Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeboBaggins
Izanami
Level 84
God Stats
3W - 2L
1,459 SR
Queue Stats
8W - 11L
1,311 Elo+
Party 1
Atlas
Atlas
SpendingAuto96
Atlas
Level 107
God Stats
5W - 3L
1,593 SR
Queue Stats
68W - 96L
1,431 Elo+
Party 1
Fenrir
Fenrir
TandemDart3516
Fenrir
Level 96
God Stats
5W - 1L
1,637 SR
Queue Stats
56W - 55L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
ethanstudiner92
Gilgamesh
Level 88
God Stats
1W - 3L
1,414 SR
Queue Stats
24W - 32L
1,380 Elo+
Party 1
Team Averages
Level 87
1,521 SR
1,416 Elo+

VS

Team Averages
Level 49
1,655 SR
1,509 Elo+
Janus
Janus
AvereMotierre
Janus
Level 86
God Stats
2W - 4L
1,663 SR
Queue Stats
45W - 32L
1,576 Elo+
Party 2
Chernobog
Chernobog
Baron Joebo
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,547 Elo+
Party 2
Agni
Agni
Faithfulthysin
Agni
Level 26
God Stats
28W - 23L
1,733 SR
Queue Stats
254W - 263L
1,528 Elo+
Solo
Ravana
Ravana
KaijuShrimp
Ravana
Level 61
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 14L
1,376 Elo+
Party 2
Kali
Kali
imsinzz
Kali
Level 6
God Stats
2W - 5L
1,860 SR
Queue Stats
6W - 12L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 1 / 9
9,428
857
12,328
10,948
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
HeboBaggins
Izanami
15
3 / 2 / 9
8,574
779
2,584
7,601
2,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 11
9,530
866
7,567
10,336
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 4 / 5
9,427
857
8,478
8,799
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ethanstudiner92
Gilgamesh
15
3 / 0 / 13
8,709
792
5,545
7,193
5,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,040
822
9,657
7,724
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Baron Joebo
Chernobog
12
0 / 7 / 3
6,793
618
4,074
8,773
3,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 3
8,912
810
11,058
4,817
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
0 / 8 / 3
6,873
625
2,983
9,144
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
imsinzz
Kali
13
1 / 8 / 3
7,325
666
4,668
12,084
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
28
Kills
8
8
Deaths
28
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
9
10.5
L
4
4
1
1.13
L
Chernobog
Baron Joebo
Chernobog
0
7
3
0.21
L
3
1
3
4.5
W
Izanami
HeboBaggins
Izanami
3
2
9
3.75
L
Ravana
0
8
3
0.19
W
7
1
11
12.5
W
9
4
5
2.88
W
Gilgamesh
ethanstudiner92
Gilgamesh
3
0
13
9.5
L
Kali
imsinzz
Kali
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
32,440
44,877
Taken
42,542
28,588
Mitigated
16,637
13,773
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,328
5,196
0
6,459
10,948
4,385
972
5,813
5,135
43,645
0
L
9,657
1,244
0
778
7,724
2,585
304
3,426
4,163
23,242
0
L
Chernobog
Baron Joebo
Chernobog
4,074
2,743
0
59
8,773
3,069
0
5,164
3,505
0
7,863
L
11,058
401
0
521
4,817
1,537
329
1,543
3,184
36,085
0
W
Izanami
HeboBaggins
Izanami
2,584
1,477
0
1,102
7,601
2,952
3,998
3,486
4,115
0
23,992
L
Ravana
2,983
903
0
22
9,144
3,700
238
3,072
5,999
0
7,430
W
7,567
2,345
345
4,169
10,336
11,064
513
4,351
5,985
19,041
0
W
8,478
1,312
0
1,320
8,799
4,628
1,360
3,464
5,335
0
23,715
W
Gilgamesh
ethanstudiner92
Gilgamesh
5,545
522
0
378
7,193
5,559
807
3,601
3,592
0
17,465
L
Kali
imsinzz
Kali
4,668
1,892
0
1,345
12,084
5,746
0
6,690
5,359
0
15,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
38,943
206
Minions Killed
136
0
Camps Cleared
0
1,078,866
Distance Traveled
1,014,110
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,428
857
62
6
0
228,403
2
L
Janus
9,040
822
37
3
0
209,793
2
L
Chernobog
6,793
618
11
1
0
200,468
0
L
Agni
8,912
810
53
5
0
237,748
2
W
Izanami
8,574
779
48
4
0
203,254
0
L
Ravana
6,873
625
12
1
0
186,997
1
W
Atlas
9,530
866
24
2
0
195,167
3
W
Fenrir
9,427
857
34
3
0
207,885
1
W
Gilgamesh
8,709
792
38
3
0
244,157
1
L
Kali
7,325
666
23
2
0
179,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role