Player Matchup

Odin
Odin
Krieg124
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PAN5S
Hou Yi
Level 43
God Stats
2W - 1L
1,806 SR
Queue Stats
11W - 7L
1,781 Elo+
Party 3
Ymir
Ymir
SeriousPandaKun
Ymir
Level 86
God Stats
14W - 9L
1,508 SR
Queue Stats
276W - 272L
1,529 Elo+
Party 3
Thanatos
Thanatos
Zealous0ne
Thanatos
Level 155
God Stats
18W - 6L
1,829 SR
Queue Stats
410W - 402L
1,565 Elo+
Solo
Janus
Janus
xAlvaritox
Janus
Level 116
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 83
1,643 SR
1,575 Elo+

VS

Team Averages
Level 123
1,490 SR
1,560 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Embajador1
Thoth
Level 125
God Stats
1W - 1L
1,474 SR
Queue Stats
123W - 146L
1,471 Elo+
Solo
Atlas
Atlas
JakeSpacem
Atlas
Level 77
God Stats
10W - 13L
1,601 SR
Queue Stats
67W - 51L
1,633 Elo+
Party 1
King Arthur
King Arthur
Vehril
King Arthur
Level 136
God Stats
6W - 8L
1,374 SR
Queue Stats
369W - 317L
1,587 Elo+
Party 1
Hachiman
Hachiman
xJamaicanHeatx
Hachiman
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 284L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
6,478
432
391
2,667
1,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
PAN5S
Hou Yi
14
5 / 1 / 4
8,761
584
8,062
9,381
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 4 / 10
8,549
570
8,941
11,909
10,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Zealous0ne
Thanatos
14
7 / 5 / 4
8,868
591
9,602
14,323
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
2 / 4 / 6
7,687
512
5,944
6,979
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
9 / 2 / 4
9,380
625
13,441
10,826
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
12
0 / 4 / 2
7,461
497
2,993
7,573
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
9
2 / 7 / 3
6,564
438
5,072
14,206
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Vehril
King Arthur
15
4 / 1 / 6
9,155
610
5,172
11,327
9,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
11
1 / 5 / 3
7,122
475
4,326
8,130
1,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
19
Kills
16
16
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
2
4
5.5
W
Thoth
0
4
2
0.25
W
Atlas
2
7
3
0.5
L
Odin
0
2
0
0
L
Hou Yi
PAN5S
Hou Yi
5
1
4
7
L
5
4
10
2.5
W
King Arthur
Vehril
King Arthur
4
1
6
7
L
Thanatos
Zealous0ne
Thanatos
7
5
4
1.8
L
Janus
2
4
6
1.25
W
Hachiman
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
31,004
45,259
Taken
52,062
20,973
Mitigated
26,252
16,630
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,441
4,966
0
4,023
10,826
3,768
0
4,007
6,819
0
53,195
W
Thoth
2,993
390
0
590
7,573
1,806
0
1,593
5,980
51,977
0
W
Atlas
5,072
1,529
0
1,686
14,206
9,062
32
4,929
9,277
11,612
1,084
L
Odin
391
37
0
346
2,667
1,491
154
0
2,667
0
19,388
L
Hou Yi
PAN5S
Hou Yi
8,062
4,227
0
3,345
9,381
3,247
336
1,590
7,791
0
57,597
L
8,941
2,239
258
1,137
11,909
10,351
0
3,313
8,596
21,967
0
W
King Arthur
Vehril
King Arthur
5,172
596
0
1,540
11,327
9,985
0
2,015
9,212
0
53,463
L
Thanatos
Zealous0ne
Thanatos
9,602
2,487
0
10,039
14,323
4,535
0
1,444
12,879
0
56,541
L
Janus
5,944
581
0
1,505
6,979
1,349
121
1,144
5,835
44,258
0
W
Hachiman
4,326
2,289
0
2,139
8,130
1,631
0
2,341
5,789
0
39,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
39,682
375
Minions Killed
378
0
Camps Cleared
0
1,367,617
Distance Traveled
1,393,492
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,380
625
82
5
0
334,188
5
W
Thoth
7,461
497
101
7
0
257,711
6
W
Atlas
6,564
438
11
1
0
257,494
6
L
Odin
6,478
432
53
4
0
215,521
0
L
Hou Yi
8,761
584
109
7
0
270,795
4
L
Ymir
8,549
570
29
2
0
291,231
1
W
King Arthur
9,155
610
124
8
0
289,746
1
L
Thanatos
8,868
591
97
6
0
304,274
3
L
Janus
7,687
512
87
6
0
285,796
5
W
Hachiman
7,122
475
60
4
0
254,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role