Player Matchup

Rama
Rama
Diamond III
Denjí
Rama
Diamond III
Level 141
God Stats
16W - 11L
1,737 SR
Queue Stats
342W - 328L
2,182 MMR
Solo
Loki
Loki
Diamond IV
Furii01
Loki
Diamond IV
Level 132
God Stats
24W - 17L
1,614 SR
Queue Stats
173W - 166L
2,255 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Gui_impiedoso
Xing Tian
Diamond IV
Level 148
God Stats
25W - 21L
1,750 SR
Queue Stats
457W - 443L
2,217 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
JackinFactotum
Erlang Shen
Diamond V
Level 159
God Stats
5W - 6L
1,335 SR
Queue Stats
318W - 312L
2,119 MMR
Solo
Janus
Janus
Diamond III
contemplating921
Janus
Diamond III
Level 154
God Stats
11W - 6L
1,798 SR
Queue Stats
66W - 53L
2,173 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,647 SR
2,189 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,713 SR
1,998 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Fusion Perci
Ah Muzen Cab
Diamond V
Level 147
God Stats
48W - 29L
1,846 SR
Queue Stats
84W - 67L
2,150 MMR
Party 1
Khepri
Khepri
Diamond IV
NotFamaz
Khepri
Diamond IV
Level 157
God Stats
20W - 17L
1,709 SR
Queue Stats
156W - 155L
2,138 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Riysza
Jing Wei
Platinum I
Level 125
God Stats
7W - 0L
2,035 SR
Queue Stats
39W - 32L
2,068 MMR
Party 1
Awilix
Awilix
Diamond V
l Scopes x l20l
Awilix
Diamond V
Level 155
God Stats
2W - 1L
1,476 SR
Queue Stats
39W - 21L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Denjí
Rama
16
4 / 4 / 1
10,410
548
12,812
14,347
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Furii01
Loki
17
4 / 3 / 2
10,180
536
9,524
13,715
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Gui_impiedoso
Xing Tian
13
0 / 4 / 8
9,068
477
5,102
19,023
18,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
JackinFactotum
Erlang Shen
17
0 / 4 / 3
9,692
510
2,950
14,182
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 3
9,912
522
9,898
12,784
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaAtlasThoth

VS

Bans
CliodhnaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 3 / 5
12,313
648
14,471
10,226
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Fusion Perci
Ah Muzen Cab
19
8 / 2 / 2
12,916
680
13,568
14,527
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
NotFamaz
Khepri
15
0 / 2 / 11
10,313
543
3,889
13,023
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Riysza
Jing Wei
18
2 / 2 / 3
11,583
610
12,061
14,884
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 7
10,964
577
10,373
14,428
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
18
18
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
5
2.5
L
Rama
Denjí
Rama
4
4
1
1.13
L
Loki
Furii01
Loki
4
3
2
1.67
W
Ah Muzen Cab
Fusion Perci
Ah Muzen Cab
8
2
2
4.5
L
Xing Tian
Gui_impiedoso
Xing Tian
0
4
8
1
L
Erlang Shen
JackinFactotum
Erlang Shen
0
4
3
0.38
W
Khepri
NotFamaz
Khepri
0
2
11
2.75
W
Jing Wei
Riysza
Jing Wei
2
2
3
1.75
L
4
3
3
1.83
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
54,362
74,051
Taken
67,088
42,550
Mitigated
40,159
21,751
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,471
913
0
1,893
10,226
5,010
1,094
3,943
6,097
100,331
0
L
Rama
Denjí
Rama
12,812
9,879
0
5,465
14,347
4,886
852
1,958
12,389
0
73,045
L
Loki
Furii01
Loki
9,524
2,157
0
3,935
13,715
4,664
1,009
2,277
11,438
0
73,971
W
Ah Muzen Cab
Fusion Perci
Ah Muzen Cab
13,568
7,028
0
7,820
14,527
8,005
2,835
3,130
11,303
0
104,719
L
Xing Tian
Gui_impiedoso
Xing Tian
5,102
273
2,288
2,845
19,023
18,211
0
5,483
13,540
20,014
811
L
Erlang Shen
JackinFactotum
Erlang Shen
2,950
825
0
5,244
14,182
10,607
0
2,428
11,754
0
62,339
W
Khepri
NotFamaz
Khepri
3,889
146
0
2,652
13,023
14,979
259
4,201
8,656
24,486
3,400
W
Jing Wei
Riysza
Jing Wei
12,061
8,541
0
6,642
14,884
5,735
1,608
2,222
12,622
0
89,440
L
9,898
215
0
1,974
12,784
4,182
0
5,726
7,058
69,328
0
W
10,373
3,695
0
4,728
14,428
6,430
1,048
3,440
10,848
0
72,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
58,089
563
Minions Killed
627
0
Camps Cleared
0
1,874,700
Distance Traveled
1,968,594
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,313
648
160
8
0
367,819
9
L
Rama
10,410
548
123
6
0
308,009
4
L
Loki
10,180
536
127
7
0
441,768
3
W
Ah Muzen Cab
12,916
680
151
8
0
367,253
2
L
Xing Tian
9,068
477
34
2
0
381,171
8
L
Erlang Shen
9,692
510
141
7
0
350,102
4
W
Khepri
10,313
543
41
2
0
409,736
2
W
Jing Wei
11,583
610
157
8
0
363,220
4
L
Janus
9,912
522
138
7
0
393,650
8
W
Awilix
10,964
577
118
6
0
460,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role