Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Glizzydeityx
Achilles
Level 85
God Stats
57W - 57L
1,449 SR
Queue Stats
221W - 216L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VargesBM125
Tsukuyomi
Level 56
God Stats
11W - 11L
1,434 SR
Queue Stats
185W - 171L
1,518 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,486 Elo+

VS

Team Averages
Level 76
1,597 SR
1,428 Elo+
Baron Samedi
Baron Samedi
HumongousPizzas
Baron Samedi
Level 108
God Stats
0W - 5L
1,538 SR
Queue Stats
86W - 77L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
IYDGYABITH
Danzaburou
Level 58
God Stats
45W - 44L
1,566 SR
Queue Stats
240W - 363L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
OscorMike
Gilgamesh
Level 63
God Stats
24W - 15L
1,687 SR
Queue Stats
77W - 74L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 0 / 5
13,797
726
13,359
18,231
8,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Glizzydeityx
Achilles
16
3 / 4 / 10
12,006
632
13,316
26,525
26,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
VargesBM125
Tsukuyomi
17
2 / 3 / 10
11,926
628
12,291
13,782
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HumongousPizzas
Baron Samedi
17
3 / 3 / 4
11,374
599
20,624
18,559
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
IYDGYABITH
Danzaburou
18
2 / 0 / 4
12,921
680
11,851
8,412
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
OscorMike
Gilgamesh
13
2 / 10 / 2
10,229
538
10,593
20,396
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
7
7
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
0
5
10.5
W
Achilles
Glizzydeityx
Achilles
3
4
10
2
L
Baron Samedi
HumongousPizzas
Baron Samedi
3
3
4
1.67
L
Danzaburou
IYDGYABITH
Danzaburou
2
0
4
4
L
Gilgamesh
OscorMike
Gilgamesh
2
10
2
0.3
W
Tsukuyomi
VargesBM125
Tsukuyomi
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
43,068
58,538
Taken
47,367
41,889
Mitigated
30,302
19,842
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,359
2,332
0
10,068
18,231
8,735
1,720
6,917
10,999
84,451
0
W
Achilles
Glizzydeityx
Achilles
13,316
4,425
0
5,041
26,525
26,968
604
10,873
15,241
0
24,107
L
Baron Samedi
HumongousPizzas
Baron Samedi
20,624
1,127
2,137
9,178
18,559
7,444
78
5,325
12,924
56,361
0
L
Danzaburou
IYDGYABITH
Danzaburou
11,851
2,523
486
3,199
8,412
6,046
286
1,331
6,795
0
51,467
L
Gilgamesh
OscorMike
Gilgamesh
10,593
3,330
0
1,317
20,396
16,812
709
6,753
13,076
0
19,449
W
Tsukuyomi
VargesBM125
Tsukuyomi
12,291
2,260
0
4,733
13,782
6,186
805
3,722
9,965
0
47,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
34,524
231
Minions Killed
162
11
Camps Cleared
3
1,051,653
Distance Traveled
994,035
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,797
726
141
7
8
379,193
7
W
Achilles
12,006
632
25
1
0
310,921
2
L
Baron Samedi
11,374
599
80
4
2
322,507
2
L
Danzaburou
12,921
680
66
3
1
371,012
0
L
Gilgamesh
10,229
538
16
1
0
300,516
2
W
Tsukuyomi
11,926
628
65
3
3
361,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role