Player Matchup

Danzaburou
Danzaburou
ElePirisi
Danzaburou
Level 22
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Chaac
Chaac
Eros1994
Chaac
Level 27
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FrankieGargiulo
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Pele
Pele
Hugofoca2
Pele
Level 86
God Stats
20W - 19L
1,550 SR
Queue Stats
427W - 439L
1,447 Elo+
Party 2
Hades
Hades
ReMida7469
Hades
Level 15
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 2
Team Averages
Level 36
1,350 SR
1,264 Elo+

VS

Team Averages
Level 61
1,476 SR
1,411 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
DrxKILLxJOY
Khepri
Level 116
God Stats
11W - 13L
1,524 SR
Queue Stats
269W - 290L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
Lord1Range
Kukulkan
Level 67
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 7L
1,305 Elo+
Party 1
Rama
Rama
Otharaldaron
Rama
Level 47
God Stats
1W - 2L
1,413 SR
Queue Stats
42W - 55L
1,269 Elo+
Party 1
Bakasura
Bakasura
ShootaViceTV
Bakasura
Level 47
God Stats
23W - 15L
1,669 SR
Queue Stats
337W - 324L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElePirisi
Danzaburou
10
1 / 3 / 0
6,280
449
2,085
6,807
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Eros1994
Chaac
9
0 / 4 / 0
5,535
395
5,454
11,266
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
FrankieGargiulo
Kumbhakarna
9
0 / 1 / 0
5,690
406
2,265
8,107
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
0 / 5 / 0
6,071
434
4,105
11,518
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
11
1 / 5 / 0
6,498
464
3,886
11,606
6,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 0 / 1
9,334
667
9,963
8,999
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
2 / 0 / 8
8,118
580
5,946
7,081
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Lord1Range
Kukulkan
12
5 / 2 / 2
7,687
549
9,630
4,773
1,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
7,029
502
5,862
3,343
1,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ShootaViceTV
Bakasura
15
4 / 0 / 3
8,562
612
5,767
9,284
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
1
6.5
W
Khepri
2
0
8
6
L
Danzaburou
ElePirisi
Danzaburou
1
3
0
0.33
L
Chaac
Eros1994
Chaac
0
4
0
0
L
Kumbhakarna
FrankieGargiulo
Kumbhakarna
0
1
0
0
L
Pele
0
5
0
0
W
Kukulkan
Lord1Range
Kukulkan
5
2
2
3
W
1
0
3
2.5
L
Hades
1
5
0
0.2
W
Bakasura
ShootaViceTV
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
37,168
49,304
Taken
33,480
22,781
Mitigated
26,173
12,212
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,963
3,840
0
4,829
8,999
8,875
0
0
8,423
0
59,323
W
Khepri
5,946
652
0
1,490
7,081
7,393
0
1,468
5,613
19,104
8,225
L
Danzaburou
ElePirisi
Danzaburou
2,085
1,073
0
1,547
6,807
2,134
0
1,428
5,239
0
22,444
L
Chaac
Eros1994
Chaac
5,454
771
0
5,022
11,266
6,455
0
376
10,890
0
26,888
L
Kumbhakarna
FrankieGargiulo
Kumbhakarna
2,265
270
0
1,589
8,107
4,615
0
3,579
4,458
13,109
0
L
Pele
4,105
634
0
1,095
11,518
3,393
0
2,547
8,740
0
40,536
W
Kukulkan
Lord1Range
Kukulkan
9,630
1,994
0
63
4,773
1,631
104
2,419
2,326
41,276
0
W
5,862
4,230
0
682
3,343
1,300
678
1,569
1,774
0
30,278
L
Hades
3,886
187
0
2,959
11,606
6,184
0
7,038
4,207
33,506
0
W
Bakasura
ShootaViceTV
Bakasura
5,767
4,190
0
2,514
9,284
6,974
880
695
8,589
0
63,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
40,730
271
Minions Killed
439
0
Camps Cleared
0
1,280,540
Distance Traveled
1,432,518
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,334
667
131
9
0
283,901
0
W
Khepri
8,118
580
41
3
0
291,769
7
L
Danzaburou
6,280
449
61
4
0
201,130
3
L
Chaac
5,535
395
52
4
0
270,702
0
L
Kumbhakarna
5,690
406
20
1
0
254,136
4
L
Pele
6,071
434
70
5
0
297,719
5
W
Kukulkan
7,687
549
81
6
0
269,644
1
W
Rama
7,029
502
63
5
0
259,968
4
L
Hades
6,498
464
68
5
0
256,853
0
W
Bakasura
8,562
612
123
9
0
327,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role