Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Amogath
Nu Wa
Level 29
God Stats
1W - 1L
1,168 SR
Queue Stats
17W - 31L
1,276 Elo+
Party 1
Thanatos
Thanatos
Bahammot
Thanatos
Level 67
God Stats
4W - 12L
1,191 SR
Queue Stats
47W - 74L
1,356 Elo+
Party 1
Team Averages
Level 55
1,286 SR
1,377 Elo+

VS

Team Averages
Level 86
1,413 SR
1,395 Elo+
Atlas
Atlas
MrShooterSir
Atlas
Level 109
God Stats
11W - 10L
1,553 SR
Queue Stats
136W - 157L
1,536 Elo+
Party 2
Scylla
Scylla
Snekaroonie
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,200 Elo+
Party 2
Charybdis
Charybdis
Vaerhoor
Charybdis
Level 136
God Stats
0W - 4L
1,186 SR
Queue Stats
149W - 185L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 1 / 10
8,512
851
6,737
9,463
4,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Amogath
Nu Wa
13
5 / 0 / 15
8,583
858
7,114
3,866
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Bahammot
Thanatos
13
8 / 2 / 10
8,813
881
9,184
9,256
3,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,359
636
4,937
11,206
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
10
0 / 6 / 1
5,956
596
1,431
6,368
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vaerhoor
Charybdis
10
2 / 7 / 1
7,414
741
6,512
8,481
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
2
3
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
10
12
W
Nu Wa
Amogath
Nu Wa
5
0
15
12.5
W
Thanatos
Bahammot
Thanatos
8
2
10
6.5
L
0
7
1
0.07
L
Scylla
0
6
1
0.08
L
Charybdis
Vaerhoor
Charybdis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
12,880
22,585
Taken
26,055
9,023
Mitigated
8,713
9,039
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,737
987
0
1,299
9,463
4,239
989
2,839
6,620
0
21,607
W
Nu Wa
Amogath
Nu Wa
7,114
1,823
0
877
3,866
1,098
1,273
2,163
1,555
27,801
0
W
Thanatos
Bahammot
Thanatos
9,184
2,094
0
6,863
9,256
3,686
471
1,856
7,400
0
20,236
L
4,937
1,652
16
1,539
11,206
5,059
0
3,610
7,332
16,341
0
L
Scylla
1,431
110
0
94
6,368
1,157
0
1,414
4,816
13,101
0
L
Charybdis
Vaerhoor
Charybdis
6,512
2,804
0
320
8,481
2,497
0
1,732
6,549
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,908
Gold Earned
19,729
109
Minions Killed
77
6
Camps Cleared
3
574,870
Distance Traveled
469,788
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,512
851
22
2
3
207,818
1
W
Nu Wa
8,583
858
56
6
1
178,416
0
W
Thanatos
8,813
881
31
3
2
188,636
1
L
Atlas
6,359
636
13
1
1
166,909
0
L
Scylla
5,956
596
29
3
0
153,662
0
L
Charybdis
7,414
741
35
4
2
149,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role