Player Matchup

Artemis
Artemis
DeusExBellum
Artemis
Level 143
God Stats
16W - 9L
1,574 SR
Queue Stats
265W - 266L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
LosPitros
Ne Zha
Level 129
God Stats
14W - 14L
1,585 SR
Queue Stats
92W - 87L
1,594 Elo+
Solo
Eset
Eset
Zefiryn
Eset
Level 129
God Stats
2W - 2L
1,297 SR
Queue Stats
88W - 105L
1,571 Elo+
Solo
Athena
Athena
hazalekintaş
Athena
Level 89
God Stats
58W - 47L
1,600 SR
Queue Stats
235W - 233L
1,509 Elo+
Party 2
Sol
Sol
sazexx
Sol
Level 89
God Stats
67W - 52L
1,557 SR
Queue Stats
153W - 164L
1,533 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,543 Elo+

VS

Team Averages
Level 111
1,616 SR
1,513 Elo+
Ares
Ares
AlphaJoshua
Ares
Level 126
God Stats
3W - 4L
1,762 SR
Queue Stats
41W - 33L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DreamHide
Tsukuyomi
Level 123
God Stats
0W - 1L
1,662 SR
Queue Stats
57W - 53L
1,538 Elo+
Party 1
Ullr
Ullr
Lorkoblako
Ullr
Level 86
God Stats
2W - 2L
1,653 SR
Queue Stats
40W - 61L
1,400 Elo+
Party 1
Arachne
Arachne
RefuseToLose
Arachne
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 142L
1,532 Elo+
Solo
Anubis
Anubis
whoatever
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeusExBellum
Artemis
19
12 / 2 / 6
12,651
602
21,738
15,492
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
LosPitros
Ne Zha
19
4 / 3 / 13
11,857
565
12,352
15,595
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Zefiryn
Eset
15
3 / 4 / 9
10,365
494
7,532
8,613
4,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 2 / 15
11,049
526
6,763
17,648
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
sazexx
Sol
19
11 / 2 / 7
12,798
609
24,631
14,898
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,896
376
6,543
20,641
18,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
DreamHide
Tsukuyomi
16
5 / 6 / 3
10,387
495
16,977
20,168
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 1
8,626
411
4,346
12,954
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
RefuseToLose
Arachne
16
3 / 8 / 3
9,903
472
7,357
23,182
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
whoatever
Anubis
14
2 / 7 / 4
9,072
432
12,482
16,014
6,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
34
Kills
12
13
Deaths
34
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Artemis
DeusExBellum
Artemis
12
2
6
7.5
L
Tsukuyomi
DreamHide
Tsukuyomi
5
6
3
1.08
L
0
6
1
0.08
W
Ne Zha
LosPitros
Ne Zha
4
3
13
3.5
L
Arachne
RefuseToLose
Arachne
3
8
3
0.56
W
Eset
Zefiryn
Eset
3
4
9
1.88
W
4
2
15
5.75
W
Sol
sazexx
Sol
11
2
7
7.25
L
Anubis
whoatever
Anubis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,016
Damage
47,705
72,246
Taken
92,959
45,177
Mitigated
43,233
29,601
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,543
215
102
2,154
20,641
18,337
0
5,851
14,790
22,064
1,054
W
Artemis
DeusExBellum
Artemis
21,738
13,368
0
7,451
15,492
6,611
2,826
4,348
11,144
0
95,300
L
Tsukuyomi
DreamHide
Tsukuyomi
16,977
4,042
0
3,586
20,168
6,634
0
6,521
13,647
0
70,424
L
4,346
1,606
133
925
12,954
3,835
596
2,065
10,889
0
48,877
W
Ne Zha
LosPitros
Ne Zha
12,352
3,180
0
7,467
15,595
5,396
1,643
2,962
12,633
0
93,565
L
Arachne
RefuseToLose
Arachne
7,357
4,636
0
9,751
23,182
7,971
200
13,901
9,281
0
53,162
W
Eset
Zefiryn
Eset
7,532
780
838
2,413
8,613
4,188
796
3,141
5,472
62,652
0
W
6,763
1,926
0
1,554
17,648
17,508
248
6,005
11,643
21,267
0
W
Sol
sazexx
Sol
24,631
10,079
0
9,878
14,898
11,474
3,115
2,403
12,495
94,916
11,157
L
Anubis
whoatever
Anubis
12,482
457
0
6,644
16,014
6,456
0
8,059
7,955
60,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
45,884
606
Minions Killed
418
0
Camps Cleared
0
1,935,531
Distance Traveled
1,885,495
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,896
376
32
2
0
364,444
6
W
Artemis
12,651
602
134
6
0
364,179
6
L
Tsukuyomi
10,387
495
88
4
0
419,117
5
L
Ullr
8,626
411
99
5
0
350,293
2
W
Ne Zha
11,857
565
130
6
0
437,654
1
L
Arachne
9,903
472
88
4
0
416,211
4
W
Eset
10,365
494
122
6
0
337,288
2
W
Athena
11,049
526
30
1
0
439,886
8
W
Sol
12,798
609
190
9
0
356,524
4
L
Anubis
9,072
432
111
5
0
335,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role