Player Matchup

King Arthur
King Arthur
Bas1C_Syndr0m3
King Arthur
Level 68
God Stats
6W - 11L
1,322 SR
Queue Stats
134W - 143L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
Basic_Sharingan
Gilgamesh
Level 85
God Stats
6W - 8L
1,272 SR
Queue Stats
194W - 228L
1,379 Elo+
Party 2
Ymir
Ymir
EriKs0nono
Ymir
Level 98
God Stats
1W - 5L
1,212 SR
Queue Stats
165W - 169L
1,419 Elo+
Party 4
Nu Wa
Nu Wa
Highbraain3093
Nu Wa
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,298 Elo+
Party 4
Neith
Neith
rokozuka
Neith
Level 42
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 4
Team Averages
Level 74
1,311 SR
1,336 Elo+

VS

Team Averages
Level 87
1,493 SR
1,364 Elo+
Kukulkan
Kukulkan
Mr_K_killjoy
Kukulkan
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 254L
1,337 Elo+
Party 1
Odin
Odin
SaltySpyro
Odin
Level 96
God Stats
2W - 0L
1,716 SR
Queue Stats
124W - 152L
1,435 Elo+
Party 3
Izanami
Izanami
beanieeebae
Izanami
Level 65
God Stats
26W - 30L
1,446 SR
Queue Stats
39W - 56L
1,346 Elo+
Party 3
Thor
Thor
captainasscrack6
Thor
Level 117
God Stats
24W - 26L
1,509 SR
Queue Stats
201W - 256L
1,340 Elo+
Party 1
Ymir
Ymir
cptcod
Ymir
Level 69
God Stats
6W - 9L
1,296 SR
Queue Stats
58W - 74L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bas1C_Syndr0m3
King Arthur
20
2 / 3 / 0
12,591
525
10,715
17,677
22,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Basic_Sharingan
Gilgamesh
17
0 / 3 / 1
10,321
430
4,178
19,978
11,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 1
8,677
362
6,582
20,699
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 11 / 1
8,713
363
6,729
16,156
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
rokozuka
Neith
15
0 / 2 / 0
9,233
385
6,226
6,367
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr_K_killjoy
Kukulkan
19
9 / 1 / 10
12,096
504
20,534
11,562
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 2
13,384
558
8,931
14,018
18,606
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
beanieeebae
Izanami
20
1 / 0 / 3
11,677
487
5,661
10,066
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 0 / 10
11,730
489
13,569
11,590
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
cptcod
Ymir
16
2 / 0 / 12
10,783
449
6,084
14,799
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
24
24
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bas1C_Syndr0m3
King Arthur
2
3
0
0.67
L
Gilgamesh
Basic_Sharingan
Gilgamesh
0
3
1
0.17
L
0
5
1
0.1
L
0
11
1
0.05
W
Kukulkan
Mr_K_killjoy
Kukulkan
9
1
10
14
W
5
1
2
6
W
Izanami
beanieeebae
Izanami
1
0
3
2.5
W
7
0
10
12
W
Ymir
cptcod
Ymir
2
0
12
8
L
Neith
rokozuka
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
54,779
80,877
Taken
62,035
62,785
Mitigated
54,649
20,449
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bas1C_Syndr0m3
King Arthur
10,715
1,507
0
2,698
17,677
22,926
0
3,617
14,060
0
96,166
L
Gilgamesh
Basic_Sharingan
Gilgamesh
4,178
1,064
170
9,025
19,978
11,014
0
5,372
14,606
0
78,916
L
6,582
1,006
588
3,723
20,699
20,145
0
9,529
11,170
25,692
0
L
6,729
1,282
522
1,516
16,156
5,736
0
6,263
9,893
50,413
0
W
Kukulkan
Mr_K_killjoy
Kukulkan
20,534
2,090
388
3,512
11,562
5,730
1,048
4,610
6,952
110,179
0
W
8,931
1,486
0
2,935
14,018
18,606
0
874
13,144
198
95,887
W
Izanami
beanieeebae
Izanami
5,661
3,548
0
4,329
10,066
4,436
2,648
1,929
8,137
0
104,752
W
13,569
2,473
0
767
11,590
8,530
1,943
2,174
9,416
0
82,144
W
Ymir
cptcod
Ymir
6,084
1,011
194
4,543
14,799
17,347
733
3,724
11,075
29,482
0
L
Neith
rokozuka
Neith
6,226
1,515
264
1,943
6,367
2,964
0
2,006
4,361
0
57,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
59,670
603
Minions Killed
736
0
Camps Cleared
0
2,086,679
Distance Traveled
2,161,642
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,591
525
211
9
0
438,555
10
L
Gilgamesh
10,321
430
143
6
0
484,435
5
L
Ymir
8,677
362
32
1
0
421,695
17
L
Nu Wa
8,713
363
85
4
0
352,678
7
W
Kukulkan
12,096
504
187
8
0
442,567
2
W
Odin
13,384
558
230
10
0
436,187
5
W
Izanami
11,677
487
189
8
0
379,734
10
W
Thor
11,730
489
97
4
0
458,826
5
W
Ymir
10,783
449
33
1
0
444,328
9
L
Neith
9,233
385
132
6
0
389,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role