Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LukeyC11
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,366 Elo+
Party 2
Ao Kuang
Ao Kuang
XxcalertyxX
Ao Kuang
Level 64
God Stats
29W - 28L
1,576 SR
Queue Stats
246W - 269L
1,397 Elo+
Party 3
Chaac
Chaac
marioXVX
Chaac
Level 21
God Stats
5W - 10L
1,364 SR
Queue Stats
28W - 33L
1,322 Elo+
Party 3
Kumbhakarna
Kumbhakarna
mboyo
Kumbhakarna
Level 118
God Stats
2W - 0L
1,711 SR
Queue Stats
63W - 82L
1,367 Elo+
Party 2
Team Averages
Level 72
1,530 SR
1,390 Elo+

VS

Team Averages
Level 59
1,530 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
Bruniel
Morgan Le Fay
Level 79
God Stats
7W - 8L
1,620 SR
Queue Stats
55W - 51L
1,468 Elo+
Solo
Odin
Odin
SebasTianSHeTOOO
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 233L
1,397 Elo+
Solo
Ares
Ares
SoBrush
Ares
Level 42
God Stats
17W - 24L
1,391 SR
Queue Stats
84W - 105L
1,379 Elo+
Party 1
Ymir
Ymir
Stifozz
Ymir
Level 47
God Stats
1W - 2L
1,741 SR
Queue Stats
14W - 11L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viting91
Ah Muzen Cab
Level 66
God Stats
14W - 15L
1,398 SR
Queue Stats
40W - 57L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 4
9,099
535
8,116
6,740
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LukeyC11
Baron Samedi
16
4 / 5 / 7
9,674
569
10,587
10,452
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
XxcalertyxX
Ao Kuang
16
15 / 4 / 1
10,337
608
15,946
18,616
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
marioXVX
Chaac
13
2 / 4 / 4
8,508
500
6,083
12,897
9,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
mboyo
Kumbhakarna
14
1 / 1 / 8
8,847
520
6,056
14,162
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bruniel
Morgan Le Fay
15
8 / 6 / 4
9,329
549
16,520
12,783
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 5
8,192
482
7,155
10,182
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
SoBrush
Ares
12
1 / 3 / 5
7,748
456
6,435
15,658
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
Stifozz
Ymir
14
4 / 7 / 1
8,822
519
4,634
15,478
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Viting91
Ah Muzen Cab
13
2 / 4 / 1
7,310
430
4,995
10,317
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
26
Kills
16
16
Deaths
26
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
4
3
L
Morgan Le Fay
Bruniel
Morgan Le Fay
8
6
4
1.67
W
Baron Samedi
LukeyC11
Baron Samedi
4
5
7
1.5
L
1
6
5
0.58
L
Ares
SoBrush
Ares
1
3
5
1.17
L
Ymir
Stifozz
Ymir
4
7
1
0.64
L
Ah Muzen Cab
Viting91
Ah Muzen Cab
2
4
1
0.63
W
Ao Kuang
XxcalertyxX
Ao Kuang
15
4
1
3.88
W
Chaac
marioXVX
Chaac
2
4
4
1
W
Kumbhakarna
mboyo
Kumbhakarna
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,788
Damage
39,739
62,867
Taken
64,418
33,751
Mitigated
36,309
16,799
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,116
3,158
0
2,046
6,740
2,343
2,602
2,347
4,393
0
55,269
L
Morgan Le Fay
Bruniel
Morgan Le Fay
16,520
1,462
0
1,204
12,783
4,609
625
9,456
2,973
49,487
0
W
Baron Samedi
LukeyC11
Baron Samedi
10,587
631
396
2,584
10,452
4,247
0
7,762
2,690
59,722
0
L
7,155
2,287
0
655
10,182
7,682
0
3,486
6,696
0
37,061
L
Ares
SoBrush
Ares
6,435
361
0
1,746
15,658
14,166
55
4,752
10,847
23,101
0
L
Ymir
Stifozz
Ymir
4,634
1,214
0
1,047
15,478
5,827
0
9,997
5,310
40,660
0
L
Ah Muzen Cab
Viting91
Ah Muzen Cab
4,995
1,756
354
2,697
10,317
4,025
404
4,218
6,003
0
34,307
W
Ao Kuang
XxcalertyxX
Ao Kuang
15,946
4,896
16
8,026
18,616
7,057
158
8,021
10,450
55,606
0
W
Chaac
marioXVX
Chaac
6,083
2,021
16
1,561
12,897
9,308
833
4,046
8,343
0
40,399
W
Kumbhakarna
mboyo
Kumbhakarna
6,056
568
0
2,154
14,162
10,796
109
5,413
8,749
25,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
41,401
407
Minions Killed
313
0
Camps Cleared
0
1,539,187
Distance Traveled
1,483,855
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,099
535
110
6
0
285,361
6
L
Morgan Le Fay
9,329
549
64
4
0
300,927
5
W
Baron Samedi
9,674
569
96
6
0
292,990
0
L
Odin
8,192
482
85
5
0
306,101
1
L
Ares
7,748
456
32
2
0
326,150
2
L
Ymir
8,822
519
75
4
0
273,292
4
L
Ah Muzen Cab
7,310
430
57
3
0
277,385
1
W
Ao Kuang
10,337
608
81
5
0
320,552
0
W
Chaac
8,508
500
79
5
0
314,301
1
W
Kumbhakarna
8,847
520
41
2
0
325,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role