Player Matchup

Fenrir
Fenrir
MRPIHO
Fenrir
Level 34
God Stats
4W - 5L
1,333 SR
Queue Stats
71W - 58L
1,532 Elo+
Party 2
Geb
Geb
Vobatrone
Geb
Level 88
God Stats
16W - 7L
1,655 SR
Queue Stats
209W - 211L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
hellborn100
Sun Wukong
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,414 Elo+
Party 3
The Morrigan
The Morrigan
madsineto
The Morrigan
Level 30
God Stats
1W - 1L
1,297 SR
Queue Stats
10W - 16L
1,373 Elo+
Party 3
Anhur
Anhur
swamiii
Anhur
Level 60
God Stats
28W - 25L
1,562 SR
Queue Stats
324W - 342L
1,445 Elo+
Party 2
Team Averages
Level 54
1,469 SR
1,442 Elo+

VS

Team Averages
Level 48
1,493 SR
1,411 Elo+
Cabrakan
Cabrakan
Gebhel
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
Madzcuzbadz
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 1
Izanami
Izanami
Naeramarth
Izanami
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,446 Elo+
Party 1
Mercury
Mercury
Snusk123
Mercury
Level 62
God Stats
3W - 8L
1,500 SR
Queue Stats
210W - 162L
1,601 Elo+
Party 1
Poseidon
Poseidon
WaldemarWaleczny
Poseidon
Level 106
God Stats
0W - 1L
1,466 SR
Queue Stats
103W - 118L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MRPIHO
Fenrir
11
5 / 0 / 3
6,675
668
3,866
7,935
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 8
6,085
609
2,655
6,637
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
hellborn100
Sun Wukong
10
2 / 1 / 2
6,337
634
2,552
5,465
2,609
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
madsineto
The Morrigan
11
2 / 3 / 2
6,544
654
3,508
4,237
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
swamiii
Anhur
11
6 / 0 / 2
6,923
692
5,565
4,537
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gebhel
Cabrakan
7
0 / 2 / 0
4,895
490
1,318
6,294
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Madzcuzbadz
Baron Samedi
9
1 / 2 / 0
5,028
503
3,086
4,131
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Naeramarth
Izanami
8
0 / 5 / 0
4,750
475
1,931
6,171
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Snusk123
Mercury
7
0 / 3 / 1
4,789
479
2,811
6,478
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 4 / 0
6,336
634
4,052
5,821
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Gebhel
Cabrakan
0
2
0
0
W
Fenrir
MRPIHO
Fenrir
5
0
3
6.5
L
Baron Samedi
Madzcuzbadz
Baron Samedi
1
2
0
0.5
L
Izanami
Naeramarth
Izanami
0
5
0
0
L
Mercury
Snusk123
Mercury
0
3
1
0.17
W
1
0
8
5
L
3
4
0
0.75
W
Sun Wukong
hellborn100
Sun Wukong
2
1
2
3
W
The Morrigan
madsineto
The Morrigan
2
3
2
1
W
Anhur
swamiii
Anhur
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,146
Damage
13,198
28,811
Taken
28,895
11,650
Mitigated
9,152
8,283
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Gebhel
Cabrakan
1,318
380
0
872
6,294
2,896
0
1,270
5,024
6,778
0
W
Fenrir
MRPIHO
Fenrir
3,866
526
0
3,887
7,935
2,775
0
1,052
6,841
0
32,455
L
Baron Samedi
Madzcuzbadz
Baron Samedi
3,086
175
0
1,467
4,131
1,504
0
0
4,131
15,226
0
L
Izanami
Naeramarth
Izanami
1,931
1,507
0
1,241
6,171
1,174
0
823
5,348
0
28,286
L
Mercury
Snusk123
Mercury
2,811
1,223
0
603
6,478
1,713
0
1,025
5,453
0
19,957
W
2,655
422
0
1,553
6,637
3,672
0
1,404
5,233
17,153
0
L
4,052
666
0
340
5,821
1,865
0
2,379
3,442
37,105
0
W
Sun Wukong
hellborn100
Sun Wukong
2,552
221
0
325
5,465
2,609
0
2,628
2,542
0
23,346
W
The Morrigan
madsineto
The Morrigan
3,508
495
0
290
4,237
1,529
208
2,665
1,534
31,019
666
W
Anhur
swamiii
Anhur
5,565
2,258
0
2,228
4,537
1,065
972
332
4,205
0
39,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
25,798
291
Minions Killed
215
0
Camps Cleared
0
1,053,428
Distance Traveled
940,414
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,895
490
16
2
0
184,198
3
W
Fenrir
6,675
668
70
7
0
239,415
3
L
Baron Samedi
5,028
503
40
4
0
160,691
2
L
Izanami
4,750
475
49
5
0
168,999
3
L
Mercury
4,789
479
44
4
0
230,001
0
W
Geb
6,085
609
25
3
0
216,051
5
L
Poseidon
6,336
634
66
7
0
196,525
1
W
Sun Wukong
6,337
634
54
5
0
181,846
0
W
The Morrigan
6,544
654
67
7
0
209,880
2
W
Anhur
6,923
692
75
8
0
206,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role