Player Matchup

Zhong Kui
Zhong Kui
DeltaQuarti
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,478 Elo+
Solo
Geb
Geb
HorizonPaNda
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,347 Elo+
Party 3
Rama
Rama
Seattlez
Rama
Level 44
God Stats
4W - 1L
1,614 SR
Queue Stats
65W - 60L
1,399 Elo+
Party 3
Baron Samedi
Baron Samedi
TvoyRodstvennik
Baron Samedi
Level 46
God Stats
9W - 1L
1,806 SR
Queue Stats
105W - 113L
1,392 Elo+
Party 1
Ravana
Ravana
YourLord228
Ravana
Level 61
God Stats
13W - 13L
1,529 SR
Queue Stats
128W - 152L
1,413 Elo+
Party 1
Team Averages
Level 68
1,590 SR
1,406 Elo+

VS

Team Averages
Level 56
1,393 SR
1,390 Elo+
Ymir
Ymir
Adwenn
Ymir
Level 47
God Stats
1W - 3L
1,336 SR
Queue Stats
18W - 13L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Ellipsism93
Sylvanus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 239L
1,372 Elo+
Party 4
Nu Wa
Nu Wa
LucieChausette
Nu Wa
Level 52
God Stats
6W - 5L
1,492 SR
Queue Stats
18W - 14L
1,395 Elo+
Party 2
Bastet
Bastet
VargasD
Bastet
Level 83
God Stats
0W - 3L
1,300 SR
Queue Stats
184W - 227L
1,379 Elo+
Party 4
Zeus
Zeus
manurv30
Zeus
Level 37
God Stats
2W - 1L
1,339 SR
Queue Stats
13W - 12L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeltaQuarti
Zhong Kui
13
4 / 3 / 0
7,312
665
8,220
11,396
8,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 7
6,086
553
4,517
7,122
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
11
6 / 1 / 2
7,009
637
7,370
7,890
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TvoyRodstvennik
Baron Samedi
11
3 / 2 / 2
6,742
613
3,708
5,604
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
11
5 / 0 / 5
6,591
599
6,084
5,009
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adwenn
Ymir
7
0 / 5 / 1
5,034
458
2,459
11,084
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Ellipsism93
Sylvanus
11
2 / 3 / 1
5,903
537
4,048
7,944
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 4 / 0
5,076
461
6,140
5,482
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
VargasD
Bastet
11
3 / 2 / 0
6,300
573
5,670
10,165
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
8
0 / 6 / 1
5,150
468
3,292
6,261
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
6
6
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adwenn
Ymir
0
5
1
0.1
W
Zhong Kui
DeltaQuarti
Zhong Kui
4
3
0
1.33
L
Sylvanus
Ellipsism93
Sylvanus
2
3
1
0.83
W
2
0
7
5.5
L
1
4
0
0.25
W
Rama
6
1
2
7
W
Baron Samedi
TvoyRodstvennik
Baron Samedi
3
2
2
2
L
Bastet
VargasD
Bastet
3
2
0
1.5
W
Ravana
5
0
5
7.5
L
Zeus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
21,609
37,021
Taken
40,936
18,917
Mitigated
17,271
15,555
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adwenn
Ymir
2,459
452
0
1,458
11,084
5,983
0
2,342
8,508
12,513
0
W
Zhong Kui
DeltaQuarti
Zhong Kui
8,220
736
0
6,653
11,396
8,081
309
3,773
7,587
46,722
0
L
Sylvanus
Ellipsism93
Sylvanus
4,048
1,518
270
2,073
7,944
5,043
0
6,406
1,538
20,332
4,540
W
4,517
672
178
1,954
7,122
5,001
234
3,437
3,524
13,478
0
L
6,140
1,653
0
345
5,482
1,350
0
1,412
4,070
23,901
0
W
Rama
7,370
6,161
0
3,870
7,890
2,049
612
4,698
2,872
0
39,033
W
Baron Samedi
TvoyRodstvennik
Baron Samedi
3,708
180
234
1,871
5,604
2,114
612
2,218
3,350
35,618
0
L
Bastet
VargasD
Bastet
5,670
1,786
0
4,535
10,165
2,926
0
2,941
7,224
0
26,390
W
Ravana
6,084
2,221
0
795
5,009
1,672
40
539
4,427
0
35,766
L
Zeus
3,292
690
0
500
6,261
1,969
0
3,344
2,917
24,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
27,463
341
Minions Killed
213
0
Camps Cleared
0
1,081,580
Distance Traveled
983,701
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,034
458
18
2
0
197,839
1
W
Zhong Kui
7,312
665
104
9
0
182,375
0
L
Sylvanus
5,903
537
51
5
0
170,115
0
W
Geb
6,086
553
9
1
0
238,442
3
L
Nu Wa
5,076
461
35
3
0
179,687
3
W
Rama
7,009
637
78
7
0
195,385
1
W
Baron Samedi
6,742
613
84
8
0
211,009
0
L
Bastet
6,300
573
52
5
0
244,888
1
W
Ravana
6,591
599
66
6
0
254,369
1
L
Zeus
5,150
468
57
5
0
191,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role