Player Matchup

Ganesha
Ganesha
Silver I
FakeNutty69
Ganesha
Silver I
Level 108
God Stats
18W - 6L
1,871 SR
Queue Stats
108W - 95L
1,388 MMR
Solo
Janus
Janus
Silver II
GR_Kagami11
Janus
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,487 MMR
Solo
Awilix
Awilix
Silver II
Kiks25
Awilix
Silver II
Level 84
God Stats
2W - 1L
1,293 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Ninjawizard1227
Medusa
Gold III
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
393W - 395L
1,401 MMR
Solo
Chaac
Chaac
Gold V
VkS_-kaykZ_
Chaac
Gold V
Level 105
God Stats
9W - 5L
1,727 SR
Queue Stats
240W - 221L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,578 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,413 SR
1,427 MMR
Nu Wa
Nu Wa
Bronze V
ChaoticFluff551
Nu Wa
Bronze V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver I
CleverJoey5400
King Arthur
Silver I
Level 143
God Stats
3W - 6L
1,298 SR
Queue Stats
144W - 140L
1,327 MMR
Solo
Kukulkan
Kukulkan
Gold V
Elemithebest
Kukulkan
Gold V
Level 104
God Stats
0W - 2L
1,220 SR
Queue Stats
58W - 69L
1,364 MMR
Solo
Neith
Neith
Bronze V
Hidef4657
Neith
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
Niko_3296
Mercury
Gold IV
Level 125
God Stats
6W - 7L
1,546 SR
Queue Stats
39W - 44L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FakeNutty69
Ganesha
15
0 / 2 / 24
10,716
510
5,872
19,635
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 15
11,044
526
10,959
11,003
4,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Kiks25
Awilix
20
18 / 2 / 8
13,383
637
17,504
14,608
7,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 3 / 7
12,999
619
18,395
15,388
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 10
11,861
565
15,108
22,244
25,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneBastetCthulhuPersephoneSkadi

VS

Bans
GebShivaBakasuraCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,264
441
10,325
13,576
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
CleverJoey5400
King Arthur
14
2 / 10 / 1
9,544
454
12,226
22,037
16,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Elemithebest
Kukulkan
15
2 / 7 / 1
10,087
480
11,127
14,051
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hidef4657
Neith
15
1 / 8 / 2
9,148
436
5,861
15,344
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Niko_3296
Mercury
18
2 / 7 / 3
10,679
509
10,335
17,501
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
38
Kills
9
9
Deaths
38
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
King Arthur
CleverJoey5400
King Arthur
2
10
1
0.25
L
Kukulkan
Elemithebest
Kukulkan
2
7
1
0.36
W
Ganesha
FakeNutty69
Ganesha
0
2
24
6
W
4
1
15
11.5
L
Neith
Hidef4657
Neith
1
8
2
0.25
W
Awilix
Kiks25
Awilix
18
2
8
11
L
Mercury
Niko_3296
Mercury
2
7
3
0.5
W
10
3
7
4.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,838
Damage
49,874
82,878
Taken
82,509
67,778
Mitigated
34,520
26,230
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,325
3,662
45
2,057
13,576
3,188
0
3,105
10,471
33,462
0
L
King Arthur
CleverJoey5400
King Arthur
12,226
1,684
0
1,650
22,037
16,129
0
3,605
18,432
5,175
46,167
L
Kukulkan
Elemithebest
Kukulkan
11,127
581
0
782
14,051
5,044
617
4,285
9,766
62,518
0
W
Ganesha
FakeNutty69
Ganesha
5,872
892
0
2,587
19,635
23,560
149
5,297
13,586
27,699
11,447
W
10,959
585
0
1,449
11,003
4,610
465
5,498
5,505
59,191
0
L
Neith
Hidef4657
Neith
5,861
1,931
0
2,931
15,344
4,391
0
2,131
13,213
0
52,206
W
Awilix
Kiks25
Awilix
17,504
6,196
0
4,676
14,608
7,220
1,646
3,350
10,684
0
85,465
L
Mercury
Niko_3296
Mercury
10,335
4,743
0
820
17,501
5,768
0
2,736
14,765
0
82,473
W
18,395
7,387
0
6,110
15,388
7,231
4,454
4,972
10,416
0
102,644
W
15,108
3,188
0
11,408
22,244
25,157
183
4,360
17,884
0
75,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,003
Gold Earned
48,722
587
Minions Killed
488
0
Camps Cleared
0
2,107,445
Distance Traveled
1,885,317
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,264
441
65
3
0
358,969
5
L
King Arthur
9,544
454
98
5
0
349,510
15
L
Kukulkan
10,087
480
119
6
0
372,937
4
W
Ganesha
10,716
510
7
0
0
418,600
9
W
Janus
11,044
526
124
6
0
446,031
0
L
Neith
9,148
436
82
4
0
355,215
6
W
Awilix
13,383
637
128
6
0
491,171
0
L
Mercury
10,679
509
124
6
0
448,686
4
W
Medusa
12,999
619
168
8
0
389,465
5
W
Chaac
11,861
565
160
8
0
362,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role