
W
Awilix
3
2
3
2.25
L
0
5
2
0.2
W
Apollo
Phantomima
Apollo
6
2
5
4.25
L
Scylla
hdthinke
Scylla
1
2
0
0.5
L
Anhur
jveps
Anhur
1
6
1
0.25
W
Geb
w610d
Geb
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
26,176
44,544
Taken
53,619
26,579
Mitigated
25,780
17,403
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,771
1,261
64
1,446
3,766
1,149
404
1,771
1,995
53,062
0
L
5,259
1,410
0
3,990
13,097
8,786
0
627
12,354
0
36,084
W
Bellona
Joker0426
Bellona
11,615
5,713
0
5,338
11,002
10,113
0
2,334
8,668
0
55,481
L
Arachne
4,012
3,452
0
1,390
10,939
3,626
0
3,048
7,621
0
32,817
W
Awilix
4,876
1,805
0
2,816
8,225
2,741
464
1,957
6,268
0
50,889
L
3,634
710
0
1,761
11,035
8,392
0
3,946
6,861
11,960
0
W
Apollo
Phantomima
Apollo
10,327
6,597
0
5,728
9,952
2,646
392
997
8,955
0
53,701
L
Scylla
hdthinke
Scylla
5,571
1,180
0
960
5,242
1,615
0
2,043
3,043
46,552
0
L
Anhur
jveps
Anhur
7,700
4,554
0
4,992
13,306
3,361
0
3,805
9,391
0
40,506
W
Geb
w610d
Geb
5,457
504
0
2,011
11,599
9,930
0
2,146
9,155
14,452
6,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
31,121
459
Minions Killed
325
0
Camps Cleared
0
1,357,722
Distance Traveled
1,242,184
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,007
616
116
9
0
263,417
4
L
Chaac
6,436
495
90
7
0
248,972
3
W
Bellona
8,480
652
126
10
0
246,876
4
L
Arachne
6,599
508
66
5
0
304,207
1
W
Awilix
7,734
595
95
7
0
304,726
9
L
Ymir
5,279
406
12
1
0
248,047
6
W
Apollo
8,092
622
92
7
0
256,117
3
L
Scylla
6,537
503
88
7
0
234,744
5
L
Anhur
6,270
482
69
5
0
206,214
1
W
Geb
7,470
575
30
2
0
286,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role