Player Matchup

Chaac
Chaac
Ethredel
Chaac
Level 26
God Stats
5W - 4L
1,592 SR
Queue Stats
59W - 61L
1,465 Elo+
Party 1
Raijin
Raijin
Noliq
Raijin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,475 Elo+
Party 1
Geb
Geb
Ob3q
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,481 Elo+
Party 1
Charybdis
Charybdis
beckse
Charybdis
Level 39
God Stats
15W - 9L
1,660 SR
Queue Stats
72W - 74L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
kn4p
Cabrakan
Level 57
God Stats
16W - 8L
1,728 SR
Queue Stats
86W - 86L
1,474 Elo+
Party 1
Team Averages
Level 44
1,596 SR
1,473 Elo+

VS

Team Averages
Level 18
1,368 SR
1,361 Elo+
Izanami
Izanami
Eric_AwP
Izanami
Level 28
God Stats
0W - 5L
1,244 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 2
Nemesis
Nemesis
Henryzet0411
Nemesis
Level 35
God Stats
1W - 6L
1,240 SR
Queue Stats
38W - 37L
1,233 Elo+
Party 2
Ra
Ra
Khang16
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Leonhard85
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,209 Elo+
Party 2
Shiva
Shiva
Progamer0771
Shiva
Level 7
God Stats
1W - 2L
1,358 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ethredel
Chaac
16
5 / 1 / 3
9,625
602
6,328
7,582
7,039
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Noliq
Raijin
15
6 / 0 / 7
9,411
588
8,481
4,634
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Ob3q
Geb
12
1 / 0 / 9
7,949
497
4,868
9,341
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
beckse
Charybdis
13
2 / 0 / 5
8,021
501
8,050
6,364
1,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
kn4p
Cabrakan
15
8 / 1 / 7
9,487
593
8,546
7,956
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eric_AwP
Izanami
10
0 / 4 / 0
6,233
390
3,681
9,609
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Henryzet0411
Nemesis
12
2 / 6 / 0
7,782
486
4,391
12,856
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 0
6,715
420
1,350
6,640
2,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
6,394
400
2,878
11,509
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
6,661
416
2,082
6,963
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
22
Kills
2
2
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eric_AwP
Izanami
0
4
0
0
W
Chaac
Ethredel
Chaac
5
1
3
6.5
L
Nemesis
Henryzet0411
Nemesis
2
6
0
0.33
L
0
6
0
0
L
0
3
0
0
W
Raijin
Noliq
Raijin
6
0
7
9.5
W
Geb
Ob3q
Geb
1
0
9
5.5
L
0
3
2
0.33
W
Charybdis
beckse
Charybdis
2
0
5
4.5
W
Cabrakan
kn4p
Cabrakan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
14,382
35,877
Taken
47,577
23,931
Mitigated
19,741
11,809
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eric_AwP
Izanami
3,681
2,182
0
1,795
9,609
2,480
0
3,845
5,764
0
44,611
W
Chaac
Ethredel
Chaac
6,328
857
0
2,013
7,582
7,039
447
519
6,897
0
61,808
L
Nemesis
Henryzet0411
Nemesis
4,391
1,785
0
3,562
12,856
3,797
0
5,589
7,267
0
41,633
L
1,350
303
153
706
6,640
2,056
35
5,693
947
31,896
0
L
2,878
431
0
1,847
11,509
6,477
0
4,896
6,613
18,206
0
W
Raijin
Noliq
Raijin
8,481
363
0
443
4,634
1,594
1,134
263
4,371
60,985
0
W
Geb
Ob3q
Geb
4,868
555
0
1,781
9,341
8,172
199
1,100
8,241
19,923
0
L
2,082
338
0
1,093
6,963
4,931
0
1,872
5,091
0
16,900
W
Charybdis
beckse
Charybdis
8,050
4,774
0
3,738
6,364
1,974
810
890
5,474
0
55,395
W
Cabrakan
kn4p
Cabrakan
8,546
1,651
0
3,834
7,956
5,152
490
1,456
6,406
56,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
33,785
459
Minions Killed
327
0
Camps Cleared
0
1,564,899
Distance Traveled
1,470,132
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,233
390
89
6
0
275,325
0
W
Chaac
9,625
602
129
8
0
322,537
6
L
Nemesis
7,782
486
85
5
0
311,983
0
L
Ra
6,715
420
75
5
0
290,269
3
L
Ymir
6,394
400
35
2
0
296,087
1
W
Raijin
9,411
588
114
7
0
288,561
5
W
Geb
7,949
497
28
2
0
323,521
7
L
Shiva
6,661
416
43
3
0
296,468
0
W
Charybdis
8,021
501
100
6
0
266,215
6
W
Cabrakan
9,487
593
88
6
0
364,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role