Player Matchup

Merlin
Merlin
DeamonHalberd
Merlin
Level 29
God Stats
2W - 4L
1,362 SR
Queue Stats
85W - 93L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Gattsu1999
Erlang Shen
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
518W - 583L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
Notpplaying
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Persephone
Persephone
PlatinumTeeth
Persephone
Level 109
God Stats
0W - 2L
1,272 SR
Queue Stats
63W - 67L
1,541 Elo+
Solo
Tyr
Tyr
RutheniatuS
Tyr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 31L
1,239 Elo+
Solo
Team Averages
Level 41
1,427 SR
1,419 Elo+

VS

Team Averages
Level 91
1,441 SR
1,536 Elo+
Izanami
Izanami
ElTioAceite
Izanami
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,567 Elo+
Party 1
King Arthur
King Arthur
LuckasHw
King Arthur
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
179W - 98L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
Yuiimoe
Nu Wa
Level 109
God Stats
7W - 9L
1,265 SR
Queue Stats
703W - 519L
1,568 Elo+
Party 1
Geb
Geb
lZérÓl
Geb
Level 153
God Stats
9W - 3L
1,650 SR
Queue Stats
797W - 605L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
observe
The Morrigan
Level 126
God Stats
1W - 2L
1,289 SR
Queue Stats
61W - 84L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,901
627
7,947
7,460
2,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Gattsu1999
Erlang Shen
13
0 / 6 / 1
7,547
686
4,097
15,665
13,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Notpplaying
Tsukuyomi
13
2 / 8 / 1
7,863
715
8,030
13,938
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
PlatinumTeeth
Persephone
13
0 / 5 / 5
7,844
713
10,288
10,701
3,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 0
8,599
782
4,406
17,083
10,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElTioAceite
Izanami
17
8 / 1 / 18
10,132
921
18,335
6,338
2,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
LuckasHw
King Arthur
16
6 / 0 / 18
9,398
854
7,689
16,441
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Yuiimoe
Nu Wa
17
8 / 1 / 17
10,133
921
13,297
5,638
2,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
2 / 1 / 25
9,814
892
8,483
10,335
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
observe
The Morrigan
14
3 / 2 / 14
8,587
781
9,932
5,462
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
5
Kills
27
26
Deaths
5
9
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Izanami
ElTioAceite
Izanami
8
1
18
17
L
Erlang Shen
Gattsu1999
Erlang Shen
0
6
1
0.08
W
King Arthur
LuckasHw
King Arthur
6
0
18
15
L
Tsukuyomi
Notpplaying
Tsukuyomi
2
8
1
0.31
L
Persephone
PlatinumTeeth
Persephone
0
5
5
0.5
L
3
3
0
1
W
Nu Wa
Yuiimoe
Nu Wa
8
1
17
16.5
W
2
1
25
14.5
W
The Morrigan
observe
The Morrigan
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
57,736
64,847
Taken
44,214
34,935
Mitigated
27,537
18,012
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,947
1,117
939
926
7,460
2,359
0
4,625
2,775
27,599
0
W
Izanami
ElTioAceite
Izanami
18,335
11,622
870
1,875
6,338
2,831
2,283
2,581
3,757
0
40,223
L
Erlang Shen
Gattsu1999
Erlang Shen
4,097
1,371
1,208
3,837
15,665
13,666
0
6,209
9,195
0
15,238
W
King Arthur
LuckasHw
King Arthur
7,689
1,086
659
7,992
16,441
10,441
129
7,031
9,410
0
12,001
L
Tsukuyomi
Notpplaying
Tsukuyomi
8,030
1,060
133
862
13,938
4,989
0
6,451
7,322
0
16,945
L
Persephone
PlatinumTeeth
Persephone
10,288
652
1,113
2,059
10,701
3,562
0
5,846
4,731
27,251
0
L
4,406
70
471
6,464
17,083
10,359
0
8,645
8,088
0
9,998
W
Nu Wa
Yuiimoe
Nu Wa
13,297
3,086
0
750
5,638
2,271
1,261
2,542
3,096
26,788
0
W
8,483
571
1,994
4,225
10,335
9,388
402
3,343
6,992
14,011
0
W
The Morrigan
observe
The Morrigan
9,932
1,230
1,159
1,913
5,462
2,606
1,074
2,738
2,724
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
48,064
130
Minions Killed
116
0
Camps Cleared
0
889,011
Distance Traveled
1,075,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,901
627
37
3
0
152,654
1
W
Izanami
10,132
921
49
4
0
185,011
0
L
Erlang Shen
7,547
686
19
2
0
188,050
1
W
King Arthur
9,398
854
8
1
0
254,928
0
L
Tsukuyomi
7,863
715
17
2
0
191,469
1
L
Persephone
7,844
713
38
3
0
171,364
0
L
Tyr
8,599
782
19
2
0
185,474
1
W
Nu Wa
10,133
921
27
2
0
219,218
1
W
Geb
9,814
892
6
1
0
237,609
2
W
The Morrigan
8,587
781
26
2
0
179,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role